!symbian { macx:CONFIG(qt_framework, qt_framework|qt_no_framework) { LIBS += -framework Qt3D # Makes includes like "#include " work in case of frameworks QMAKE_CXXFLAGS += -FQt3D # Makes includes like "#include " work in case of frameworks INCLUDEPATH += $$[QT_INSTALL_LIBS]/Qt3D.framework/Versions/1/Headers } else { win32:CONFIG(debug, debug|release) { LIBS += -lQt3D$${QT_LIBINFIX}d } else { LIBS += -lQt3D$${QT_LIBINFIX} } } INCLUDEPATH += $$[QT_INSTALL_HEADERS]/Qt3D } else { load(data_caging_paths) INCLUDEPATH+=$$MW_LAYER_PUBLIC_EXPORT_PATH(Qt3D) LIBS += -lQt3D$${QT_LIBINFIX} } QT += opengl network