/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #include "debuggeruiswitcher.h" #include "debuggermainwindow.h" #include "debuggeractions.h" #include "debuggerconstants.h" #include "debuggerrunner.h" #include "debuggerplugin.h" #include "savedaction.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace Core; namespace Debugger { namespace Internal { class DockWidgetEventFilter : public QObject { Q_OBJECT public: explicit DockWidgetEventFilter(QObject *parent = 0) : QObject(parent) {} signals: void widgetResized(); protected: virtual bool eventFilter(QObject *obj, QEvent *event); }; bool DockWidgetEventFilter::eventFilter(QObject *obj, QEvent *event) { switch (event->type()) { case QEvent::Resize: case QEvent::ZOrderChange: emit widgetResized(); break; default: break; } return QObject::eventFilter(obj, event); } } // first: language id, second: menu item typedef QPair ViewsMenuItems; struct DebuggerUISwitcherPrivate { explicit DebuggerUISwitcherPrivate(DebuggerUISwitcher *q); QList m_viewsMenuItems; QList m_dockWidgets; QHash m_dockWidgetActiveStateCpp; QHash m_dockWidgetActiveStateQmlCpp; Internal::DockWidgetEventFilter *m_resizeEventFilter; QMap m_toolBars; DebuggerLanguages m_supportedLanguages; int m_languageCount; QStackedWidget *m_toolbarStack; Internal::DebuggerMainWindow *m_mainWindow; QHash m_contextsForLanguage; bool m_inDebugMode; bool m_changingUI; DebuggerLanguages m_previousDebugLanguages; DebuggerLanguages m_activeDebugLanguages; QAction *m_openMemoryEditorAction; ActionContainer *m_viewsMenu; ActionContainer *m_debugMenu; QMultiHash m_menuCommands; QWeakPointer m_previousProject; QWeakPointer m_previousTarget; QWeakPointer m_previousRunConfiguration; bool m_initialized; static DebuggerUISwitcher *m_instance; }; DebuggerUISwitcherPrivate::DebuggerUISwitcherPrivate(DebuggerUISwitcher *q) : m_resizeEventFilter(new Internal::DockWidgetEventFilter(q)) , m_supportedLanguages(AnyLanguage) , m_languageCount(0) , m_toolbarStack(new QStackedWidget) , m_inDebugMode(false) , m_changingUI(false) , m_previousDebugLanguages(AnyLanguage) , m_activeDebugLanguages(AnyLanguage) , m_openMemoryEditorAction(0) , m_viewsMenu(0) , m_debugMenu(0) , m_initialized(false) { } DebuggerUISwitcher *DebuggerUISwitcherPrivate::m_instance = 0; DebuggerUISwitcher::DebuggerUISwitcher(BaseMode *mode, QObject* parent) : QObject(parent), d(new DebuggerUISwitcherPrivate(this)) { mode->setWidget(createContents(mode)); ICore *core = ICore::instance(); ActionManager *am = core->actionManager(); ProjectExplorer::ProjectExplorerPlugin *pe = ProjectExplorer::ProjectExplorerPlugin::instance(); connect(pe->session(), SIGNAL(startupProjectChanged(ProjectExplorer::Project*)), SLOT(updateUiForProject(ProjectExplorer::Project*))); connect(d->m_resizeEventFilter, SIGNAL(widgetResized()), SLOT(updateDockWidgetSettings())); d->m_debugMenu = am->actionContainer(ProjectExplorer::Constants::M_DEBUG); d->m_viewsMenu = am->actionContainer(Core::Id(Core::Constants::M_WINDOW_VIEWS)); QTC_ASSERT(d->m_viewsMenu, return) DebuggerUISwitcherPrivate::m_instance = this; } DebuggerUISwitcher::~DebuggerUISwitcher() { DebuggerUISwitcherPrivate::m_instance = 0; delete d; } void DebuggerUISwitcher::updateUiOnFileListChange() { if (d->m_previousProject) updateUiForTarget(d->m_previousProject.data()->activeTarget()); } void DebuggerUISwitcher::updateUiForProject(ProjectExplorer::Project *project) { if (!project) return; if (d->m_previousProject) { disconnect(d->m_previousProject.data(), SIGNAL(activeTargetChanged(ProjectExplorer::Target*)), this, SLOT(updateUiForTarget(ProjectExplorer::Target*))); } d->m_previousProject = project; connect(project, SIGNAL(fileListChanged()), SLOT(updateUiOnFileListChange())); connect(project, SIGNAL(activeTargetChanged(ProjectExplorer::Target*)), SLOT(updateUiForTarget(ProjectExplorer::Target*))); updateUiForTarget(project->activeTarget()); } void DebuggerUISwitcher::updateUiForTarget(ProjectExplorer::Target *target) { if (!target) return; if (d->m_previousTarget) { disconnect(d->m_previousTarget.data(), SIGNAL(activeRunConfigurationChanged(ProjectExplorer::RunConfiguration*)), this, SLOT(updateUiForRunConfiguration(ProjectExplorer::RunConfiguration*))); } d->m_previousTarget = target; connect(target, SIGNAL(activeRunConfigurationChanged(ProjectExplorer::RunConfiguration*)), SLOT(updateUiForRunConfiguration(ProjectExplorer::RunConfiguration*))); updateUiForRunConfiguration(target->activeRunConfiguration()); } // updates default debug language settings per run config. void DebuggerUISwitcher::updateUiForRunConfiguration(ProjectExplorer::RunConfiguration *rc) { if (rc) { if (d->m_previousRunConfiguration) { disconnect(d->m_previousRunConfiguration.data(), SIGNAL(debuggersChanged()), this, SLOT(updateUiForCurrentRunConfiguration())); } d->m_previousRunConfiguration = rc; connect(d->m_previousRunConfiguration.data(), SIGNAL(debuggersChanged()), this, SLOT(updateUiForCurrentRunConfiguration())); updateUiForCurrentRunConfiguration(); } } void DebuggerUISwitcher::updateUiForCurrentRunConfiguration() { updateActiveLanguages(); } void DebuggerUISwitcher::updateActiveLanguages() { DebuggerLanguages newLanguages = AnyLanguage; if (d->m_previousRunConfiguration) { if (d->m_previousRunConfiguration.data()->useCppDebugger()) newLanguages = CppLanguage; if (d->m_previousRunConfiguration.data()->useQmlDebugger()) newLanguages |= QmlLanguage; } if (newLanguages != d->m_activeDebugLanguages) { d->m_activeDebugLanguages = newLanguages; emit activeLanguagesChanged(d->m_activeDebugLanguages); } updateUi(); } DebuggerLanguages DebuggerUISwitcher::supportedLanguages() const { return d->m_supportedLanguages; } void DebuggerUISwitcher::addMenuAction(Command *command, const DebuggerLanguage &language, const QString &group) { d->m_debugMenu->addAction(command, group); d->m_menuCommands.insert(language, command); } DebuggerLanguages DebuggerUISwitcher::activeDebugLanguages() const { return d->m_activeDebugLanguages; } void DebuggerUISwitcher::onModeChanged(IMode *mode) { d->m_inDebugMode = (mode->id() == Constants::MODE_DEBUG); d->m_mainWindow->setDockActionsVisible(d->m_inDebugMode); hideInactiveWidgets(); if (mode->id() != Constants::MODE_DEBUG) //|| DebuggerPlugin::instance()->hasSnapsnots()) return; updateActiveLanguages(); } void DebuggerUISwitcher::hideInactiveWidgets() { // Hide all the debugger windows if mode is different. if (d->m_inDebugMode) return; // Hide dock widgets manually in case they are floating. foreach (QDockWidget *dockWidget, d->m_dockWidgets) { if (dockWidget->isFloating()) dockWidget->hide(); } } void DebuggerUISwitcher::createViewsMenuItems() { ICore *core = ICore::instance(); ActionManager *am = core->actionManager(); Context globalcontext(Core::Constants::C_GLOBAL); d->m_openMemoryEditorAction = new QAction(this); d->m_openMemoryEditorAction->setText(tr("Memory...")); connect(d->m_openMemoryEditorAction, SIGNAL(triggered()), SIGNAL(memoryEditorRequested())); // Add menu items Command *cmd = 0; cmd = am->registerAction(d->m_openMemoryEditorAction, Core::Id("Debugger.Views.OpenMemoryEditor"), Core::Context(Constants::C_DEBUGMODE)); d->m_viewsMenu->addAction(cmd); cmd = am->registerAction(d->m_mainWindow->menuSeparator1(), Core::Id("Debugger.Views.Separator1"), globalcontext); d->m_viewsMenu->addAction(cmd); cmd = am->registerAction(d->m_mainWindow->toggleLockedAction(), Core::Id("Debugger.Views.ToggleLocked"), globalcontext); d->m_viewsMenu->addAction(cmd); cmd = am->registerAction(d->m_mainWindow->menuSeparator2(), Core::Id("Debugger.Views.Separator2"), globalcontext); d->m_viewsMenu->addAction(cmd); cmd = am->registerAction(d->m_mainWindow->resetLayoutAction(), Core::Id("Debugger.Views.ResetSimple"), globalcontext); d->m_viewsMenu->addAction(cmd); } DebuggerUISwitcher *DebuggerUISwitcher::instance() { return DebuggerUISwitcherPrivate::m_instance; } void DebuggerUISwitcher::addLanguage(const DebuggerLanguage &languageId, const Context &context) { bool activate = (d->m_supportedLanguages == AnyLanguage); d->m_supportedLanguages = d->m_supportedLanguages | languageId; d->m_languageCount++; d->m_toolBars.insert(languageId, 0); d->m_contextsForLanguage.insert(languageId, context); updateUiForRunConfiguration(0); if (activate) updateUi(); } void DebuggerUISwitcher::updateUi() { if (d->m_changingUI || !d->m_initialized || !d->m_inDebugMode) return; d->m_changingUI = true; if (isQmlActive()) { activateQmlCppLayout(); } else { activateCppLayout(); } d->m_previousDebugLanguages = d->m_activeDebugLanguages; d->m_changingUI = false; } void DebuggerUISwitcher::activateQmlCppLayout() { ICore *core = ICore::instance(); Context qmlCppContext = d->m_contextsForLanguage.value(QmlLanguage); qmlCppContext.add(d->m_contextsForLanguage.value(CppLanguage)); // always use cpp toolbar d->m_toolbarStack->setCurrentWidget(d->m_toolBars.value(CppLanguage)); if (d->m_previousDebugLanguages & QmlLanguage) { d->m_dockWidgetActiveStateQmlCpp = d->m_mainWindow->saveSettings(); core->updateAdditionalContexts(qmlCppContext, Context()); } else if (d->m_previousDebugLanguages & CppLanguage) { d->m_dockWidgetActiveStateCpp = d->m_mainWindow->saveSettings(); core->updateAdditionalContexts(d->m_contextsForLanguage.value(CppLanguage), Context()); } d->m_mainWindow->restoreSettings(d->m_dockWidgetActiveStateQmlCpp); core->updateAdditionalContexts(Context(), qmlCppContext); } void DebuggerUISwitcher::activateCppLayout() { ICore *core = ICore::instance(); Context qmlCppContext = d->m_contextsForLanguage.value(QmlLanguage); qmlCppContext.add(d->m_contextsForLanguage.value(CppLanguage)); d->m_toolbarStack->setCurrentWidget(d->m_toolBars.value(CppLanguage)); if (d->m_previousDebugLanguages & QmlLanguage) { d->m_dockWidgetActiveStateQmlCpp = d->m_mainWindow->saveSettings(); core->updateAdditionalContexts(qmlCppContext, Context()); } else if (d->m_previousDebugLanguages & CppLanguage) { d->m_dockWidgetActiveStateCpp = d->m_mainWindow->saveSettings(); core->updateAdditionalContexts(d->m_contextsForLanguage.value(CppLanguage), Context()); } d->m_mainWindow->restoreSettings(d->m_dockWidgetActiveStateCpp); const Context &cppContext = d->m_contextsForLanguage.value(CppLanguage); core->updateAdditionalContexts(Context(), cppContext); } void DebuggerUISwitcher::setToolbar(const DebuggerLanguage &language, QWidget *widget) { Q_ASSERT(d->m_toolBars.contains(language)); d->m_toolBars[language] = widget; d->m_toolbarStack->addWidget(widget); } Utils::FancyMainWindow *DebuggerUISwitcher::mainWindow() const { return d->m_mainWindow; } QWidget *DebuggerUISwitcher::createMainWindow(BaseMode *mode) { d->m_mainWindow = new Internal::DebuggerMainWindow(this); d->m_mainWindow->setDocumentMode(true); d->m_mainWindow->setDockNestingEnabled(true); connect(d->m_mainWindow, SIGNAL(resetLayout()), SLOT(resetDebuggerLayout())); connect(d->m_mainWindow->toggleLockedAction(), SIGNAL(triggered()), SLOT(updateDockWidgetSettings())); QBoxLayout *editorHolderLayout = new QVBoxLayout; editorHolderLayout->setMargin(0); editorHolderLayout->setSpacing(0); QWidget *editorAndFindWidget = new QWidget; editorAndFindWidget->setLayout(editorHolderLayout); editorHolderLayout->addWidget(new EditorManagerPlaceHolder(mode)); editorHolderLayout->addWidget(new FindToolBarPlaceHolder(editorAndFindWidget)); MiniSplitter *documentAndRightPane = new MiniSplitter; documentAndRightPane->addWidget(editorAndFindWidget); documentAndRightPane->addWidget(new RightPanePlaceHolder(mode)); documentAndRightPane->setStretchFactor(0, 1); documentAndRightPane->setStretchFactor(1, 0); Utils::StyledBar *debugToolBar = new Utils::StyledBar; debugToolBar->setProperty("topBorder", true); QHBoxLayout *debugToolBarLayout = new QHBoxLayout(debugToolBar); debugToolBarLayout->setMargin(0); debugToolBarLayout->setSpacing(0); debugToolBarLayout->addWidget(d->m_toolbarStack); debugToolBarLayout->addStretch(); debugToolBarLayout->addWidget(new Utils::StyledSeparator); QDockWidget *dock = new QDockWidget(tr("Debugger Toolbar")); dock->setObjectName(QLatin1String("Debugger Toolbar")); dock->setWidget(debugToolBar); dock->setFeatures(QDockWidget::NoDockWidgetFeatures); dock->setAllowedAreas(Qt::BottomDockWidgetArea); dock->setTitleBarWidget(new QWidget(dock)); d->m_mainWindow->addDockWidget(Qt::BottomDockWidgetArea, dock); d->m_mainWindow->setToolBarDockWidget(dock); QWidget *centralWidget = new QWidget; d->m_mainWindow->setCentralWidget(centralWidget); QVBoxLayout *centralLayout = new QVBoxLayout(centralWidget); centralWidget->setLayout(centralLayout); centralLayout->setMargin(0); centralLayout->setSpacing(0); centralLayout->addWidget(documentAndRightPane); centralLayout->setStretch(0, 1); centralLayout->setStretch(1, 0); return d->m_mainWindow; } QDockWidget *DebuggerUISwitcher::breakWindow() const { return dockWidget(Constants::DOCKWIDGET_BREAK); } QDockWidget *DebuggerUISwitcher::stackWindow() const { return dockWidget(Constants::DOCKWIDGET_STACK); } QDockWidget *DebuggerUISwitcher::watchWindow() const { return dockWidget(Constants::DOCKWIDGET_WATCHERS); } QDockWidget *DebuggerUISwitcher::outputWindow() const { return dockWidget(Constants::DOCKWIDGET_OUTPUT); } QDockWidget *DebuggerUISwitcher::snapshotsWindow() const { return dockWidget(Constants::DOCKWIDGET_SNAPSHOTS); } QDockWidget *DebuggerUISwitcher::threadsWindow() const { return dockWidget(Constants::DOCKWIDGET_THREADS); } QDockWidget *DebuggerUISwitcher::qmlInspectorWindow() const { return dockWidget(Constants::DOCKWIDGET_QML_INSPECTOR); } QDockWidget *DebuggerUISwitcher::dockWidget(const QString &objectName) const { foreach(QDockWidget *dockWidget, d->m_dockWidgets) { if (dockWidget->objectName() == objectName) return dockWidget; } return 0; } /*! Keep track of dock widgets so they can be shown/hidden for different languages */ QDockWidget *DebuggerUISwitcher::createDockWidget(const DebuggerLanguage &language, QWidget *widget, Qt::DockWidgetArea area) { // qDebug() << "CREATE DOCK" << widget->objectName() << "LANGUAGE ID" << language // << "VISIBLE BY DEFAULT" << ((d->m_activeDebugLanguages & language) ? "true" : "false"); QDockWidget *dockWidget = d->m_mainWindow->addDockForWidget(widget); d->m_mainWindow->addDockWidget(area, dockWidget); d->m_dockWidgets.append(dockWidget); if (!(d->m_activeDebugLanguages & language)) dockWidget->hide(); Context globalContext(Core::Constants::C_GLOBAL); ActionManager *am = ICore::instance()->actionManager(); QAction *toggleViewAction = dockWidget->toggleViewAction(); Command *cmd = am->registerAction(toggleViewAction, QString("Debugger." + dockWidget->objectName()), globalContext); cmd->setAttribute(Command::CA_Hide); d->m_viewsMenu->addAction(cmd); d->m_viewsMenuItems.append(qMakePair(language, toggleViewAction)); dockWidget->installEventFilter(d->m_resizeEventFilter); connect(dockWidget->toggleViewAction(), SIGNAL(triggered(bool)), SLOT(updateDockWidgetSettings())); connect(dockWidget, SIGNAL(topLevelChanged(bool)), SLOT(updateDockWidgetSettings())); connect(dockWidget, SIGNAL(dockLocationChanged(Qt::DockWidgetArea)), SLOT(updateDockWidgetSettings())); return dockWidget; } QWidget *DebuggerUISwitcher::createContents(BaseMode *mode) { // right-side window with editor, output etc. MiniSplitter *mainWindowSplitter = new MiniSplitter; mainWindowSplitter->addWidget(createMainWindow(mode)); mainWindowSplitter->addWidget(new OutputPanePlaceHolder(mode, mainWindowSplitter)); mainWindowSplitter->setStretchFactor(0, 10); mainWindowSplitter->setStretchFactor(1, 0); mainWindowSplitter->setOrientation(Qt::Vertical); // navigation + right-side window MiniSplitter *splitter = new MiniSplitter; splitter->addWidget(new NavigationWidgetPlaceHolder(mode)); splitter->addWidget(mainWindowSplitter); splitter->setStretchFactor(0, 0); splitter->setStretchFactor(1, 1); return splitter; } void DebuggerUISwitcher::aboutToStartDebugger() { if (!DebuggerPlugin::instance()->hasSnapsnots()) updateActiveLanguages(); } void DebuggerUISwitcher::aboutToShutdown() { writeSettings(); } void DebuggerUISwitcher::writeSettings() const { QSettings *settings = ICore::instance()->settings(); { settings->beginGroup(QLatin1String("DebugMode.CppMode")); QHashIterator it(d->m_dockWidgetActiveStateCpp); while (it.hasNext()) { it.next(); settings->setValue(it.key(), it.value()); } settings->endGroup(); } { settings->beginGroup(QLatin1String("DebugMode.CppQmlMode")); QHashIterator it(d->m_dockWidgetActiveStateQmlCpp); while (it.hasNext()) { it.next(); settings->setValue(it.key(), it.value()); } settings->endGroup(); } } void DebuggerUISwitcher::readSettings() { QSettings *settings = ICore::instance()->settings(); d->m_dockWidgetActiveStateCpp.clear(); d->m_dockWidgetActiveStateQmlCpp.clear(); settings->beginGroup(QLatin1String("DebugMode.CppMode")); foreach (const QString &key, settings->childKeys()) { d->m_dockWidgetActiveStateCpp.insert(key, settings->value(key)); } settings->endGroup(); settings->beginGroup(QLatin1String("DebugMode.CppQmlMode")); foreach (const QString &key, settings->childKeys()) { d->m_dockWidgetActiveStateQmlCpp.insert(key, settings->value(key)); } settings->endGroup(); // reset initial settings when there are none yet DebuggerLanguages langs = d->m_activeDebugLanguages; if (d->m_dockWidgetActiveStateCpp.isEmpty()) { d->m_activeDebugLanguages = CppLanguage; resetDebuggerLayout(); } if (d->m_dockWidgetActiveStateQmlCpp.isEmpty()) { d->m_activeDebugLanguages = QmlLanguage; resetDebuggerLayout(); } d->m_activeDebugLanguages = langs; } void DebuggerUISwitcher::initialize() { createViewsMenuItems(); emit dockResetRequested(AnyLanguage); readSettings(); updateUi(); hideInactiveWidgets(); d->m_mainWindow->setDockActionsVisible(false); d->m_initialized = true; } void DebuggerUISwitcher::resetDebuggerLayout() { emit dockResetRequested(d->m_activeDebugLanguages); if (isQmlActive()) { d->m_dockWidgetActiveStateQmlCpp = d->m_mainWindow->saveSettings(); } else { d->m_dockWidgetActiveStateCpp = d->m_mainWindow->saveSettings(); } updateActiveLanguages(); } void DebuggerUISwitcher::updateDockWidgetSettings() { if (!d->m_inDebugMode || d->m_changingUI) return; if (isQmlActive()) { d->m_dockWidgetActiveStateQmlCpp = d->m_mainWindow->saveSettings(); } else { d->m_dockWidgetActiveStateCpp = d->m_mainWindow->saveSettings(); } } bool DebuggerUISwitcher::isQmlCppActive() const { return (d->m_activeDebugLanguages & CppLanguage) && (d->m_activeDebugLanguages & QmlLanguage); } bool DebuggerUISwitcher::isQmlActive() const { return (d->m_activeDebugLanguages & QmlLanguage); } QList DebuggerUISwitcher::i_mw_dockWidgets() const { return d->m_dockWidgets; } } // namespace Debugger #include "debuggeruiswitcher.moc"