/**************************************************************************** ** ** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://www.qt.io/licensing. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef DEBUGGER_LLDBENGINE #define DEBUGGER_LLDBENGINE #include #include #include #include #include #include #include #include #include #include #include #include namespace Debugger { namespace Internal { class WatchData; class GdbMi; /* A debugger engine interfacing the LLDB debugger * using its Python interface. */ class LldbEngine : public DebuggerEngine { Q_OBJECT public: explicit LldbEngine(const DebuggerStartParameters &startParameters); ~LldbEngine(); private: // Convenience struct to build up backend commands. struct Command { Command() {} Command(const char *f) : function(f) {} const Command &arg(const char *name) const; const Command &arg(const char *name, int value) const; const Command &arg(const char *name, qlonglong value) const; const Command &arg(const char *name, qulonglong value) const; const Command &arg(const char *name, const QString &value) const; const Command &arg(const char *name, const QByteArray &value) const; const Command &arg(const char *name, const char *value) const; const Command &beginList(const char *name = 0) const; void endList() const; const Command &beginGroup(const char *name = 0) const; void endGroup() const; static QByteArray toData(const QList &value); static QByteArray toData(const QHash &value); QByteArray function; mutable QByteArray args; private: const Command &argHelper(const char *name, const QByteArray &value) const; }; // DebuggerEngine implementation void executeStep(); void executeStepOut(); void executeNext(); void executeStepI(); void executeNextI(); void setupEngine(); void startLldb(); void setupInferior(); void runEngine(); void shutdownInferior(); void shutdownEngine(); void abortDebugger(); void resetLocation(); bool setToolTipExpression(TextEditor::TextEditorWidget *editorWidget, const DebuggerToolTipContext &); void continueInferior(); void interruptInferior(); void executeRunToLine(const ContextData &data); void executeRunToFunction(const QString &functionName); void executeJumpToLine(const ContextData &data); void activateFrame(int index); void selectThread(ThreadId threadId); bool acceptsBreakpoint(BreakpointModelId id) const; void attemptBreakpointSynchronization(); bool attemptBreakpointSynchronizationHelper(Command *command); void assignValueInDebugger(const WatchData *data, const QString &expr, const QVariant &value); void executeDebuggerCommand(const QString &command, DebuggerLanguages languages); void loadSymbols(const QString &moduleName); void loadAllSymbols(); void requestModuleSymbols(const QString &moduleName); void reloadModules(); void reloadRegisters(); void reloadSourceFiles() {} void reloadFullStack(); void fetchDisassembler(Internal::DisassemblerAgent *); void refreshDisassembly(const GdbMi &data); bool supportsThreads() const { return true; } bool isSynchronous() const { return true; } void updateWatchData(const WatchData &data, const WatchUpdateFlags &flags); void setRegisterValue(int regnr, const QString &value); void fetchMemory(Internal::MemoryAgent *, QObject *, quint64 addr, quint64 length); void changeMemory(Internal::MemoryAgent *, QObject *, quint64 addr, const QByteArray &data); void refreshMemory(const GdbMi &data); signals: void outputReady(const QByteArray &data); private: QString errorMessage(QProcess::ProcessError error) const; bool hasCapability(unsigned cap) const; Q_SLOT void handleLldbFinished(int, QProcess::ExitStatus status); Q_SLOT void handleLldbError(QProcess::ProcessError error); Q_SLOT void readLldbStandardOutput(); Q_SLOT void readLldbStandardError(); Q_SLOT void handleResponse(const QByteArray &data); Q_SLOT void runEngine2(); Q_SLOT void updateAll(); Q_SLOT void updateStack(); Q_SLOT void updateLocals(); Q_SLOT void createFullBacktrace(); void doUpdateLocals(UpdateParameters params); void refreshAll(const GdbMi &all); void refreshThreads(const GdbMi &threads); void refreshStack(const GdbMi &stack); void refreshStackPosition(const GdbMi &position); void refreshStackTop(const GdbMi &position); void setStackPosition(int index); void refreshRegisters(const GdbMi ®isters); void refreshLocals(const GdbMi &vars); void refreshTypeInfo(const GdbMi &typeInfo); void refreshState(const GdbMi &state); void refreshLocation(const GdbMi &location); void refreshModules(const GdbMi &modules); void refreshSymbols(const GdbMi &symbols); void refreshOutput(const GdbMi &output); void refreshAddedBreakpoint(const GdbMi &bkpts); void refreshChangedBreakpoint(const GdbMi &bkpts); void refreshRemovedBreakpoint(const GdbMi &bkpts); void runContinuation(const GdbMi &data); void showFullBacktrace(const GdbMi &data); typedef void (LldbEngine::*LldbCommandContinuation)(); void handleListLocals(const QByteArray &response); void handleListModules(const QByteArray &response); void handleListSymbols(const QByteArray &response); void handleBreakpointsSynchronized(const QByteArray &response); void updateBreakpointData(const GdbMi &bkpt, bool added); void handleUpdateStack(const QByteArray &response); void handleUpdateThreads(const QByteArray &response); void notifyEngineRemoteSetupFinished(const RemoteSetupResult &result); void handleChildren(const WatchData &data0, const GdbMi &item, QList *list); void runCommand(const Command &cmd); void debugLastCommand(); Command m_lastDebuggableCommand; QByteArray m_inbuffer; QString m_scriptFileName; QProcess m_lldbProc; QString m_lldbCmd; // FIXME: Make generic. int m_lastAgentId; int m_lastToken; int m_continueAtNextSpontaneousStop; QMap, int> m_disassemblerAgents; QMap, int> m_memoryAgents; QHash > m_memoryAgentTokens; // Console handling. Q_SLOT void stubError(const QString &msg); Q_SLOT void stubExited(); Q_SLOT void stubStarted(); bool prepareCommand(); Utils::ConsoleProcess m_stubProc; }; } // namespace Internal } // namespace Debugger #endif // DEBUGGER_LLDBENGINE