/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef FORMEDITORSCENE_H #define FORMEDITORSCENE_H #include #include #include #include #include "abstractformeditortool.h" QT_BEGIN_NAMESPACE class QGraphicsSceneMouseEvent; QT_END_NAMESPACE namespace QmlDesigner { class FormEditorWidget; class FormEditorItem; class FormEditorView; class LayerItem; class FormEditorScene : public QGraphicsScene { Q_OBJECT friend class QmlDesigner::FormEditorItem; friend class QmlDesigner::FormEditorView; public: FormEditorScene(FormEditorWidget *widget, FormEditorView *editorView); ~FormEditorScene(); FormEditorItem *addFormEditorItem(const QmlItemNode &qmlItemNode); FormEditorItem* itemForQmlItemNode(const QmlItemNode &qmlItemNode) const; QList itemsForQmlItemNodes(const QList &nodeList) const; QList allFormEditorItems() const; void updateAllFormEditorItems(); void setupScene(); void resetScene(); double canvasWidth() const; double canvasHeight() const; bool hasItemForQmlItemNode(const QmlItemNode &qmlItemNode) const; void synchronizeTransformation(const QmlItemNode &qmlItemNode); void synchronizeParent(const QmlItemNode &qmlItemNode); void synchronizeOtherProperty(const QmlItemNode &qmlItemNode, const QString &propertyName); void synchronizeState(const QmlItemNode &qmlItemNode); FormEditorItem* calulateNewParent(FormEditorItem *widget); LayerItem* manipulatorLayerItem() const; LayerItem* formLayerItem() const; FormEditorView *editorView() const; FormEditorItem *rootFormEditorItem() const; void reparentItem(const QmlItemNode &node, const QmlItemNode &newParent); void clearFormEditorItems(); void highlightBoundingRect(FormEditorItem *formEditorItem); public slots: void setShowBoundingRects(bool show); bool showBoundingRects() const; protected: bool event(QEvent *event); void dropEvent(QGraphicsSceneDragDropEvent * event); void dragEnterEvent(QGraphicsSceneDragDropEvent * event); void dragLeaveEvent(QGraphicsSceneDragDropEvent * event); void dragMoveEvent(QGraphicsSceneDragDropEvent * event); void mousePressEvent(QGraphicsSceneMouseEvent *event); void mouseMoveEvent(QGraphicsSceneMouseEvent *event); void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); void hoverEnterEvent(QGraphicsSceneHoverEvent *event); void hoverMoveEvent(QGraphicsSceneHoverEvent *event); void hoverLeaveEvent(QGraphicsSceneHoverEvent *event); void keyPressEvent(QKeyEvent *keyEvent); void keyReleaseEvent(QKeyEvent *keyEvent); private: QList removeLayerItems(const QList &itemList); AbstractFormEditorTool* currentTool() const; void removeItemFromHash(FormEditorItem*); FormEditorView *m_editorView; AbstractFormEditorTool *m_currentTool; QHash m_qmlItemNodeItemHash; QWeakPointer m_formLayerItem; QWeakPointer m_manipulatorLayerItem; ModelNode m_dragNode; bool m_showBoundingRects; }; } #endif //FORMEDITORSCENE_H