/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #ifndef MOVEMANIPULATOR_H #define MOVEMANIPULATOR_H #include #include #include #include #include #include "formeditoritem.h" #include "rewritertransaction.h" #include "snapper.h" #include "formeditorview.h" namespace QmlDesigner { class ModelNodeChangeSet; class Model; class MoveManipulator { public: enum State { UseCurrentState, UseBaseState }; MoveManipulator(LayerItem *layerItem, FormEditorView *view); ~MoveManipulator(); void setItems(const QList &itemList); void setItem(FormEditorItem* item); void synchronizeInstanceParent(const QList &itemList); void synchronizeParent(const QList &itemList, const ModelNode &parentNode); void begin(const QPointF& beginPoint); void update(const QPointF& updatePoint, Snapper::Snapping useSnapping, State stateToBeManipulated = UseCurrentState); void reparentTo(FormEditorItem *newParent); void end(); void end(Snapper::Snapping useSnapping); void moveBy(double deltaX, double deltaY); void beginRewriterTransaction(); void endRewriterTransaction(); QPointF beginPoint() const; void clear(); bool isActive() const; protected: void setOpacityForAllElements(qreal opacity); QPointF findSnappingOffset(const QHash &boundingRectHash); void deleteSnapLines(); QHash tanslatedBoundingRects(const QHash &boundingRectHash, const QPointF& offset, const QTransform &transform); QPointF calculateBoundingRectMovementOffset(const QPointF& updatePoint); QRectF boundingRect(FormEditorItem* item, const QPointF& updatePoint); void generateSnappingLines(const QHash &boundingRectHash); bool itemsCanReparented() const; void adjustAnchoringOfItem(FormEditorItem *item); private: Snapper m_snapper; QWeakPointer m_layerItem; QWeakPointer m_view; QList m_itemList; QHash m_beginItemRectInSceneSpaceHash; QHash m_beginPositionInSceneSpaceHash; QPointF m_beginPoint; QHash m_beginTopMarginHash; QHash m_beginLeftMarginHash; QHash m_beginRightMarginHash; QHash m_beginBottomMarginHash; QHash m_beginHorizontalCenterHash; QHash m_beginVerticalCenterHash; QList m_graphicsLineList; bool m_isActive; RewriterTransaction m_rewriterTransaction; QPointF m_lastPosition; }; } #endif // MOVEMANIPULATOR_H