/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ import QtQuick 1.0 /* The view displaying the item grid. The following Qml context properties have to be set: - listmodel itemLibraryModel - int itemLibraryIconWidth - int itemLibraryIconHeight itemLibraryModel has to have the following structure: ListModel { ListElement { int sectionLibId string sectionName list sectionEntries: [ ListElement { int itemLibId string itemName pixmap itemPixmap }, ... ] } ... } */ Rectangle { id: itemsView // public function scrollView(delta) { scrollbar.scroll(-delta / style.scrollbarWheelDeltaFactor) } function resetView() { expandAllEntries() scrollbar.reset() } signal itemSelected(int itemLibId) signal itemDragged(int itemLibId) signal stopDragAndDrop // internal signal expandAllEntries ItemsViewStyle { id: style } color: style.backgroundColor /* workaround: without this, a completed drag and drop operation would result in the drag being continued when QmlView re-gains focus */ MouseArea { anchors.fill: parent hoverEnabled: true onEntered: { if (!pressed) stopDragAndDrop() } } signal selectionUpdated(int itemSectionIndex) property int selectedItemLibId: -1 property int selectionSectionLibId: -1 function setSelection(itemLibId) { selectedItemLibId = itemLibId selectionSectionLibId = itemLibraryModel.getSectionLibId(itemLibId) selectionUpdated(itemLibraryModel.getItemSectionIndex(itemLibId)) } function unsetSelection() { selectedItemLibId = -1 selectionSectionLibId = -1 selectionUpdated(-1) } Connections { target: itemLibraryModel onVisibilityChanged: { if (itemLibraryModel.isItemVisible(selectedItemLibId)) setSelection(selectedItemLibId) else unsetSelection() } } /* the following 3 properties are calculated here for performance reasons and then passed to the section views */ property int entriesPerRow: Math.max(1, Math.floor((itemsFlickable.width - 2) / style.cellWidth)) property int cellWidth: Math.floor((itemsFlickable.width - 2) / entriesPerRow) property int cellHeight: style.cellHeight Component { id: sectionDelegate SectionView { id: section entriesPerRow: itemsView.entriesPerRow cellWidth: itemsView.cellWidth cellHeight: itemsView.cellHeight width: itemsFlickable.width itemHighlight: selector property bool containsSelection: (selectionSectionLibId == sectionLibId) onItemSelected: { itemsView.setSelection(itemLibId) itemsView.itemSelected(itemLibId) } onItemDragged: { section.itemSelected(itemLibId) itemsView.itemDragged(itemLibId) } Connections { target: itemsView onExpandAllEntries: section.expand() onSelectionUpdated: { if (containsSelection) { section.setSelection(itemSectionIndex) section.focusSelection(itemsFlickable) } else section.unsetSelection() } } Component { id: selector Selector { x: containsSelection? section.currentItem.x:0 y: containsSelection? section.currentItem.y:0 width: itemsView.cellWidth height: itemsView.cellHeight visible: containsSelection } } } } Flickable { id: itemsFlickable anchors.top: parent.top anchors.topMargin: 3 anchors.bottom: parent.bottom anchors.left: parent.left anchors.right: scrollbarFrame.left boundsBehavior: Flickable.DragOverBounds interactive: false contentHeight: col.height /* Limit the content position. Without this, resizing would get the content position out of scope regarding the scrollbar. */ function limitContentPos() { if (contentY < 0) contentY = 0; else { var maxContentY = Math.max(0, contentHeight - height) if (contentY > maxContentY) contentY = maxContentY; } } onHeightChanged: limitContentPos() onContentHeightChanged: limitContentPos() Column { id: col Repeater { model: itemLibraryModel // to be set in Qml context delegate: sectionDelegate } } } Item { id: scrollbarFrame anchors.top: parent.top anchors.topMargin: 2 anchors.bottom: parent.bottom anchors.bottomMargin: 1 anchors.right: parent.right width: (itemsFlickable.contentHeight > itemsFlickable.height)? 11:0 Scrollbar { id: scrollbar anchors.fill: parent anchors.leftMargin: 1 flickable: itemsFlickable } } }