/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ****************************************************************************/ #include #include #include #include "qdeclarativecanvastimer_p.h" QT_BEGIN_NAMESPACE Q_GLOBAL_STATIC(QList , activeTimers); CanvasTimer::CanvasTimer(QObject *parent, const QScriptValue &data) : QTimer(parent), m_value(data) { } void CanvasTimer::handleTimeout() { Q_ASSERT(m_value.isFunction()); m_value.call(); if (isSingleShot()) { removeTimer(this); } } void CanvasTimer::createTimer(QObject *parent, const QScriptValue &val, long timeout, bool singleshot) { CanvasTimer *timer = new CanvasTimer(parent, val); timer->setInterval(timeout); timer->setSingleShot(singleshot); connect(timer, SIGNAL(timeout()), timer, SLOT(handleTimeout())); activeTimers()->append(timer); timer->start(); } void CanvasTimer::removeTimer(CanvasTimer *timer) { activeTimers()->removeAll(timer); timer->deleteLater(); } void CanvasTimer::removeTimer(const QScriptValue &val) { if (!val.isFunction()) return; for (int i = 0 ; i < activeTimers()->count() ; ++i) { CanvasTimer *timer = activeTimers()->at(i); if (timer->equals(val)) { removeTimer(timer); return; } } } QT_END_NAMESPACE