/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include QT_BEGIN_NAMESPACE class QAbstractItemModel; QT_END_NAMESPACE namespace Valgrind { namespace Callgrind { class Function; } } namespace Valgrind { namespace Internal { class Visualisation : public QGraphicsView { Q_OBJECT public: explicit Visualisation(QWidget *parent = 0); virtual ~Visualisation(); void setModel(QAbstractItemModel *model); const Valgrind::Callgrind::Function *functionForItem(QGraphicsItem *item) const; QGraphicsItem *itemForFunction(const Valgrind::Callgrind::Function *function) const; void setFunction(const Valgrind::Callgrind::Function *function); const Valgrind::Callgrind::Function *function() const; void setMinimumInclusiveCostRatio(double ratio); void setText(const QString &message); signals: void functionActivated(const Valgrind::Callgrind::Function *); void functionSelected(const Valgrind::Callgrind::Function *); protected: void populateScene(); void mousePressEvent(QMouseEvent *event); void mouseDoubleClickEvent(QMouseEvent *event); void resizeEvent(QResizeEvent *event); private: class Private; Private *d; }; } // namespace Internal } // namespace Valgrind