/**************************************************************************** ** ** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names ** of its contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.2 import QtQuick.Controls 1.1 import QtQuick.Controls.Private 1.0 /*! \qmltype SwitchStyle \inqmlmodule QtQuick.Controls.Styles \since 5.2 \ingroup controlsstyling \brief Provides custom styling for Switch Example: \qml Switch { style: SwitchStyle { groove: Rectangle { implicitWidth: 100 implicitHeight: 20 radius: 9 border.color: control.activeFocus ? "darkblue" : "gray" border.width: 1 } } } \endqml */ Style { id: switchstyle /*! The content padding. */ padding { top: 0 left: 0 right: 0 bottom: 0 } /*! This defines the switch handle. */ property Component handle: Rectangle { opacity: control.enabled ? 1.0 : 0.5 implicitWidth: Math.round((parent.parent.width - padding.left - padding.right)/2) implicitHeight: control.height - padding.top - padding.bottom border.color: control.activeFocus ? Qt.darker(__syspal.highlight, 2) : Qt.darker(__syspal.button, 2) property color bg: control.activeFocus ? Qt.darker(__syspal.highlight, 1.2) : __syspal.button gradient: Gradient { GradientStop {color: Qt.lighter(bg, 1.4) ; position: 0} GradientStop {color: bg ; position: 1} } radius: 2 } /*! This property holds the background groove of the switch. */ property Component groove: Rectangle { property color shadow: control.checked ? Qt.darker(__syspal.highlight, 1.2): "#999" property color bg: control.checked ? __syspal.highlight:"#bbb" implicitWidth: Math.round(implicitHeight * 3) implicitHeight: Math.max(16, Math.round(TextSingleton.implicitHeight)) border.color: "gray" color: "red" radius: 2 Behavior on shadow {ColorAnimation{ duration: 80 }} Behavior on bg {ColorAnimation{ duration: 80 }} gradient: Gradient { GradientStop {color: shadow; position: 0} GradientStop {color: bg ; position: 0.2} GradientStop {color: bg ; position: 1} } Rectangle { color: "#44ffffff" height: 1 anchors.bottom: parent.bottom anchors.bottomMargin: -1 width: parent.width - 2 x: 1 } } /*! \internal */ property Component panel: Item { implicitWidth: Math.round(grooveLoader.width + padding.left + padding.right) implicitHeight: grooveLoader.implicitHeight + padding.top + padding.bottom property var __groove: grooveLoader property var __handle: handleLoader property bool enableAnimation: false Loader { id: grooveLoader y: padding.top x: padding.left sourceComponent: groove anchors.verticalCenter: parent.verticalCenter Loader { id: handleLoader z:1 anchors.top: grooveLoader.top anchors.bottom: grooveLoader.bottom anchors.topMargin: padding.top anchors.bottomMargin: padding.bottom Behavior on x { id: behavior enabled: enableAnimation NumberAnimation { duration: 150 easing.type: Easing.OutCubic } } sourceComponent: handle } } } }