// Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DANIMATION_QABSTRACTCLIPANIMATOR_H #define QT3DANIMATION_QABSTRACTCLIPANIMATOR_H #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DAnimation { class QAnimationClip; class QAbstractClipAnimatorPrivate; class Q_3DANIMATIONSHARED_EXPORT QAbstractClipAnimator : public Qt3DCore::QComponent { Q_OBJECT Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged) Q_PROPERTY(int loops READ loopCount WRITE setLoopCount NOTIFY loopCountChanged) Q_PROPERTY(Qt3DAnimation::QChannelMapper *channelMapper READ channelMapper WRITE setChannelMapper NOTIFY channelMapperChanged) Q_PROPERTY(Qt3DAnimation::QClock *clock READ clock WRITE setClock NOTIFY clockChanged) Q_PROPERTY(float normalizedTime READ normalizedTime WRITE setNormalizedTime NOTIFY normalizedTimeChanged) public: enum Loops { Infinite = -1 }; Q_ENUM(Loops) ~QAbstractClipAnimator(); bool isRunning() const; Qt3DAnimation::QChannelMapper *channelMapper() const; int loopCount() const; Qt3DAnimation::QClock *clock() const; float normalizedTime() const; public Q_SLOTS: void setRunning(bool running); void setChannelMapper(Qt3DAnimation::QChannelMapper *channelMapper); void setLoopCount(int loops); void setClock(Qt3DAnimation::QClock *clock); void setNormalizedTime(float timeFraction); void start(); void stop(); Q_SIGNALS: void runningChanged(bool running); void channelMapperChanged(Qt3DAnimation::QChannelMapper *channelMapper); void loopCountChanged(int loops); void clockChanged(Qt3DAnimation::QClock *clock); void normalizedTimeChanged(float index); protected: explicit QAbstractClipAnimator(Qt3DCore::QNode *parent = nullptr); QAbstractClipAnimator(QAbstractClipAnimatorPrivate &dd, Qt3DCore::QNode *parent = nullptr); private: Q_DECLARE_PRIVATE(QAbstractClipAnimator) }; } // namespace Qt3DAnimation QT_END_NAMESPACE #endif // QT3DANIMATION_QABSTRACTCLIPANIMATOR_H