// Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qchannel.h" #include QT_BEGIN_NAMESPACE namespace Qt3DAnimation { class QChannelPrivate { public: QVector m_channelComponents; QString m_name; int m_jointIndex = -1; }; /*! \class Qt3DAnimation::QChannel \inmodule Qt3DAnimation \brief Defines a channel for a QAnimationClipData. The animation system interpolates each channel component independently except in the case the QChannel is called "Rotation" (case sensitive), it has four QChannelComponents and the same number of keyframes for each QChannelComponent. In that case the interpolation will be performed using SLERP. */ QChannel::QChannel() : d(new QChannelPrivate) { } QChannel::QChannel(const QString &name) : d(new QChannelPrivate) { d->m_name = name; } QChannel::QChannel(const QChannel &rhs) : d(new QChannelPrivate) { *d = *(rhs.d); } QChannel &QChannel::operator=(const QChannel &rhs) { if (this != &rhs) *d = *(rhs.d); return *this; } QChannel::~QChannel() { } void QChannel::setName(const QString &name) { d->m_name = name; } QString QChannel::name() const { return d->m_name; } void QChannel::setJointIndex(int jointIndex) { d->m_jointIndex = jointIndex; } int QChannel::jointIndex() const { return d->m_jointIndex; } int QChannel::channelComponentCount() const { return d->m_channelComponents.size(); } void QChannel::appendChannelComponent(const QChannelComponent &component) { d->m_channelComponents.append(component); } void QChannel::insertChannelComponent(int index, const QChannelComponent &component) { d->m_channelComponents.insert(index, component); } void QChannel::removeChannelComponent(int index) { d->m_channelComponents.remove(index); } void QChannel::clearChannelComponents() { d->m_channelComponents.clear(); } QChannel::const_iterator QChannel::begin() const noexcept { return d->m_channelComponents.cbegin().operator->(); } QChannel::const_iterator QChannel::end() const noexcept { return d->m_channelComponents.cend().operator->(); } bool operator==(const QChannel &lhs, const QChannel &rhs) noexcept { return lhs.d->m_name == rhs.d->m_name && lhs.d->m_channelComponents == rhs.d->m_channelComponents; } bool operator!=(const QChannel &lhs, const QChannel &rhs) noexcept { return lhs.d->m_name != rhs.d->m_name || lhs.d->m_channelComponents != rhs.d->m_channelComponents; } } // namespace Qt3DAnimation QT_END_NAMESPACE