// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DEXTRAS_AREAALLOCATOR_P_H #define QT3DEXTRAS_AREAALLOCATOR_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // // // This file is copied from qtdeclarative/src/quick/scenegraph/util/qsgareaallocator_p.h // #include #include QT_BEGIN_NAMESPACE class QRect; class QPoint; namespace Qt3DExtras { struct AreaAllocatorNode; class AreaAllocator { public: AreaAllocator(const QSize &size); ~AreaAllocator(); QRect allocate(const QSize &size); bool deallocate(const QRect &rect); bool isEmpty() const { return m_root == 0; } QSize size() const { return m_size; } private: bool allocateInNode(const QSize &size, QPoint &result, const QRect ¤tRect, AreaAllocatorNode *node); bool deallocateInNode(const QPoint &pos, AreaAllocatorNode *node); void mergeNodeWithNeighbors(AreaAllocatorNode *node); AreaAllocatorNode *m_root; QSize m_size; }; } // namespace Qt3DExtras QT_END_NAMESPACE #endif // QT3DEXTRAS_AREAALLOCATOR_P_H