// Copyright (C) 2016 Paul Lemire // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QT3DRENDER_RENDER_LIGHTSOURCE_P_H #define QT3DRENDER_RENDER_LIGHTSOURCE_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists for the convenience // of other Qt classes. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include QT_BEGIN_NAMESPACE namespace Qt3DRender { namespace Render { class Entity; class Light; struct Q_3DRENDERSHARED_PRIVATE_EXPORT LightSource { LightSource(); LightSource(const Entity *entity, const std::vector &lights); const Entity *entity; std::vector lights; }; } // Render } // Qt3DRender QT_END_NAMESPACE #endif // QT3DRENDER_RENDER_LIGHTSOURCE_P_H