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// Copyright (C) 2017 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DWINDOW_P_H
#define QT3DWINDOW_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtGui/private/qwindow_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DExtras {
class Qt3DWindowPrivate : public QWindowPrivate
{
public:
Qt3DWindowPrivate();
Qt3DCore::QAspectEngine *m_aspectEngine;
// Aspects
Qt3DRender::QRenderAspect *m_renderAspect;
Qt3DInput::QInputAspect *m_inputAspect;
Qt3DLogic::QLogicAspect *m_logicAspect;
// Renderer configuration
Qt3DRender::QRenderSettings *m_renderSettings;
Qt3DExtras::QForwardRenderer *m_forwardRenderer;
Qt3DRender::QCamera *m_defaultCamera;
// Input configuration
Qt3DInput::QInputSettings *m_inputSettings;
// Logic configuration
// Scene
Qt3DCore::QEntity *m_root;
Qt3DCore::QEntity *m_userRoot;
bool m_initialized;
Q_DECLARE_PUBLIC(Qt3DWindow)
};
} // Qt3DExtras
QT_END_NAMESPACE
#endif // QT3DWINDOW_P_H
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