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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3D_QUICK_QUICK3DENTITY_P_H
#define QT3D_QUICK_QUICK3DENTITY_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DCore/qentity.h>
#include <QtQml/QQmlListProperty>
#include <Qt3DQuick/private/quick3dnode_p.h>
#include <Qt3DQuick/private/qt3dquick_global_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DCore {
class QEntity;
class QComponent;
namespace Quick {
class Q_3DQUICKSHARED_PRIVATE_EXPORT Quick3DEntity : public QObject
{
Q_OBJECT
Q_PROPERTY(QQmlListProperty<Qt3DCore::QComponent> components READ componentList)
public:
explicit Quick3DEntity(QObject *parent = nullptr);
QQmlListProperty<Qt3DCore::QComponent> componentList();
inline QEntity *parentEntity() const { return qobject_cast<QEntity*>(parent()); }
private:
QList<Qt3DCore::QComponent *> m_managedComponents;
};
} // namespace Quick
} // namespace Qt3DCore
QT_END_NAMESPACE
#endif // QT3D_QUICK_QUICK3DENTITY_P_H
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