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// Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QT3DRENDER_QABSTRACTLIGHT_H
#define QT3DRENDER_QABSTRACTLIGHT_H
#include <Qt3DRender/qt3drender_global.h>
#include <Qt3DCore/qcomponent.h>
#include <QtGui/QVector3D>
#include <QtGui/QColor>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QAbstractLightPrivate;
class Q_3DRENDERSHARED_EXPORT QAbstractLight : public Qt3DCore::QComponent
{
Q_OBJECT
Q_PROPERTY(Type type READ type)
Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY colorChanged)
Q_PROPERTY(float intensity READ intensity WRITE setIntensity NOTIFY intensityChanged)
public:
~QAbstractLight();
enum Type {
PointLight = 0,
DirectionalLight,
SpotLight
};
Q_ENUM(Type) // LCOV_EXCL_LINE
Type type() const;
QColor color() const;
float intensity() const;
public Q_SLOTS:
void setColor(const QColor &color);
void setIntensity(float intensity);
protected:
explicit QAbstractLight(QAbstractLightPrivate &dd, Qt3DCore::QNode *parent = nullptr);
Q_SIGNALS:
void colorChanged(const QColor &color);
void intensityChanged(float intensity);
private:
Q_DECLARE_PRIVATE(QAbstractLight)
};
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_QABSTRACTLIGHT_H
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