From f67b8df3ebdba2d398b9cce686b7c644adffff08 Mon Sep 17 00:00:00 2001 From: Lars Knoll Date: Sat, 7 May 2011 00:02:01 +0200 Subject: library split --- src/widgets/widgets/qmainwindow.cpp | 1686 +++++++++++++++++++++++++++++++++++ 1 file changed, 1686 insertions(+) create mode 100644 src/widgets/widgets/qmainwindow.cpp (limited to 'src/widgets/widgets/qmainwindow.cpp') diff --git a/src/widgets/widgets/qmainwindow.cpp b/src/widgets/widgets/qmainwindow.cpp new file mode 100644 index 0000000000..43d67962e8 --- /dev/null +++ b/src/widgets/widgets/qmainwindow.cpp @@ -0,0 +1,1686 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +//#define QT_EXPERIMENTAL_CLIENT_DECORATIONS + +#include "qmainwindow.h" +#include "qmainwindowlayout_p.h" + +#ifndef QT_NO_MAINWINDOW + +#include "qdockwidget.h" +#include "qtoolbar.h" + +#include +#include +#include +#include +#include +#include +#include + +#include +#include "qtoolbar_p.h" +#include "qwidgetanimator_p.h" +#ifdef Q_WS_MAC +#include +#include +QT_BEGIN_NAMESPACE +extern OSWindowRef qt_mac_window_for(const QWidget *); // qwidget_mac.cpp +QT_END_NAMESPACE +#endif + +QT_BEGIN_NAMESPACE + +class QMainWindowPrivate : public QWidgetPrivate +{ + Q_DECLARE_PUBLIC(QMainWindow) +public: + inline QMainWindowPrivate() + : layout(0), explicitIconSize(false), toolButtonStyle(Qt::ToolButtonIconOnly) +#ifdef Q_WS_MAC + , useHIToolBar(false) + , activateUnifiedToolbarAfterFullScreen(false) +#endif +#if !defined(QT_NO_DOCKWIDGET) && !defined(QT_NO_CURSOR) + , hasOldCursor(false) , cursorAdjusted(false) +#endif + { } + QMainWindowLayout *layout; + QSize iconSize; + bool explicitIconSize; + Qt::ToolButtonStyle toolButtonStyle; +#ifdef Q_WS_MAC + bool useHIToolBar; + bool activateUnifiedToolbarAfterFullScreen; +#endif + void init(); + QList hoverSeparator; + QPoint hoverPos; + +#if !defined(QT_NO_DOCKWIDGET) && !defined(QT_NO_CURSOR) + QCursor separatorCursor(const QList &path) const; + void adjustCursor(const QPoint &pos); + QCursor oldCursor; + uint hasOldCursor : 1; + uint cursorAdjusted : 1; +#endif + + static inline QMainWindowLayout *mainWindowLayout(const QMainWindow *mainWindow) + { + return mainWindow ? mainWindow->d_func()->layout : static_cast(0); + } +}; + +QMainWindowLayout *qt_mainwindow_layout(const QMainWindow *mainWindow) +{ + return QMainWindowPrivate::mainWindowLayout(mainWindow); +} + +#ifdef QT_EXPERIMENTAL_CLIENT_DECORATIONS +Q_GUI_EXPORT void qt_setMainWindowTitleWidget(QMainWindow *mainWindow, Qt::DockWidgetArea area, QWidget *widget) +{ + QGridLayout *topLayout = qobject_cast(mainWindow->layout()); + Q_ASSERT(topLayout); + + int row = 0; + int column = 0; + + switch (area) { + case Qt::LeftDockWidgetArea: + row = 1; + column = 0; + break; + case Qt::TopDockWidgetArea: + row = 0; + column = 1; + break; + case Qt::BottomDockWidgetArea: + row = 2; + column = 1; + break; + case Qt::RightDockWidgetArea: + row = 1; + column = 2; + break; + default: + Q_ASSERT_X(false, "qt_setMainWindowTitleWidget", "Unknown area"); + return; + } + + if (QLayoutItem *oldItem = topLayout->itemAtPosition(row, column)) + delete oldItem->widget(); + topLayout->addWidget(widget, row, column); +} +#endif + +void QMainWindowPrivate::init() +{ + Q_Q(QMainWindow); + +#ifdef QT_EXPERIMENTAL_CLIENT_DECORATIONS + QGridLayout *topLayout = new QGridLayout(q); + topLayout->setContentsMargins(0, 0, 0, 0); + + layout = new QMainWindowLayout(q, topLayout); + + topLayout->addItem(layout, 1, 1); +#else + layout = new QMainWindowLayout(q, 0); +#endif + + const int metric = q->style()->pixelMetric(QStyle::PM_ToolBarIconSize, 0, q); + iconSize = QSize(metric, metric); + q->setAttribute(Qt::WA_Hover); +} + +/* + The Main Window: + + +----------------------------------------------------------+ + | Menu Bar | + +----------------------------------------------------------+ + | Tool Bar Area | + | +--------------------------------------------------+ | + | | Dock Window Area | | + | | +------------------------------------------+ | | + | | | | | | + | | | Central Widget | | | + | | | | | | + | | | | | | + | | | | | | + | | | | | | + | | | | | | + | | | | | | + | | | | | | + | | | | | | + | | | | | | + | | | | | | + | | +------------------------------------------+ | | + | | | | + | +--------------------------------------------------+ | + | | + +----------------------------------------------------------+ + | Status Bar | + +----------------------------------------------------------+ + +*/ + +/*! + \class QMainWindow + \brief The QMainWindow class provides a main application + window. + \ingroup mainwindow-classes + + + \tableofcontents + + \section1 Qt Main Window Framework + + A main window provides a framework for building an + application's user interface. Qt has QMainWindow and its \l{Main + Window and Related Classes}{related classes} for main window + management. QMainWindow has its own layout to which you can add + \l{QToolBar}s, \l{QDockWidget}s, a + QMenuBar, and a QStatusBar. The layout has a center area that can + be occupied by any kind of widget. You can see an image of the + layout below. + + \image mainwindowlayout.png + + \note Creating a main window without a central widget is not supported. + You must have a central widget even if it is just a placeholder. + + \section1 Creating Main Window Components + + A central widget will typically be a standard Qt widget such + as a QTextEdit or a QGraphicsView. Custom widgets can also be + used for advanced applications. You set the central widget with \c + setCentralWidget(). + + Main windows have either a single (SDI) or multiple (MDI) + document interface. You create MDI applications in Qt by using a + QMdiArea as the central widget. + + We will now examine each of the other widgets that can be + added to a main window. We give examples on how to create and add + them. + + \section2 Creating Menus + + Qt implements menus in QMenu and QMainWindow keeps them in a + QMenuBar. \l{QAction}{QAction}s are added to the menus, which + display them as menu items. + + You can add new menus to the main window's menu bar by calling + \c menuBar(), which returns the QMenuBar for the window, and then + add a menu with QMenuBar::addMenu(). + + QMainWindow comes with a default menu bar, but you can also + set one yourself with \c setMenuBar(). If you wish to implement a + custom menu bar (i.e., not use the QMenuBar widget), you can set it + with \c setMenuWidget(). + + An example of how to create menus follows: + + \snippet examples/mainwindows/application/mainwindow.cpp 26 + + The \c createPopupMenu() function creates popup menus when the + main window receives context menu events. The default + implementation generates a menu with the checkable actions from + the dock widgets and toolbars. You can reimplement \c + createPopupMenu() for a custom menu. + + \section2 Creating Toolbars + + Toolbars are implemented in the QToolBar class. You add a + toolbar to a main window with \c addToolBar(). + + You control the initial position of toolbars by assigning them + to a specific Qt::ToolBarArea. You can split an area by inserting + a toolbar break - think of this as a line break in text editing - + with \c addToolBarBreak() or \c insertToolBarBreak(). You can also + restrict placement by the user with QToolBar::setAllowedAreas() + and QToolBar::setMovable(). + + The size of toolbar icons can be retrieved with \c iconSize(). + The sizes are platform dependent; you can set a fixed size with \c + setIconSize(). You can alter the appearance of all tool buttons in + the toolbars with \c setToolButtonStyle(). + + An example of toolbar creation follows: + + \snippet examples/mainwindows/application/mainwindow.cpp 29 + + \section2 Creating Dock Widgets + + Dock widgets are implemented in the QDockWidget class. A dock + widget is a window that can be docked into the main window. You + add dock widgets to a main window with \c addDockWidget(). + + There are four dock widget areas as given by the + Qt::DockWidgetArea enum: left, right, top, and bottom. You can + specify which dock widget area that should occupy the corners + where the areas overlap with \c setCorner(). By default + each area can only contain one row (vertical or horizontal) of + dock widgets, but if you enable nesting with \c + setDockNestingEnabled(), dock widgets can be added in either + direction. + + Two dock widgets may also be stacked on top of each other. A + QTabBar is then used to select which of the widgets that should be + displayed. + + We give an example of how to create and add dock widgets to a + main window: + + \snippet doc/src/snippets/mainwindowsnippet.cpp 0 + + \section2 The Status Bar + + You can set a status bar with \c setStatusBar(), but one is + created the first time \c statusBar() (which returns the main + window's status bar) is called. See QStatusBar for information on + how to use it. + + \section1 Storing State + + QMainWindow can store the state of its layout with \c + saveState(); it can later be retrieved with \c restoreState(). It + is the position and size (relative to the size of the main window) + of the toolbars and dock widgets that are stored. + + \sa QMenuBar, QToolBar, QStatusBar, QDockWidget, {Application + Example}, {Dock Widgets Example}, {MDI Example}, {SDI Example}, + {Menus Example} +*/ + +/*! + \fn void QMainWindow::iconSizeChanged(const QSize &iconSize) + + This signal is emitted when the size of the icons used in the + window is changed. The new icon size is passed in \a iconSize. + + You can connect this signal to other components to help maintain + a consistent appearance for your application. + + \sa setIconSize() +*/ + +/*! + \fn void QMainWindow::toolButtonStyleChanged(Qt::ToolButtonStyle toolButtonStyle) + + This signal is emitted when the style used for tool buttons in the + window is changed. The new style is passed in \a toolButtonStyle. + + You can connect this signal to other components to help maintain + a consistent appearance for your application. + + \sa setToolButtonStyle() +*/ + +/*! + Constructs a QMainWindow with the given \a parent and the specified + widget \a flags. + + QMainWindow sets the Qt::Window flag itself, and will hence + always be created as a top-level widget. + */ +QMainWindow::QMainWindow(QWidget *parent, Qt::WindowFlags flags) + : QWidget(*(new QMainWindowPrivate()), parent, flags | Qt::Window) +{ + d_func()->init(); +} + +#ifdef QT3_SUPPORT +/*! + \obsolete + Constructs a QMainWindow with the given \a parent, \a name, and + with the specified widget \a flags. + */ +QMainWindow::QMainWindow(QWidget *parent, const char *name, Qt::WindowFlags flags) + : QWidget(*(new QMainWindowPrivate()), parent, flags | Qt::WType_TopLevel) +{ + setObjectName(QString::fromAscii(name)); + d_func()->init(); +} +#endif + +/*! + Destroys the main window. + */ +QMainWindow::~QMainWindow() +{ } + +/*! \property QMainWindow::iconSize + \brief size of toolbar icons in this mainwindow. + + The default is the default tool bar icon size of the GUI style. + Note that the icons used must be at least of this size as the + icons are only scaled down. +*/ + +/*! + \property QMainWindow::dockOptions + \brief the docking behavior of QMainWindow + \since 4.3 + + The default value is AnimatedDocks | AllowTabbedDocks. +*/ + +/*! + \enum QMainWindow::DockOption + \since 4.3 + + This enum contains flags that specify the docking behavior of QMainWindow. + + \value AnimatedDocks Identical to the \l animated property. + + \value AllowNestedDocks Identical to the \l dockNestingEnabled property. + + \value AllowTabbedDocks The user can drop one dock widget "on top" of + another. The two widgets are stacked and a tab + bar appears for selecting which one is visible. + + \value ForceTabbedDocks Each dock area contains a single stack of tabbed + dock widgets. In other words, dock widgets cannot + be placed next to each other in a dock area. If + this option is set, AllowNestedDocks has no effect. + + \value VerticalTabs The two vertical dock areas on the sides of the + main window show their tabs vertically. If this + option is not set, all dock areas show their tabs + at the bottom. Implies AllowTabbedDocks. See also + \l setTabPosition(). + + These options only control how dock widgets may be dropped in a QMainWindow. + They do not re-arrange the dock widgets to conform with the specified + options. For this reason they should be set before any dock widgets + are added to the main window. Exceptions to this are the AnimatedDocks and + VerticalTabs options, which may be set at any time. +*/ + +void QMainWindow::setDockOptions(DockOptions opt) +{ + Q_D(QMainWindow); + d->layout->setDockOptions(opt); +} + +QMainWindow::DockOptions QMainWindow::dockOptions() const +{ + Q_D(const QMainWindow); + return d->layout->dockOptions; +} + +QSize QMainWindow::iconSize() const +{ return d_func()->iconSize; } + +void QMainWindow::setIconSize(const QSize &iconSize) +{ + Q_D(QMainWindow); + QSize sz = iconSize; + if (!sz.isValid()) { + const int metric = style()->pixelMetric(QStyle::PM_ToolBarIconSize, 0, this); + sz = QSize(metric, metric); + } + if (d->iconSize != sz) { + d->iconSize = sz; + emit iconSizeChanged(d->iconSize); + } + d->explicitIconSize = iconSize.isValid(); +} + +/*! \property QMainWindow::toolButtonStyle + \brief style of toolbar buttons in this mainwindow. + + The default is Qt::ToolButtonIconOnly. +*/ + +Qt::ToolButtonStyle QMainWindow::toolButtonStyle() const +{ return d_func()->toolButtonStyle; } + +void QMainWindow::setToolButtonStyle(Qt::ToolButtonStyle toolButtonStyle) +{ + Q_D(QMainWindow); + if (d->toolButtonStyle == toolButtonStyle) + return; + d->toolButtonStyle = toolButtonStyle; + emit toolButtonStyleChanged(d->toolButtonStyle); +} + +#ifndef QT_NO_MENUBAR +/*! + Returns the menu bar for the main window. This function creates + and returns an empty menu bar if the menu bar does not exist. + + If you want all windows in a Mac application to share one menu + bar, don't use this function to create it, because the menu bar + created here will have this QMainWindow as its parent. Instead, + you must create a menu bar that does not have a parent, which you + can then share among all the Mac windows. Create a parent-less + menu bar this way: + + \snippet doc/src/snippets/code/src_gui_widgets_qmenubar.cpp 1 + + \sa setMenuBar() +*/ +QMenuBar *QMainWindow::menuBar() const +{ + QMenuBar *menuBar = qobject_cast(layout()->menuBar()); + if (!menuBar) { + QMainWindow *self = const_cast(this); + menuBar = new QMenuBar(self); + self->setMenuBar(menuBar); + } + return menuBar; +} + +/*! + Sets the menu bar for the main window to \a menuBar. + + Note: QMainWindow takes ownership of the \a menuBar pointer and + deletes it at the appropriate time. + + \sa menuBar() +*/ +void QMainWindow::setMenuBar(QMenuBar *menuBar) +{ + QLayout *topLayout = layout(); + + if (topLayout->menuBar() && topLayout->menuBar() != menuBar) { + // Reparent corner widgets before we delete the old menu bar. + QMenuBar *oldMenuBar = qobject_cast(topLayout->menuBar()); + if (menuBar) { + // TopLeftCorner widget. + QWidget *cornerWidget = oldMenuBar->cornerWidget(Qt::TopLeftCorner); + if (cornerWidget) + menuBar->setCornerWidget(cornerWidget, Qt::TopLeftCorner); + // TopRightCorner widget. + cornerWidget = oldMenuBar->cornerWidget(Qt::TopRightCorner); + if (cornerWidget) + menuBar->setCornerWidget(cornerWidget, Qt::TopRightCorner); + } + oldMenuBar->hide(); + oldMenuBar->deleteLater(); + } + topLayout->setMenuBar(menuBar); +} + +/*! + \since 4.2 + + Returns the menu bar for the main window. This function returns + null if a menu bar hasn't been constructed yet. +*/ +QWidget *QMainWindow::menuWidget() const +{ + QWidget *menuBar = d_func()->layout->menuBar(); + return menuBar; +} + +/*! + \since 4.2 + + Sets the menu bar for the main window to \a menuBar. + + QMainWindow takes ownership of the \a menuBar pointer and + deletes it at the appropriate time. +*/ +void QMainWindow::setMenuWidget(QWidget *menuBar) +{ + Q_D(QMainWindow); + if (d->layout->menuBar() && d->layout->menuBar() != menuBar) { + d->layout->menuBar()->hide(); + d->layout->menuBar()->deleteLater(); + } + d->layout->setMenuBar(menuBar); +} +#endif // QT_NO_MENUBAR + +#ifndef QT_NO_STATUSBAR +/*! + Returns the status bar for the main window. This function creates + and returns an empty status bar if the status bar does not exist. + + \sa setStatusBar() +*/ +QStatusBar *QMainWindow::statusBar() const +{ + QStatusBar *statusbar = d_func()->layout->statusBar(); + if (!statusbar) { + QMainWindow *self = const_cast(this); + statusbar = new QStatusBar(self); + statusbar->setSizePolicy(QSizePolicy::Ignored, QSizePolicy::Fixed); + self->setStatusBar(statusbar); + } + return statusbar; +} + +/*! + Sets the status bar for the main window to \a statusbar. + + Setting the status bar to 0 will remove it from the main window. + Note that QMainWindow takes ownership of the \a statusbar pointer + and deletes it at the appropriate time. + + \sa statusBar() +*/ +void QMainWindow::setStatusBar(QStatusBar *statusbar) +{ + Q_D(QMainWindow); + if (d->layout->statusBar() && d->layout->statusBar() != statusbar) { + d->layout->statusBar()->hide(); + d->layout->statusBar()->deleteLater(); + } + d->layout->setStatusBar(statusbar); +} +#endif // QT_NO_STATUSBAR + +/*! + Returns the central widget for the main window. This function + returns zero if the central widget has not been set. + + \sa setCentralWidget() +*/ +QWidget *QMainWindow::centralWidget() const +{ return d_func()->layout->centralWidget(); } + +/*! + Sets the given \a widget to be the main window's central widget. + + Note: QMainWindow takes ownership of the \a widget pointer and + deletes it at the appropriate time. + + \sa centralWidget() +*/ +void QMainWindow::setCentralWidget(QWidget *widget) +{ + Q_D(QMainWindow); + if (d->layout->centralWidget() && d->layout->centralWidget() != widget) { + d->layout->centralWidget()->hide(); + d->layout->centralWidget()->deleteLater(); + } + d->layout->setCentralWidget(widget); +} + +#ifndef QT_NO_DOCKWIDGET +/*! + Sets the given dock widget \a area to occupy the specified \a + corner. + + \sa corner() +*/ +void QMainWindow::setCorner(Qt::Corner corner, Qt::DockWidgetArea area) +{ + bool valid = false; + switch (corner) { + case Qt::TopLeftCorner: + valid = (area == Qt::TopDockWidgetArea || area == Qt::LeftDockWidgetArea); + break; + case Qt::TopRightCorner: + valid = (area == Qt::TopDockWidgetArea || area == Qt::RightDockWidgetArea); + break; + case Qt::BottomLeftCorner: + valid = (area == Qt::BottomDockWidgetArea || area == Qt::LeftDockWidgetArea); + break; + case Qt::BottomRightCorner: + valid = (area == Qt::BottomDockWidgetArea || area == Qt::RightDockWidgetArea); + break; + } + if (!valid) + qWarning("QMainWindow::setCorner(): 'area' is not valid for 'corner'"); + else + d_func()->layout->setCorner(corner, area); +} + +/*! + Returns the dock widget area that occupies the specified \a + corner. + + \sa setCorner() +*/ +Qt::DockWidgetArea QMainWindow::corner(Qt::Corner corner) const +{ return d_func()->layout->corner(corner); } +#endif + +#ifndef QT_NO_TOOLBAR + +static bool checkToolBarArea(Qt::ToolBarArea area, const char *where) +{ + switch (area) { + case Qt::LeftToolBarArea: + case Qt::RightToolBarArea: + case Qt::TopToolBarArea: + case Qt::BottomToolBarArea: + return true; + default: + break; + } + qWarning("%s: invalid 'area' argument", where); + return false; +} + +/*! + Adds a toolbar break to the given \a area after all the other + objects that are present. +*/ +void QMainWindow::addToolBarBreak(Qt::ToolBarArea area) +{ + if (!checkToolBarArea(area, "QMainWindow::addToolBarBreak")) + return; + d_func()->layout->addToolBarBreak(area); +} + +/*! + Inserts a toolbar break before the toolbar specified by \a before. +*/ +void QMainWindow::insertToolBarBreak(QToolBar *before) +{ d_func()->layout->insertToolBarBreak(before); } + +/*! + Removes a toolbar break previously inserted before the toolbar specified by \a before. +*/ + +void QMainWindow::removeToolBarBreak(QToolBar *before) +{ + Q_D(QMainWindow); + d->layout->removeToolBarBreak(before); +} + +/*! + Adds the \a toolbar into the specified \a area in this main + window. The \a toolbar is placed at the end of the current tool + bar block (i.e. line). If the main window already manages \a toolbar + then it will only move the toolbar to \a area. + + \sa insertToolBar() addToolBarBreak() insertToolBarBreak() +*/ +void QMainWindow::addToolBar(Qt::ToolBarArea area, QToolBar *toolbar) +{ + if (!checkToolBarArea(area, "QMainWindow::addToolBar")) + return; + + Q_D(QMainWindow); + + disconnect(this, SIGNAL(iconSizeChanged(QSize)), + toolbar, SLOT(_q_updateIconSize(QSize))); + disconnect(this, SIGNAL(toolButtonStyleChanged(Qt::ToolButtonStyle)), + toolbar, SLOT(_q_updateToolButtonStyle(Qt::ToolButtonStyle))); + + if(toolbar->d_func()->state && toolbar->d_func()->state->dragging) { + //removing a toolbar which is dragging will cause crash +#ifndef QT_NO_DOCKWIDGET + bool animated = isAnimated(); + setAnimated(false); +#endif + toolbar->d_func()->endDrag(); +#ifndef QT_NO_DOCKWIDGET + setAnimated(animated); +#endif + } + + if (!d->layout->usesHIToolBar(toolbar)) { + d->layout->removeWidget(toolbar); + } else { + d->layout->removeToolBar(toolbar); + } + + toolbar->d_func()->_q_updateIconSize(d->iconSize); + toolbar->d_func()->_q_updateToolButtonStyle(d->toolButtonStyle); + connect(this, SIGNAL(iconSizeChanged(QSize)), + toolbar, SLOT(_q_updateIconSize(QSize))); + connect(this, SIGNAL(toolButtonStyleChanged(Qt::ToolButtonStyle)), + toolbar, SLOT(_q_updateToolButtonStyle(Qt::ToolButtonStyle))); + + d->layout->addToolBar(area, toolbar); +} + +/*! \overload + Equivalent of calling addToolBar(Qt::TopToolBarArea, \a toolbar) +*/ +void QMainWindow::addToolBar(QToolBar *toolbar) +{ addToolBar(Qt::TopToolBarArea, toolbar); } + +/*! + \overload + + Creates a QToolBar object, setting its window title to \a title, + and inserts it into the top toolbar area. + + \sa setWindowTitle() +*/ +QToolBar *QMainWindow::addToolBar(const QString &title) +{ + QToolBar *toolBar = new QToolBar(this); + toolBar->setWindowTitle(title); + addToolBar(toolBar); + return toolBar; +} + +/*! + Inserts the \a toolbar into the area occupied by the \a before toolbar + so that it appears before it. For example, in normal left-to-right + layout operation, this means that \a toolbar will appear to the left + of the toolbar specified by \a before in a horizontal toolbar area. + + \sa insertToolBarBreak() addToolBar() addToolBarBreak() +*/ +void QMainWindow::insertToolBar(QToolBar *before, QToolBar *toolbar) +{ + Q_D(QMainWindow); + + d->layout->removeToolBar(toolbar); + + toolbar->d_func()->_q_updateIconSize(d->iconSize); + toolbar->d_func()->_q_updateToolButtonStyle(d->toolButtonStyle); + connect(this, SIGNAL(iconSizeChanged(QSize)), + toolbar, SLOT(_q_updateIconSize(QSize))); + connect(this, SIGNAL(toolButtonStyleChanged(Qt::ToolButtonStyle)), + toolbar, SLOT(_q_updateToolButtonStyle(Qt::ToolButtonStyle))); + + d->layout->insertToolBar(before, toolbar); +} + +/*! + Removes the \a toolbar from the main window layout and hides + it. Note that the \a toolbar is \e not deleted. +*/ +void QMainWindow::removeToolBar(QToolBar *toolbar) +{ + if (toolbar) { + d_func()->layout->removeToolBar(toolbar); + toolbar->hide(); + } +} + +/*! + Returns the Qt::ToolBarArea for \a toolbar. If \a toolbar has not + been added to the main window, this function returns \c + Qt::NoToolBarArea. + + \sa addToolBar() addToolBarBreak() Qt::ToolBarArea +*/ +Qt::ToolBarArea QMainWindow::toolBarArea(QToolBar *toolbar) const +{ return d_func()->layout->toolBarArea(toolbar); } + +/*! + + Returns whether there is a toolbar + break before the \a toolbar. + + \sa addToolBarBreak(), insertToolBarBreak() +*/ +bool QMainWindow::toolBarBreak(QToolBar *toolbar) const +{ + return d_func()->layout->toolBarBreak(toolbar); +} + +#endif // QT_NO_TOOLBAR + +#ifndef QT_NO_DOCKWIDGET + +/*! \property QMainWindow::animated + \brief whether manipulating dock widgets and tool bars is animated + \since 4.2 + + When a dock widget or tool bar is dragged over the + main window, the main window adjusts its contents + to indicate where the dock widget or tool bar will + be docked if it is dropped. Setting this property + causes QMainWindow to move its contents in a smooth + animation. Clearing this property causes the contents + to snap into their new positions. + + By default, this property is set. It may be cleared if + the main window contains widgets which are slow at resizing + or repainting themselves. + + Setting this property is identical to setting the AnimatedDocks + option using setDockOptions(). +*/ + +bool QMainWindow::isAnimated() const +{ + Q_D(const QMainWindow); + return d->layout->dockOptions & AnimatedDocks; +} + +void QMainWindow::setAnimated(bool enabled) +{ + Q_D(QMainWindow); + + DockOptions opts = d->layout->dockOptions; + if (enabled) + opts |= AnimatedDocks; + else + opts &= ~AnimatedDocks; + + d->layout->setDockOptions(opts); +} + +/*! \property QMainWindow::dockNestingEnabled + \brief whether docks can be nested + \since 4.2 + + If this property is false, dock areas can only contain a single row + (horizontal or vertical) of dock widgets. If this property is true, + the area occupied by a dock widget can be split in either direction to contain + more dock widgets. + + Dock nesting is only necessary in applications that contain a lot of + dock widgets. It gives the user greater freedom in organizing their + main window. However, dock nesting leads to more complex + (and less intuitive) behavior when a dock widget is dragged over the + main window, since there are more ways in which a dropped dock widget + may be placed in the dock area. + + Setting this property is identical to setting the AllowNestedDocks option + using setDockOptions(). +*/ + +bool QMainWindow::isDockNestingEnabled() const +{ + Q_D(const QMainWindow); + return d->layout->dockOptions & AllowNestedDocks; +} + +void QMainWindow::setDockNestingEnabled(bool enabled) +{ + Q_D(QMainWindow); + + DockOptions opts = d->layout->dockOptions; + if (enabled) + opts |= AllowNestedDocks; + else + opts &= ~AllowNestedDocks; + + d->layout->setDockOptions(opts); +} + +#if 0 +/*! \property QMainWindow::verticalTabsEnabled + \brief whether left and right dock areas use vertical tabs + \since 4.2 + + If this property is set to false, dock areas containing tabbed dock widgets + display horizontal tabs, simmilar to Visual Studio. + + If this property is set to true, then the right and left dock areas display vertical + tabs, simmilar to KDevelop. + + This property should be set before any dock widgets are added to the main window. +*/ + +bool QMainWindow::verticalTabsEnabled() const +{ + return d_func()->layout->verticalTabsEnabled(); +} + +void QMainWindow::setVerticalTabsEnabled(bool enabled) +{ + d_func()->layout->setVerticalTabsEnabled(enabled); +} +#endif + +static bool checkDockWidgetArea(Qt::DockWidgetArea area, const char *where) +{ + switch (area) { + case Qt::LeftDockWidgetArea: + case Qt::RightDockWidgetArea: + case Qt::TopDockWidgetArea: + case Qt::BottomDockWidgetArea: + return true; + default: + break; + } + qWarning("%s: invalid 'area' argument", where); + return false; +} + +#ifndef QT_NO_TABBAR +/*! + \property QMainWindow::documentMode + \brief whether the tab bar for tabbed dockwidgets is set to document mode. + \since 4.5 + + The default is false. + + \sa QTabBar::documentMode +*/ +bool QMainWindow::documentMode() const +{ + return d_func()->layout->documentMode(); +} + +void QMainWindow::setDocumentMode(bool enabled) +{ + d_func()->layout->setDocumentMode(enabled); +} +#endif // QT_NO_TABBAR + +#ifndef QT_NO_TABWIDGET +/*! + \property QMainWindow::tabShape + \brief the tab shape used for tabbed dock widgets. + \since 4.5 + + The default is \l QTabWidget::Rounded. + + \sa setTabPosition() +*/ +QTabWidget::TabShape QMainWindow::tabShape() const +{ + return d_func()->layout->tabShape(); +} + +void QMainWindow::setTabShape(QTabWidget::TabShape tabShape) +{ + d_func()->layout->setTabShape(tabShape); +} + +/*! + \since 4.5 + + Returns the tab position for \a area. + + \note The \l VerticalTabs dock option overrides the tab positions returned + by this function. + + \sa setTabPosition(), tabShape() +*/ +QTabWidget::TabPosition QMainWindow::tabPosition(Qt::DockWidgetArea area) const +{ + if (!checkDockWidgetArea(area, "QMainWindow::tabPosition")) + return QTabWidget::South; + return d_func()->layout->tabPosition(area); +} + +/*! + \since 4.5 + + Sets the tab position for the given dock widget \a areas to the specified + \a tabPosition. By default, all dock areas show their tabs at the bottom. + + \note The \l VerticalTabs dock option overrides the tab positions set by + this method. + + \sa tabPosition(), setTabShape() +*/ +void QMainWindow::setTabPosition(Qt::DockWidgetAreas areas, QTabWidget::TabPosition tabPosition) +{ + d_func()->layout->setTabPosition(areas, tabPosition); +} +#endif // QT_NO_TABWIDGET + +/*! + Adds the given \a dockwidget to the specified \a area. +*/ +void QMainWindow::addDockWidget(Qt::DockWidgetArea area, QDockWidget *dockwidget) +{ + if (!checkDockWidgetArea(area, "QMainWindow::addDockWidget")) + return; + + Qt::Orientation orientation = Qt::Vertical; + switch (area) { + case Qt::TopDockWidgetArea: + case Qt::BottomDockWidgetArea: + orientation = Qt::Horizontal; + break; + default: + break; + } + d_func()->layout->removeWidget(dockwidget); // in case it was already in here + addDockWidget(area, dockwidget, orientation); + +#ifdef Q_WS_MAC //drawer support + QMacCocoaAutoReleasePool pool; + extern bool qt_mac_is_macdrawer(const QWidget *); //qwidget_mac.cpp + if (qt_mac_is_macdrawer(dockwidget)) { + extern bool qt_mac_set_drawer_preferred_edge(QWidget *, Qt::DockWidgetArea); //qwidget_mac.cpp + window()->createWinId(); + dockwidget->window()->createWinId(); + qt_mac_set_drawer_preferred_edge(dockwidget, area); + if (dockwidget->isVisible()) { + dockwidget->hide(); + dockwidget->show(); + } + } +#endif +} + +/*! + Restores the state of \a dockwidget if it is created after the call + to restoreState(). Returns true if the state was restored; otherwise + returns false. + + \sa restoreState(), saveState() +*/ + +bool QMainWindow::restoreDockWidget(QDockWidget *dockwidget) +{ + return d_func()->layout->restoreDockWidget(dockwidget); +} + +/*! + Adds \a dockwidget into the given \a area in the direction + specified by the \a orientation. +*/ +void QMainWindow::addDockWidget(Qt::DockWidgetArea area, QDockWidget *dockwidget, + Qt::Orientation orientation) +{ + if (!checkDockWidgetArea(area, "QMainWindow::addDockWidget")) + return; + + // add a window to an area, placing done relative to the previous + d_func()->layout->addDockWidget(area, dockwidget, orientation); +} + +/*! + \fn void QMainWindow::splitDockWidget(QDockWidget *first, QDockWidget *second, Qt::Orientation orientation) + + Splits the space covered by the \a first dock widget into two parts, + moves the \a first dock widget into the first part, and moves the + \a second dock widget into the second part. + + The \a orientation specifies how the space is divided: A Qt::Horizontal + split places the second dock widget to the right of the first; a + Qt::Vertical split places the second dock widget below the first. + + \e Note: if \a first is currently in a tabbed docked area, \a second will + be added as a new tab, not as a neighbor of \a first. This is because a + single tab can contain only one dock widget. + + \e Note: The Qt::LayoutDirection influences the order of the dock widgets + in the two parts of the divided area. When right-to-left layout direction + is enabled, the placing of the dock widgets will be reversed. + + \sa tabifyDockWidget(), addDockWidget(), removeDockWidget() +*/ +void QMainWindow::splitDockWidget(QDockWidget *after, QDockWidget *dockwidget, + Qt::Orientation orientation) +{ + d_func()->layout->splitDockWidget(after, dockwidget, orientation); +} + +/*! + \fn void QMainWindow::tabifyDockWidget(QDockWidget *first, QDockWidget *second) + + Moves \a second dock widget on top of \a first dock widget, creating a tabbed + docked area in the main window. + + \sa tabifiedDockWidgets() +*/ +void QMainWindow::tabifyDockWidget(QDockWidget *first, QDockWidget *second) +{ + d_func()->layout->tabifyDockWidget(first, second); +} + + +/*! + \fn QList QMainWindow::tabifiedDockWidgets(QDockWidget *dockwidget) const + + Returns the dock widgets that are tabified together with \a dockwidget. + + \since 4.5 + \sa tabifyDockWidget() +*/ + +QList QMainWindow::tabifiedDockWidgets(QDockWidget *dockwidget) const +{ + QList ret; +#if defined(QT_NO_TABBAR) + Q_UNUSED(dockwidget); +#else + const QDockAreaLayoutInfo *info = d_func()->layout->layoutState.dockAreaLayout.info(dockwidget); + if (info && info->tabbed && info->tabBar) { + for(int i = 0; i < info->item_list.count(); ++i) { + const QDockAreaLayoutItem &item = info->item_list.at(i); + if (item.widgetItem) { + if (QDockWidget *dock = qobject_cast(item.widgetItem->widget())) { + if (dock != dockwidget) { + ret += dock; + } + } + } + } + } +#endif + return ret; +} + + +/*! + Removes the \a dockwidget from the main window layout and hides + it. Note that the \a dockwidget is \e not deleted. +*/ +void QMainWindow::removeDockWidget(QDockWidget *dockwidget) +{ + if (dockwidget) { + d_func()->layout->removeWidget(dockwidget); + dockwidget->hide(); + } +} + +/*! + Returns the Qt::DockWidgetArea for \a dockwidget. If \a dockwidget + has not been added to the main window, this function returns \c + Qt::NoDockWidgetArea. + + \sa addDockWidget() splitDockWidget() Qt::DockWidgetArea +*/ +Qt::DockWidgetArea QMainWindow::dockWidgetArea(QDockWidget *dockwidget) const +{ return d_func()->layout->dockWidgetArea(dockwidget); } + +#endif // QT_NO_DOCKWIDGET + +/*! + Saves the current state of this mainwindow's toolbars and + dockwidgets. The \a version number is stored as part of the data. + + The \link QObject::objectName objectName\endlink property is used + to identify each QToolBar and QDockWidget. You should make sure + that this property is unique for each QToolBar and QDockWidget you + add to the QMainWindow + + To restore the saved state, pass the return value and \a version + number to restoreState(). + + To save the geometry when the window closes, you can + implement a close event like this: + + \snippet doc/src/snippets/code/src_gui_widgets_qmainwindow.cpp 0 + + \sa restoreState(), QWidget::saveGeometry(), QWidget::restoreGeometry() +*/ +QByteArray QMainWindow::saveState(int version) const +{ + QByteArray data; + QDataStream stream(&data, QIODevice::WriteOnly); + stream << QMainWindowLayout::VersionMarker; + stream << version; + d_func()->layout->saveState(stream); + return data; +} + +/*! + Restores the \a state of this mainwindow's toolbars and + dockwidgets. The \a version number is compared with that stored + in \a state. If they do not match, the mainwindow's state is left + unchanged, and this function returns \c false; otherwise, the state + is restored, and this function returns \c true. + + To restore geometry saved using QSettings, you can use code like + this: + + \snippet doc/src/snippets/code/src_gui_widgets_qmainwindow.cpp 1 + + \sa saveState(), QWidget::saveGeometry(), + QWidget::restoreGeometry(), restoreDockWidget() +*/ +bool QMainWindow::restoreState(const QByteArray &state, int version) +{ + if (state.isEmpty()) + return false; + QByteArray sd = state; + QDataStream stream(&sd, QIODevice::ReadOnly); + int marker, v; + stream >> marker; + stream >> v; + if (stream.status() != QDataStream::Ok || marker != QMainWindowLayout::VersionMarker || v != version) + return false; + bool restored = d_func()->layout->restoreState(stream); + return restored; +} + +#if !defined(QT_NO_DOCKWIDGET) && !defined(QT_NO_CURSOR) +QCursor QMainWindowPrivate::separatorCursor(const QList &path) const +{ + QDockAreaLayoutInfo *info = layout->layoutState.dockAreaLayout.info(path); + Q_ASSERT(info != 0); + if (path.size() == 1) { // is this the "top-level" separator which separates a dock area + // from the central widget? + switch (path.first()) { + case QInternal::LeftDock: + case QInternal::RightDock: + return Qt::SplitHCursor; + case QInternal::TopDock: + case QInternal::BottomDock: + return Qt::SplitVCursor; + default: + break; + } + } + + // no, it's a splitter inside a dock area, separating two dock widgets + + return info->o == Qt::Horizontal + ? Qt::SplitHCursor : Qt::SplitVCursor; +} + +void QMainWindowPrivate::adjustCursor(const QPoint &pos) +{ + Q_Q(QMainWindow); + + hoverPos = pos; + + if (pos == QPoint(0, 0)) { + if (!hoverSeparator.isEmpty()) + q->update(layout->layoutState.dockAreaLayout.separatorRect(hoverSeparator)); + hoverSeparator.clear(); + + if (cursorAdjusted) { + cursorAdjusted = false; + if (hasOldCursor) + q->setCursor(oldCursor); + else + q->unsetCursor(); + } + } else { + QList pathToSeparator + = layout->layoutState.dockAreaLayout.findSeparator(pos); + + if (pathToSeparator != hoverSeparator) { + if (!hoverSeparator.isEmpty()) + q->update(layout->layoutState.dockAreaLayout.separatorRect(hoverSeparator)); + + hoverSeparator = pathToSeparator; + + if (hoverSeparator.isEmpty()) { + if (cursorAdjusted) { + cursorAdjusted = false; + if (hasOldCursor) + q->setCursor(oldCursor); + else + q->unsetCursor(); + } + } else { + q->update(layout->layoutState.dockAreaLayout.separatorRect(hoverSeparator)); + if (!cursorAdjusted) { + oldCursor = q->cursor(); + hasOldCursor = q->testAttribute(Qt::WA_SetCursor); + } + QCursor cursor = separatorCursor(hoverSeparator); + cursorAdjusted = false; //to not reset the oldCursor in event(CursorChange) + q->setCursor(cursor); + cursorAdjusted = true; + } + } + } +} +#endif + +/*! \reimp */ +bool QMainWindow::event(QEvent *event) +{ + Q_D(QMainWindow); + switch (event->type()) { + +#ifndef QT_NO_DOCKWIDGET + case QEvent::Paint: { + QPainter p(this); + QRegion r = static_cast(event)->region(); + d->layout->layoutState.dockAreaLayout.paintSeparators(&p, this, r, d->hoverPos); + break; + } + +#ifndef QT_NO_CURSOR + case QEvent::HoverMove: { + d->adjustCursor(static_cast(event)->pos()); + break; + } + + // We don't want QWidget to call update() on the entire QMainWindow + // on HoverEnter and HoverLeave, hence accept the event (return true). + case QEvent::HoverEnter: + return true; + case QEvent::HoverLeave: + d->adjustCursor(QPoint(0, 0)); + return true; + case QEvent::ShortcutOverride: // when a menu pops up + d->adjustCursor(QPoint(0, 0)); + break; +#endif // QT_NO_CURSOR + + case QEvent::MouseButtonPress: { + QMouseEvent *e = static_cast(event); + if (e->button() == Qt::LeftButton && d->layout->startSeparatorMove(e->pos())) { + // The click was on a separator, eat this event + e->accept(); + return true; + } + break; + } + + case QEvent::MouseMove: { + QMouseEvent *e = static_cast(event); + +#ifndef QT_NO_CURSOR + d->adjustCursor(e->pos()); +#endif + if (e->buttons() & Qt::LeftButton) { + if (d->layout->separatorMove(e->pos())) { + // We're moving a separator, eat this event + e->accept(); + return true; + } + } + + break; + } + + case QEvent::MouseButtonRelease: { + QMouseEvent *e = static_cast(event); + if (d->layout->endSeparatorMove(e->pos())) { + // We've released a separator, eat this event + e->accept(); + return true; + } + break; + } + +#endif + +#ifndef QT_NO_TOOLBAR + case QEvent::ToolBarChange: { + d->layout->toggleToolBarsVisible(); + return true; + } +#endif + +#ifndef QT_NO_STATUSTIP + case QEvent::StatusTip: +#ifndef QT_NO_STATUSBAR + if (QStatusBar *sb = d->layout->statusBar()) + sb->showMessage(static_cast(event)->tip()); + else +#endif + static_cast(event)->ignore(); + return true; +#endif // QT_NO_STATUSTIP + + case QEvent::StyleChange: +#ifndef QT_NO_DOCKWIDGET + d->layout->layoutState.dockAreaLayout.styleChangedEvent(); +#endif + if (!d->explicitIconSize) + setIconSize(QSize()); + break; +#ifdef Q_WS_MAC + case QEvent::Show: + if (unifiedTitleAndToolBarOnMac()) + d->layout->syncUnifiedToolbarVisibility(); + d->layout->blockVisiblityCheck = false; + break; + case QEvent::WindowStateChange: + { + if (isHidden()) { + // We are coming out of a minimize, leave things as is. + d->layout->blockVisiblityCheck = true; + } +# ifdef QT_MAC_USE_COCOA + // We need to update the HIToolbar status when we go out of or into fullscreen. + QWindowStateChangeEvent *wce = static_cast(event); + if ((windowState() & Qt::WindowFullScreen) || (wce->oldState() & Qt::WindowFullScreen)) { + d->layout->updateHIToolBarStatus(); + } +# endif // Cocoa + } + break; +#endif // Q_WS_MAC +#if !defined(QT_NO_DOCKWIDGET) && !defined(QT_NO_CURSOR) + case QEvent::CursorChange: + if (d->cursorAdjusted) { + d->oldCursor = cursor(); + d->hasOldCursor = testAttribute(Qt::WA_SetCursor); + } + break; +#endif + default: + break; + } + + return QWidget::event(event); +} + +#ifndef QT_NO_TOOLBAR + +/*! + \property QMainWindow::unifiedTitleAndToolBarOnMac + \brief whether the window uses the unified title and toolbar look on Mac OS X + \since 4.3 + + This property is false by default and only has any effect on Mac OS X 10.4 or higher. + + If set to true, then the top toolbar area is replaced with a Carbon HIToolbar + or a Cocoa NSToolbar (depending on whether Qt was built with Carbon or Cocoa). + All toolbars in the top toolbar area and any toolbars added afterwards are + moved to that. This means a couple of things. + + \list + \i QToolBars in this toolbar area are not movable and you cannot drag other + toolbars to it + \i Toolbar breaks are not respected or preserved + \i Any custom widgets in the toolbar will not be shown if the toolbar + becomes too small (only actions will be shown) + \i Before Qt 4.5, if you called showFullScreen() on the main window, the QToolbar would + disappear since it is considered to be part of the title bar. Qt 4.5 and up will now work around this by pulling + the toolbars out and back into the regular toolbar and vice versa when you swap out. + \endlist + + Setting this back to false will remove these restrictions. + + The Qt::WA_MacBrushedMetal attribute takes precedence over this property. +*/ +void QMainWindow::setUnifiedTitleAndToolBarOnMac(bool set) +{ +#ifdef Q_WS_MAC + Q_D(QMainWindow); + if (!isWindow() || d->useHIToolBar == set || QSysInfo::MacintoshVersion < QSysInfo::MV_10_3) + return; + + d->useHIToolBar = set; + createWinId(); // We need the hiview for down below. + +#ifdef QT_MAC_USE_COCOA + // Activate the unified toolbar with the raster engine. + if (windowSurface() && set) { + d->layout->unifiedSurface = new QUnifiedToolbarSurface(this); + } +#endif // QT_MAC_USE_COCOA + + d->layout->updateHIToolBarStatus(); + +#ifdef QT_MAC_USE_COCOA + // Deactivate the unified toolbar with the raster engine. + if (windowSurface() && !set) { + if (d->layout->unifiedSurface) { + delete d->layout->unifiedSurface; + d->layout->unifiedSurface = 0; + } + } +#endif // QT_MAC_USE_COCOA + + // Enabling the unified toolbar clears the opaque size grip setting, update it. + d->macUpdateOpaqueSizeGrip(); +#else + Q_UNUSED(set) +#endif +} + +bool QMainWindow::unifiedTitleAndToolBarOnMac() const +{ +#ifdef Q_WS_MAC + return d_func()->useHIToolBar && !testAttribute(Qt::WA_MacBrushedMetal) && !(windowFlags() & Qt::FramelessWindowHint); +#endif + return false; +} + +#endif // QT_NO_TOOLBAR + +/*! + \internal +*/ +bool QMainWindow::isSeparator(const QPoint &pos) const +{ +#ifndef QT_NO_DOCKWIDGET + Q_D(const QMainWindow); + return !d->layout->layoutState.dockAreaLayout.findSeparator(pos).isEmpty(); +#else + Q_UNUSED(pos); + return false; +#endif +} + +#ifndef QT_NO_CONTEXTMENU +/*! + \reimp +*/ +void QMainWindow::contextMenuEvent(QContextMenuEvent *event) +{ + event->ignore(); + // only show the context menu for direct QDockWidget and QToolBar + // children and for the menu bar as well + QWidget *child = childAt(event->pos()); + while (child && child != this) { +#ifndef QT_NO_MENUBAR + if (QMenuBar *mb = qobject_cast(child)) { + if (mb->parentWidget() != this) + return; + break; + } +#endif +#ifndef QT_NO_DOCKWIDGET + if (QDockWidget *dw = qobject_cast(child)) { + if (dw->parentWidget() != this) + return; + if (dw->widget() + && dw->widget()->geometry().contains(child->mapFrom(this, event->pos()))) { + // ignore the event if the mouse is over the QDockWidget contents + return; + } + break; + } +#endif // QT_NO_DOCKWIDGET +#ifndef QT_NO_TOOLBAR + if (QToolBar *tb = qobject_cast(child)) { + if (tb->parentWidget() != this) + return; + break; + } +#endif + child = child->parentWidget(); + } + if (child == this) + return; + +#ifndef QT_NO_MENU + QMenu *popup = createPopupMenu(); + if (popup) { + if (!popup->isEmpty()) { + popup->setAttribute(Qt::WA_DeleteOnClose); + popup->popup(event->globalPos()); + event->accept(); + } else { + delete popup; + } + } +#endif +} +#endif // QT_NO_CONTEXTMENU + +#ifndef QT_NO_MENU +/*! + Returns a popup menu containing checkable entries for the toolbars and + dock widgets present in the main window. If there are no toolbars and + dock widgets present, this function returns a null pointer. + + By default, this function is called by the main window when the user + activates a context menu, typically by right-clicking on a toolbar or a dock + widget. + + If you want to create a custom popup menu, reimplement this function and + return a newly-created popup menu. Ownership of the popup menu is transferred + to the caller. + + \sa addDockWidget(), addToolBar(), menuBar() +*/ +QMenu *QMainWindow::createPopupMenu() +{ + Q_D(QMainWindow); + QMenu *menu = 0; +#ifndef QT_NO_DOCKWIDGET + QList dockwidgets = findChildren(); + if (dockwidgets.size()) { + menu = new QMenu(this); + for (int i = 0; i < dockwidgets.size(); ++i) { + QDockWidget *dockWidget = dockwidgets.at(i); + if (dockWidget->parentWidget() == this + && !d->layout->layoutState.dockAreaLayout.indexOf(dockWidget).isEmpty()) { + menu->addAction(dockwidgets.at(i)->toggleViewAction()); + } + } + menu->addSeparator(); + } +#endif // QT_NO_DOCKWIDGET +#ifndef QT_NO_TOOLBAR + QList toolbars = findChildren(); + if (toolbars.size()) { + if (!menu) + menu = new QMenu(this); + for (int i = 0; i < toolbars.size(); ++i) { + QToolBar *toolBar = toolbars.at(i); + if (toolBar->parentWidget() == this + && (!d->layout->layoutState.toolBarAreaLayout.indexOf(toolBar).isEmpty() + || (unifiedTitleAndToolBarOnMac() + && toolBarArea(toolBar) == Qt::TopToolBarArea))) { + menu->addAction(toolbars.at(i)->toggleViewAction()); + } + } + } +#endif + Q_UNUSED(d); + return menu; +} +#endif // QT_NO_MENU + +QT_END_NAMESPACE + +#endif // QT_NO_MAINWINDOW -- cgit v1.2.3