// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QEGLFSDEVICEINTEGRATION_H #define QEGLFSDEVICEINTEGRATION_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include "qeglfsglobal_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE class QPlatformSurface; class QEglFSWindow; #define QEglFSDeviceIntegrationFactoryInterface_iid "org.qt-project.qt.qpa.egl.QEglFSDeviceIntegrationFactoryInterface.5.5" class Q_EGLFS_EXPORT QEglFSDeviceIntegration { public: virtual ~QEglFSDeviceIntegration() { } virtual void platformInit(); virtual void platformDestroy(); virtual EGLNativeDisplayType platformDisplay() const; virtual EGLDisplay createDisplay(EGLNativeDisplayType nativeDisplay); virtual bool usesDefaultScreen(); virtual void screenInit(); virtual void screenDestroy(); virtual QSizeF physicalScreenSize() const; virtual QSize screenSize() const; virtual QDpi logicalDpi() const; virtual QDpi logicalBaseDpi() const; virtual Qt::ScreenOrientation nativeOrientation() const; virtual Qt::ScreenOrientation orientation() const; virtual int screenDepth() const; virtual QImage::Format screenFormat() const; virtual qreal refreshRate() const; virtual QSurfaceFormat surfaceFormatFor(const QSurfaceFormat &inputFormat) const; virtual EGLint surfaceType() const; virtual QEglFSWindow *createWindow(QWindow *window) const; virtual EGLNativeWindowType createNativeWindow(QPlatformWindow *platformWindow, const QSize &size, const QSurfaceFormat &format); virtual EGLNativeWindowType createNativeOffscreenWindow(const QSurfaceFormat &format); virtual void destroyNativeWindow(EGLNativeWindowType window); virtual bool hasCapability(QPlatformIntegration::Capability cap) const; virtual QPlatformCursor *createCursor(QPlatformScreen *screen) const; virtual bool filterConfig(EGLDisplay display, EGLConfig config) const; virtual void waitForVSync(QPlatformSurface *surface) const; virtual void presentBuffer(QPlatformSurface *surface); virtual QByteArray fbDeviceName() const; virtual int framebufferIndex() const; virtual bool supportsPBuffers() const; virtual bool supportsSurfacelessContexts() const; virtual QFunctionPointer platformFunction(const QByteArray &function) const; virtual void *nativeResourceForIntegration(const QByteArray &name); virtual void *nativeResourceForScreen(const QByteArray &resource, QScreen *screen); virtual void *wlDisplay() const; static EGLConfig chooseConfig(EGLDisplay display, const QSurfaceFormat &format); }; class Q_EGLFS_EXPORT QEglFSDeviceIntegrationPlugin : public QObject { Q_OBJECT public: virtual QEglFSDeviceIntegration *create() = 0; // the pattern expected by qLoadPlugin calls for a QString argument. // we don't need it, so don't bother subclasses with it: QEglFSDeviceIntegration *create(const QString &) { return create(); } }; class Q_EGLFS_EXPORT QEglFSDeviceIntegrationFactory { public: static QStringList keys(); static QEglFSDeviceIntegration *create(const QString &name); }; QT_END_NAMESPACE #endif // QEGLDEVICEINTEGRATION_H