// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qiosglobal.h" #include "qiosapplicationdelegate.h" #include "qiosviewcontroller.h" #include "qiosscreen.h" #include QT_BEGIN_NAMESPACE Q_LOGGING_CATEGORY(lcQpaApplication, "qt.qpa.application"); Q_LOGGING_CATEGORY(lcQpaInputMethods, "qt.qpa.input.methods"); Q_LOGGING_CATEGORY(lcQpaWindow, "qt.qpa.window"); Q_LOGGING_CATEGORY(lcQpaWindowScene, "qt.qpa.window.scene"); bool isQtApplication() { if (qt_apple_isApplicationExtension()) return false; // Returns \c true if the plugin is in full control of the whole application. This means // that we control the application delegate and the top view controller, and can take // actions that impacts all parts of the application. The opposite means that we are // embedded inside a native iOS application, and should be more focused on playing along // with native UIControls, and less inclined to change structures that lies outside the // scope of our QWindows/UIViews. static bool isQt = ([qt_apple_sharedApplication().delegate isKindOfClass:[QIOSApplicationDelegate class]]); return isQt; } bool isRunningOnVisionOS() { static bool result = []{ // This class is documented to only be available on visionOS return NSClassFromString(@"UIWindowSceneGeometryPreferencesVision"); }(); return result; } #ifndef Q_OS_TVOS Qt::ScreenOrientation toQtScreenOrientation(UIDeviceOrientation uiDeviceOrientation) { Qt::ScreenOrientation qtOrientation; switch (uiDeviceOrientation) { case UIDeviceOrientationPortraitUpsideDown: qtOrientation = Qt::InvertedPortraitOrientation; break; case UIDeviceOrientationLandscapeLeft: qtOrientation = Qt::LandscapeOrientation; break; case UIDeviceOrientationLandscapeRight: qtOrientation = Qt::InvertedLandscapeOrientation; break; case UIDeviceOrientationFaceUp: case UIDeviceOrientationFaceDown: qWarning("Falling back to Qt::PortraitOrientation for UIDeviceOrientationFaceUp/UIDeviceOrientationFaceDown"); qtOrientation = Qt::PortraitOrientation; break; default: qtOrientation = Qt::PortraitOrientation; break; } return qtOrientation; } UIDeviceOrientation fromQtScreenOrientation(Qt::ScreenOrientation qtOrientation) { UIDeviceOrientation uiOrientation; switch (qtOrientation) { case Qt::LandscapeOrientation: uiOrientation = UIDeviceOrientationLandscapeLeft; break; case Qt::InvertedLandscapeOrientation: uiOrientation = UIDeviceOrientationLandscapeRight; break; case Qt::InvertedPortraitOrientation: uiOrientation = UIDeviceOrientationPortraitUpsideDown; break; case Qt::PrimaryOrientation: case Qt::PortraitOrientation: default: uiOrientation = UIDeviceOrientationPortrait; break; } return uiOrientation; } #endif int infoPlistValue(NSString* key, int defaultValue) { static NSBundle *bundle = [NSBundle mainBundle]; NSNumber* value = [bundle objectForInfoDictionaryKey:key]; return value ? [value intValue] : defaultValue; } UIWindow *presentationWindow(QWindow *window) { UIWindow *uiWindow = window ? reinterpret_cast(window->winId()).window : nullptr; if (!uiWindow) { auto *scenes = [qt_apple_sharedApplication().connectedScenes allObjects]; if (scenes.count > 0) { auto *windowScene = static_cast(scenes[0]); uiWindow = windowScene.keyWindow; if (!uiWindow && windowScene.windows.count) uiWindow = windowScene.windows[0]; } } return uiWindow; } UIView *rootViewForScreen(QScreen *screen) { const auto *iosScreen = static_cast(screen->handle()); for (UIScene *scene in [qt_apple_sharedApplication().connectedScenes allObjects]) { if (![scene isKindOfClass:UIWindowScene.class]) continue; auto *windowScene = static_cast(scene); #if !defined(Q_OS_VISIONOS) if (windowScene.screen != iosScreen->uiScreen()) continue; #else Q_UNUSED(iosScreen); #endif UIWindow *uiWindow = windowScene.keyWindow; if (!uiWindow && windowScene.windows.count) uiWindow = windowScene.windows[0]; return uiWindow.rootViewController.view; } return nullptr; } QT_END_NAMESPACE // ------------------------------------------------------------------------- @interface QtFirstResponderEvent : UIEvent @property (nonatomic, strong) id firstResponder; @end @implementation QtFirstResponderEvent - (void)dealloc { self.firstResponder = 0; [super dealloc]; } @end @implementation UIView (QtFirstResponder) - (UIView*)qt_findFirstResponder { if ([self isFirstResponder]) return self; for (UIView *subview in self.subviews) { if (UIView *firstResponder = [subview qt_findFirstResponder]) return firstResponder; } return nil; } @end @implementation UIResponder (QtFirstResponder) + (id)qt_currentFirstResponder { if (qt_apple_isApplicationExtension()) { qWarning() << "can't get first responder in application extensions!"; return nil; } QtFirstResponderEvent *event = [[[QtFirstResponderEvent alloc] init] autorelease]; [qt_apple_sharedApplication() sendAction:@selector(qt_findFirstResponder:event:) to:nil from:nil forEvent:event]; return event.firstResponder; } - (void)qt_findFirstResponder:(id)sender event:(QtFirstResponderEvent *)event { Q_UNUSED(sender); if ([self isKindOfClass:[UIView class]]) event.firstResponder = [static_cast(self) qt_findFirstResponder]; else event.firstResponder = [self isFirstResponder] ? self : nil; } @end QT_BEGIN_NAMESPACE FirstResponderCandidate::FirstResponderCandidate(UIResponder *responder) : QScopedValueRollback(s_firstResponderCandidate, responder) { } UIResponder *FirstResponderCandidate::s_firstResponderCandidate = nullptr; QT_END_NAMESPACE