diff options
author | Mitch Curtis <mitch.curtis@theqtcompany.com> | 2016-01-03 18:49:15 +0100 |
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committer | Mitch Curtis <mitch.curtis@theqtcompany.com> | 2016-01-04 08:54:13 +0000 |
commit | 2aacd087202371be0d0d5019aa29f757bf265532 (patch) | |
tree | 8509931ff745637792400e66d43beb7a58e7e252 | |
parent | a4a8ee48b09e578a1515dbea4fedace849c7e465 (diff) |
Fix typos in ParticleSystem documentation
Change-Id: I417250992dbba3b67e891b0e929c09f2c95da299
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
-rw-r--r-- | src/particles/qquickparticlesystem.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/particles/qquickparticlesystem.cpp b/src/particles/qquickparticlesystem.cpp index 617c33d6e5..401d40e275 100644 --- a/src/particles/qquickparticlesystem.cpp +++ b/src/particles/qquickparticlesystem.cpp @@ -143,8 +143,8 @@ DEFINE_BOOL_CONFIG_OPTION(qmlParticlesDebug, QML_PARTICLES_DEBUG) with stochastic state transitions. Each QtQuick::Sprite in this list is interpreted as corresponding to the particle group - with ths same name. Any transitions defined in these sprites will take effect on the particle - groups as well. Additionally TrailEmitters, Affectors and ParticlePainters definined + with the same name. Any transitions defined in these sprites will take effect on the particle + groups as well. Additionally TrailEmitters, Affectors and ParticlePainters defined inside one of these sprites are automatically associated with the corresponding particle group. */ |