// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QQUICKANIMATEDSPRITE_P_P_H #define QQUICKANIMATEDSPRITE_P_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include QT_REQUIRE_CONFIG(quick_sprite); #include "qquickitem_p.h" #include "qquicksprite_p.h" #include "qquickanimatedsprite_p.h" QT_BEGIN_NAMESPACE class QQuickAnimatedSpritePrivate : public QQuickItemPrivate { Q_DECLARE_PUBLIC(QQuickAnimatedSprite) public: QQuickAnimatedSpritePrivate() : m_sprite(nullptr) , m_spriteEngine(nullptr) , m_curFrame(0) , m_pleaseReset(false) , m_running(true) , m_paused(false) , m_interpolate(true) , m_loops(-1) , m_curLoop(0) , m_pauseOffset(0) , m_finishBehavior(QQuickAnimatedSprite::FinishAtInitialFrame) { } QQuickSprite* m_sprite; QQuickSpriteEngine* m_spriteEngine; QElapsedTimer m_timestamp; int m_curFrame; bool m_pleaseReset; bool m_running; bool m_paused; bool m_interpolate; QSize m_sheetSize; int m_loops; int m_curLoop; int m_pauseOffset; QQuickAnimatedSprite::FinishBehavior m_finishBehavior; }; QT_END_NAMESPACE #endif // QQUICKANIMATEDSPRITE_P_P_H