// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QQUICKMULTIPOINTTOUCHAREA_H #define QQUICKMULTIPOINTTOUCHAREA_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QQuickMultiPointTouchArea; class Q_QUICK_EXPORT QQuickTouchPoint : public QObject { Q_OBJECT Q_PROPERTY(int pointId READ pointId NOTIFY pointIdChanged) Q_PROPERTY(QPointingDeviceUniqueId uniqueId READ uniqueId NOTIFY uniqueIdChanged REVISION(2, 9)) Q_PROPERTY(bool pressed READ pressed NOTIFY pressedChanged) Q_PROPERTY(qreal x READ x NOTIFY xChanged) Q_PROPERTY(qreal y READ y NOTIFY yChanged) Q_PROPERTY(QSizeF ellipseDiameters READ ellipseDiameters NOTIFY ellipseDiametersChanged REVISION(2, 9)) Q_PROPERTY(qreal pressure READ pressure NOTIFY pressureChanged) Q_PROPERTY(qreal rotation READ rotation NOTIFY rotationChanged REVISION(2, 9)) Q_PROPERTY(QVector2D velocity READ velocity NOTIFY velocityChanged) Q_PROPERTY(QRectF area READ area NOTIFY areaChanged) Q_PROPERTY(qreal startX READ startX NOTIFY startXChanged) Q_PROPERTY(qreal startY READ startY NOTIFY startYChanged) Q_PROPERTY(qreal previousX READ previousX NOTIFY previousXChanged) Q_PROPERTY(qreal previousY READ previousY NOTIFY previousYChanged) Q_PROPERTY(qreal sceneX READ sceneX NOTIFY sceneXChanged) Q_PROPERTY(qreal sceneY READ sceneY NOTIFY sceneYChanged) QML_NAMED_ELEMENT(TouchPoint) QML_ADDED_IN_VERSION(2, 0) public: QQuickTouchPoint(bool qmlDefined = true) : _qmlDefined(qmlDefined) {} int pointId() const { return _id; } void setPointId(int id); QPointingDeviceUniqueId uniqueId() const { return _uniqueId; } void setUniqueId(const QPointingDeviceUniqueId &id); qreal x() const { return _x; } qreal y() const { return _y; } void setPosition(QPointF pos); QSizeF ellipseDiameters() const { return _ellipseDiameters; } void setEllipseDiameters(const QSizeF &d); qreal pressure() const { return _pressure; } void setPressure(qreal pressure); qreal rotation() const { return _rotation; } void setRotation(qreal r); QVector2D velocity() const { return _velocity; } void setVelocity(const QVector2D &velocity); QRectF area() const { return _area; } void setArea(const QRectF &area); bool isQmlDefined() const { return _qmlDefined; } bool inUse() const { return _inUse; } void setInUse(bool inUse) { _inUse = inUse; } bool pressed() const { return _pressed; } void setPressed(bool pressed); qreal startX() const { return _startX; } void setStartX(qreal startX); qreal startY() const { return _startY; } void setStartY(qreal startY); qreal previousX() const { return _previousX; } void setPreviousX(qreal previousX); qreal previousY() const { return _previousY; } void setPreviousY(qreal previousY); qreal sceneX() const { return _sceneX; } void setSceneX(qreal sceneX); qreal sceneY() const { return _sceneY; } void setSceneY(qreal sceneY); Q_SIGNALS: void pressedChanged(); void pointIdChanged(); Q_REVISION(2, 9) void uniqueIdChanged(); void xChanged(); void yChanged(); Q_REVISION(2, 9) void ellipseDiametersChanged(); void pressureChanged(); Q_REVISION(2, 9) void rotationChanged(); void velocityChanged(); void areaChanged(); void startXChanged(); void startYChanged(); void previousXChanged(); void previousYChanged(); void sceneXChanged(); void sceneYChanged(); private: friend class QQuickMultiPointTouchArea; int _id = 0; qreal _x = 0.0; qreal _y = 0.0; qreal _pressure = 0.0; qreal _rotation = 0; QSizeF _ellipseDiameters; QVector2D _velocity; QRectF _area; bool _qmlDefined; bool _inUse = false; //whether the point is currently in use (only valid when _qmlDefined == true) bool _pressed = false; qreal _startX = 0.0; qreal _startY = 0.0; qreal _previousX = 0.0; qreal _previousY = 0.0; qreal _sceneX = 0.0; qreal _sceneY = 0.0; QPointingDeviceUniqueId _uniqueId; }; class QQuickGrabGestureEvent : public QObject { Q_OBJECT Q_PROPERTY(QQmlListProperty touchPoints READ touchPoints CONSTANT FINAL) Q_PROPERTY(qreal dragThreshold READ dragThreshold CONSTANT FINAL) QML_NAMED_ELEMENT(GestureEvent) QML_ADDED_IN_VERSION(2, 0) QML_UNCREATABLE("GestureEvent is only available in the context of handling the gestureStarted signal from MultiPointTouchArea.") public: QQuickGrabGestureEvent() : _dragThreshold(QGuiApplication::styleHints()->startDragDistance()) {} Q_INVOKABLE void grab() { _grab = true; } bool wantsGrab() const { return _grab; } QQmlListProperty touchPoints() { return QQmlListProperty(this, &_touchPoints); } qreal dragThreshold() const { return _dragThreshold; } private: friend class QQuickMultiPointTouchArea; bool _grab = false; qreal _dragThreshold; QList _touchPoints; }; class Q_QUICK_EXPORT QQuickMultiPointTouchArea : public QQuickItem { Q_OBJECT Q_DISABLE_COPY_MOVE(QQuickMultiPointTouchArea) Q_PROPERTY(QQmlListProperty touchPoints READ touchPoints CONSTANT) Q_PROPERTY(int minimumTouchPoints READ minimumTouchPoints WRITE setMinimumTouchPoints NOTIFY minimumTouchPointsChanged) Q_PROPERTY(int maximumTouchPoints READ maximumTouchPoints WRITE setMaximumTouchPoints NOTIFY maximumTouchPointsChanged) Q_PROPERTY(bool mouseEnabled READ mouseEnabled WRITE setMouseEnabled NOTIFY mouseEnabledChanged) QML_NAMED_ELEMENT(MultiPointTouchArea) QML_ADDED_IN_VERSION(2, 0) public: QQuickMultiPointTouchArea(QQuickItem *parent=nullptr); ~QQuickMultiPointTouchArea(); int minimumTouchPoints() const; void setMinimumTouchPoints(int num); int maximumTouchPoints() const; void setMaximumTouchPoints(int num); bool mouseEnabled() const { return _mouseEnabled; } void setMouseEnabled(bool arg); QQmlListProperty touchPoints() { return QQmlListProperty(this, nullptr, QQuickMultiPointTouchArea::touchPoint_append, QQuickMultiPointTouchArea::touchPoint_count, QQuickMultiPointTouchArea::touchPoint_at, nullptr); } static void touchPoint_append(QQmlListProperty *list, QQuickTouchPoint* touch) { QQuickMultiPointTouchArea *q = static_cast(list->object); q->addTouchPrototype(touch); } static qsizetype touchPoint_count(QQmlListProperty *list) { QQuickMultiPointTouchArea *q = static_cast(list->object); return q->_touchPrototypes.size(); } static QQuickTouchPoint* touchPoint_at(QQmlListProperty *list, qsizetype index) { QQuickMultiPointTouchArea *q = static_cast(list->object); return q->_touchPrototypes.value(index); } Q_SIGNALS: #if QT_VERSION < QT_VERSION_CHECK(7, 0, 0) void pressed(const QList &touchPoints); void updated(const QList &touchPoints); void released(const QList &touchPoints); void canceled(const QList &touchPoints); #else void pressed(const QList &points); void updated(const QList &points); void released(const QList &points); void canceled(const QList &points); #endif void gestureStarted(QQuickGrabGestureEvent *gesture); #if QT_VERSION < QT_VERSION_CHECK(7, 0, 0) void touchUpdated(const QList &touchPoints); #else void touchUpdated(const QList &points); #endif void minimumTouchPointsChanged(); void maximumTouchPointsChanged(); void mouseEnabledChanged(); protected: void touchEvent(QTouchEvent *) override; bool childMouseEventFilter(QQuickItem *receiver, QEvent *event) override; void mousePressEvent(QMouseEvent *event) override; void mouseReleaseEvent(QMouseEvent *event) override; void mouseMoveEvent(QMouseEvent *event) override; void mouseUngrabEvent() override; void touchUngrabEvent() override; void addTouchPrototype(QQuickTouchPoint* prototype); void addTouchPoint(const QEventPoint *p); void addTouchPoint(const QMouseEvent *e); void clearTouchLists(); void updateTouchPoint(QQuickTouchPoint*, const QEventPoint*); void updateTouchPoint(QQuickTouchPoint *dtp, const QMouseEvent *e); enum class RemapEventPoints { No, ToLocal }; void updateTouchData(QEvent*, RemapEventPoints remap = RemapEventPoints::No); bool sendMouseEvent(QMouseEvent *event); bool shouldFilter(QEvent *event); void grabGesture(QPointingDevice *dev); QSGNode *updatePaintNode(QSGNode *, UpdatePaintNodeData *) override; #ifdef Q_OS_MACOS void hoverEnterEvent(QHoverEvent *event) override; void hoverLeaveEvent(QHoverEvent *event) override; void setTouchEventsEnabled(bool enable); void itemChange(ItemChange change, const ItemChangeData &data) override; #endif private: void ungrab(bool normalRelease = false); QMap _touchPrototypes; //TouchPoints defined in QML QMap _touchPoints; //All current touch points QList _releasedTouchPoints; QList _pressedTouchPoints; QList _movedTouchPoints; int _minimumTouchPoints; int _maximumTouchPoints; QVector _lastFilterableTouchPointIds; QPointer _mouseTouchPoint; // exists when mouse button is down and _mouseEnabled is true; null otherwise QEventPoint _mouseQpaTouchPoint; // synthetic QPA touch point to hold state and position of the mouse const QPointingDevice *_touchMouseDevice; QPointF _mousePos; bool _stealMouse; bool _mouseEnabled; }; QT_END_NAMESPACE #endif // QQUICKMULTIPOINTTOUCHAREA_H