// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #ifndef QSGDEFAULTGLYPHNODE_P_P_H #define QSGDEFAULTGLYPHNODE_P_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class QFontEngine; class Geometry; class QSGRenderContext; class QSGDefaultRenderContext; class QSGTextMaskMaterial: public QSGMaterial { public: QSGTextMaskMaterial(QSGRenderContext *rc, const QVector4D &color, const QRawFont &font, QFontEngine::GlyphFormat glyphFormat = QFontEngine::Format_None); virtual ~QSGTextMaskMaterial(); QSGMaterialType *type() const override; QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; int compare(const QSGMaterial *other) const override; void setColor(const QColor &c) { const auto rgbC = c.toRgb(); setColor(QVector4D(rgbC.redF(), rgbC.greenF(), rgbC.blueF(), rgbC.alphaF())); } void setColor(const QVector4D &color); const QVector4D &color() const { return m_color; } QSGTexture *texture() const { return m_texture; } bool ensureUpToDate(); QTextureGlyphCache *glyphCache() const; QSGRhiTextureGlyphCache *rhiGlyphCache() const; void populate(const QPointF &position, const QVector &glyphIndexes, const QVector &glyphPositions, QSGGeometry *geometry, QRectF *boundingRect, QPointF *baseLine, const QMargins &margins = QMargins(0, 0, 0, 0)); private: void init(QFontEngine::GlyphFormat glyphFormat); void updateCache(QFontEngine::GlyphFormat glyphFormat); QSGDefaultRenderContext *m_rc; QSGPlainTexture *m_texture; QExplicitlySharedDataPointer m_glyphCache; QRawFont m_font; QFontEngine *m_retainedFontEngine = nullptr; QRhi *m_rhi; QVector4D m_color; QSize m_size; }; class QSGStyledTextMaterial : public QSGTextMaskMaterial { public: QSGStyledTextMaterial(QSGRenderContext *rc, const QRawFont &font); virtual ~QSGStyledTextMaterial() { } void setStyleShift(const QVector2D &shift) { m_styleShift = shift; } const QVector2D &styleShift() const { return m_styleShift; } void setStyleColor(const QColor &c) { const auto rgbC = c.toRgb(); m_styleColor = QVector4D(rgbC.redF(), rgbC.greenF(), rgbC.blueF(), rgbC.alphaF()); } void setStyleColor(const QVector4D &color) { m_styleColor = color; } const QVector4D &styleColor() const { return m_styleColor; } QSGMaterialType *type() const override; QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; int compare(const QSGMaterial *other) const override; private: QVector2D m_styleShift; QVector4D m_styleColor; }; class QSGOutlinedTextMaterial : public QSGStyledTextMaterial { public: QSGOutlinedTextMaterial(QSGRenderContext *rc, const QRawFont &font); ~QSGOutlinedTextMaterial() { } QSGMaterialType *type() const override; QSGMaterialShader *createShader(QSGRendererInterface::RenderMode renderMode) const override; }; QT_END_NAMESPACE #endif