// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qsgrhitextureglyphcache_p.h" #include "qsgdefaultrendercontext_p.h" #include #include QT_BEGIN_NAMESPACE QSGRhiTextureGlyphCache::QSGRhiTextureGlyphCache(QSGDefaultRenderContext *rc, QFontEngine::GlyphFormat format, const QTransform &matrix, const QColor &color) : QImageTextureGlyphCache(format, matrix, color), m_rc(rc), m_rhi(rc->rhi()) { // Some OpenGL implementations, for instance macOS, have issues with // GL_ALPHA render targets. Similarly, BGRA may be problematic on GLES 2.0. // So stick with plain image uploads on GL. m_resizeWithTextureCopy = m_rhi->backend() != QRhi::OpenGLES2; } QSGRhiTextureGlyphCache::~QSGRhiTextureGlyphCache() { m_rc->deferredReleaseGlyphCacheTexture(m_texture); } QRhiTexture *QSGRhiTextureGlyphCache::createEmptyTexture(QRhiTexture::Format format) { QRhiTexture *t = m_rhi->newTexture(format, m_size, 1, QRhiTexture::UsedAsTransferSource); if (!t->create()) { qWarning("Failed to build new glyph cache texture of size %dx%d", m_size.width(), m_size.height()); return nullptr; } QRhiResourceUpdateBatch *resourceUpdates = m_rc->glyphCacheResourceUpdates(); // The new texture must be cleared to 0 always, this cannot be avoided // otherwise artifacts will occur around the glyphs. QByteArray data; if (format == QRhiTexture::RED_OR_ALPHA8) data.fill(0, m_size.width() * m_size.height()); else data.fill(0, m_size.width() * m_size.height() * 4); QRhiTextureSubresourceUploadDescription subresDesc(data.constData(), data.size()); subresDesc.setSourceSize(m_size); resourceUpdates->uploadTexture(t, QRhiTextureUploadEntry(0, 0, subresDesc)); return t; } void QSGRhiTextureGlyphCache::createTextureData(int width, int height) { width = qMax(128, width); height = qMax(32, height); if (!m_resizeWithTextureCopy) QImageTextureGlyphCache::createTextureData(width, height); m_size = QSize(width, height); } void QSGRhiTextureGlyphCache::resizeTextureData(int width, int height) { width = qMax(128, width); height = qMax(32, height); if (m_size.width() >= width && m_size.height() >= height) return; m_size = QSize(width, height); if (m_texture) { QRhiTexture *t = createEmptyTexture(m_texture->format()); if (!t) return; QRhiResourceUpdateBatch *resourceUpdates = m_rc->glyphCacheResourceUpdates(); if (m_resizeWithTextureCopy) { resourceUpdates->copyTexture(t, m_texture); } else { QImageTextureGlyphCache::resizeTextureData(width, height); QImage img = image(); prepareGlyphImage(&img); QRhiTextureSubresourceUploadDescription subresDesc(img); const QSize oldSize = m_texture->pixelSize(); subresDesc.setSourceSize(QSize(qMin(oldSize.width(), width), qMin(oldSize.height(), height))); resourceUpdates->uploadTexture(t, QRhiTextureUploadEntry(0, 0, subresDesc)); } m_rc->deferredReleaseGlyphCacheTexture(m_texture); m_texture = t; } } void QSGRhiTextureGlyphCache::beginFillTexture() { Q_ASSERT(m_uploads.isEmpty()); } void QSGRhiTextureGlyphCache::prepareGlyphImage(QImage *img) { const int maskWidth = img->width(); const int maskHeight = img->height(); #if Q_BYTE_ORDER != Q_BIG_ENDIAN const bool supportsBgra = m_rhi->isTextureFormatSupported(QRhiTexture::BGRA8); #endif m_bgra = false; if (img->format() == QImage::Format_Mono) { *img = std::move(*img).convertToFormat(QImage::Format_Grayscale8); } else if (img->format() == QImage::Format_RGB32 || img->format() == QImage::Format_ARGB32_Premultiplied) { // We need to make the alpha component equal to the average of the RGB values. // This is needed when drawing sub-pixel antialiased text on translucent targets. if (img->format() == QImage::Format_RGB32 #if Q_BYTE_ORDER != Q_BIG_ENDIAN || !supportsBgra #endif ) { for (int y = 0; y < maskHeight; ++y) { QRgb *src = reinterpret_cast(img->scanLine(y)); for (int x = 0; x < maskWidth; ++x) { QRgb &rgb = src[x]; if (img->format() == QImage::Format_RGB32) { int r = qRed(rgb); int g = qGreen(rgb); int b = qBlue(rgb); int avg = (r + g + b + 1) / 3; // "+1" for rounding. rgb = qRgba(r, g, b, avg); } #if Q_BYTE_ORDER != Q_BIG_ENDIAN if (!supportsBgra) { // swizzle the bits to accommodate for the RGBA upload. rgb = ARGB2RGBA(rgb); m_bgra = false; } #endif } } } #if Q_BYTE_ORDER != Q_BIG_ENDIAN if (supportsBgra) m_bgra = true; #endif } } void QSGRhiTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph, const QFixedPoint &subPixelPosition) { QRhiTextureSubresourceUploadDescription subresDesc; QImage mask; if (!m_resizeWithTextureCopy) { QImageTextureGlyphCache::fillTexture(c, glyph, subPixelPosition); // Explicitly copy() here to avoid fillTexture detaching the *entire* image() when // it is still referenced by QRhiTextureSubresourceUploadDescription. mask = image().copy(QRect(c.x, c.y, c.w, c.h)); } else { mask = textureMapForGlyph(glyph, subPixelPosition); } prepareGlyphImage(&mask); subresDesc.setImage(mask); subresDesc.setDestinationTopLeft(QPoint(c.x, c.y)); m_uploads.append(QRhiTextureUploadEntry(0, 0, subresDesc)); } void QSGRhiTextureGlyphCache::endFillTexture() { if (m_uploads.isEmpty()) return; if (!m_texture) { QRhiTexture::Format texFormat; if (m_format == QFontEngine::Format_A32 || m_format == QFontEngine::Format_ARGB) texFormat = m_bgra ? QRhiTexture::BGRA8 : QRhiTexture::RGBA8; else // should be R8, but there is the OpenGL ES 2.0 nonsense texFormat = QRhiTexture::RED_OR_ALPHA8; m_texture = createEmptyTexture(texFormat); if (!m_texture) return; } QRhiResourceUpdateBatch *resourceUpdates = m_rc->glyphCacheResourceUpdates(); QRhiTextureUploadDescription desc; desc.setEntries(m_uploads.cbegin(), m_uploads.cend()); resourceUpdates->uploadTexture(m_texture, desc); m_uploads.clear(); } int QSGRhiTextureGlyphCache::glyphPadding() const { if (m_format == QFontEngine::Format_Mono) return 8; else return 1; } int QSGRhiTextureGlyphCache::maxTextureWidth() const { return m_rhi->resourceLimit(QRhi::TextureSizeMax); } int QSGRhiTextureGlyphCache::maxTextureHeight() const { if (!m_resizeWithTextureCopy) return qMin(1024, m_rhi->resourceLimit(QRhi::TextureSizeMax)); return m_rhi->resourceLimit(QRhi::TextureSizeMax); } void QSGRhiTextureGlyphCache::commitResourceUpdates(QRhiResourceUpdateBatch *mergeInto) { if (QRhiResourceUpdateBatch *resourceUpdates = m_rc->maybeGlyphCacheResourceUpdates()) { mergeInto->merge(resourceUpdates); m_rc->resetGlyphCacheResources(); } } bool QSGRhiTextureGlyphCache::eightBitFormatIsAlphaSwizzled() const { // return true when the shaders for 8-bit formats need .a instead of .r // when sampling the texture return !m_rhi->isFeatureSupported(QRhi::RedOrAlpha8IsRed); } QT_END_NAMESPACE