// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qsgdefaultpainternode_p.h" #include #include #include #include #include QT_BEGIN_NAMESPACE #define QT_MINIMUM_DYNAMIC_FBO_SIZE 64U QSGPainterTexture::QSGPainterTexture() : QSGPlainTexture(*(new QSGPlainTexturePrivate(this))) { m_retain_image = true; } void QSGPainterTexture::commitTextureOperations(QRhi *rhi, QRhiResourceUpdateBatch *resourceUpdates) { if (!m_dirty_rect.isNull()) { setImage(m_image); m_dirty_rect = QRect(); } QSGPlainTexture::commitTextureOperations(rhi, resourceUpdates); } QSGDefaultPainterNode::QSGDefaultPainterNode(QQuickPaintedItem *item) : QSGPainterNode() , m_preferredRenderTarget(QQuickPaintedItem::Image) , m_actualRenderTarget(QQuickPaintedItem::Image) , m_item(item) , m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) , m_texture(nullptr) , m_fillColor(Qt::transparent) , m_contentsScale(1.0) , m_dirtyContents(false) , m_opaquePainting(false) , m_linear_filtering(false) , m_mipmapping(false) , m_smoothPainting(false) , m_multisamplingSupported(false) , m_fastFBOResizing(false) , m_dirtyGeometry(false) , m_dirtyRenderTarget(false) , m_dirtyTexture(false) { Q_UNUSED(m_multisamplingSupported); m_context = static_cast(static_cast(QObjectPrivate::get(item))->sceneGraphRenderContext()); setMaterial(&m_materialO); setOpaqueMaterial(&m_material); setGeometry(&m_geometry); #ifdef QSG_RUNTIME_DESCRIPTION qsgnode_set_description(this, QString::fromLatin1("QQuickPaintedItem(%1):%2").arg(QString::fromLatin1(item->metaObject()->className())).arg(item->objectName())); #endif } QSGDefaultPainterNode::~QSGDefaultPainterNode() { delete m_texture; } void QSGDefaultPainterNode::paint() { QRect dirtyRect = m_dirtyRect.isNull() ? QRect(0, 0, m_size.width(), m_size.height()) : m_dirtyRect; QPainter painter; Q_ASSERT(m_actualRenderTarget == QQuickPaintedItem::Image); if (m_image.isNull()) return; painter.begin(&m_image); if (m_smoothPainting) { painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing | QPainter::SmoothPixmapTransform); } QRect clipRect; QRect dirtyTextureRect; if (m_contentsScale == 1) { qreal scaleX = m_textureSize.width() / (qreal) m_size.width(); qreal scaleY = m_textureSize.height() / (qreal) m_size.height(); painter.scale(scaleX, scaleY); clipRect = dirtyRect; dirtyTextureRect = QRectF(dirtyRect.x() * scaleX, dirtyRect.y() * scaleY, dirtyRect.width() * scaleX, dirtyRect.height() * scaleY).toAlignedRect(); } else { painter.scale(m_contentsScale, m_contentsScale); QRect sclip(qFloor(dirtyRect.x()/m_contentsScale), qFloor(dirtyRect.y()/m_contentsScale), qCeil(dirtyRect.width()/m_contentsScale+dirtyRect.x()/m_contentsScale-qFloor(dirtyRect.x()/m_contentsScale)), qCeil(dirtyRect.height()/m_contentsScale+dirtyRect.y()/m_contentsScale-qFloor(dirtyRect.y()/m_contentsScale))); clipRect = sclip; dirtyTextureRect = dirtyRect; } // only clip if we were originally updating only a subrect if (!m_dirtyRect.isNull()) { painter.setClipRect(clipRect); } painter.setCompositionMode(QPainter::CompositionMode_Source); if (m_fillColor.isValid()) painter.fillRect(clipRect, m_fillColor); painter.setCompositionMode(QPainter::CompositionMode_SourceOver); m_item->paint(&painter); painter.end(); m_texture->setImage(m_image); m_texture->setDirtyRect(dirtyTextureRect); m_dirtyRect = QRect(); } void QSGDefaultPainterNode::update() { if (m_dirtyRenderTarget) updateRenderTarget(); if (m_dirtyGeometry) updateGeometry(); if (m_dirtyTexture) updateTexture(); if (m_dirtyContents) paint(); m_dirtyGeometry = false; m_dirtyRenderTarget = false; m_dirtyTexture = false; m_dirtyContents = false; } void QSGDefaultPainterNode::updateTexture() { m_texture->setHasAlphaChannel(!m_opaquePainting); m_material.setTexture(m_texture); m_materialO.setTexture(m_texture); markDirty(DirtyMaterial); } void QSGDefaultPainterNode::updateGeometry() { QRectF source(0, 0, 1, 1); QRectF dest(0, 0, m_size.width(), m_size.height()); if (m_actualRenderTarget == QQuickPaintedItem::InvertedYFramebufferObject) dest = QRectF(QPointF(0, m_size.height()), QPointF(m_size.width(), 0)); QSGGeometry::updateTexturedRectGeometry(&m_geometry, dest, source); markDirty(DirtyGeometry); } void QSGDefaultPainterNode::updateRenderTarget() { m_dirtyContents = true; m_actualRenderTarget = QQuickPaintedItem::Image; if (!m_image.isNull() && !m_dirtyGeometry) return; m_image = QImage(m_textureSize, QImage::Format_RGBA8888_Premultiplied); m_image.fill(Qt::transparent); if (!m_texture) { m_texture = new QSGPainterTexture; m_texture->setOwnsTexture(true); } m_texture->setTextureSize(m_textureSize); } void QSGDefaultPainterNode::setPreferredRenderTarget(QQuickPaintedItem::RenderTarget target) { if (m_preferredRenderTarget == target) return; m_preferredRenderTarget = target; m_dirtyRenderTarget = true; m_dirtyGeometry = true; m_dirtyTexture = true; } void QSGDefaultPainterNode::setSize(const QSize &size) { if (size == m_size) return; m_size = size; m_dirtyGeometry = true; } void QSGDefaultPainterNode::setTextureSize(const QSize &size) { if (size == m_textureSize) return; m_textureSize = size; m_dirtyRenderTarget = true; m_dirtyGeometry = true; m_dirtyTexture = true; } void QSGDefaultPainterNode::setDirty(const QRect &dirtyRect) { m_dirtyContents = true; m_dirtyRect = dirtyRect; if (m_mipmapping) m_dirtyTexture = true; markDirty(DirtyMaterial); } void QSGDefaultPainterNode::setOpaquePainting(bool opaque) { if (opaque == m_opaquePainting) return; m_opaquePainting = opaque; m_dirtyTexture = true; } void QSGDefaultPainterNode::setLinearFiltering(bool linearFiltering) { if (linearFiltering == m_linear_filtering) return; m_linear_filtering = linearFiltering; m_material.setFiltering(linearFiltering ? QSGTexture::Linear : QSGTexture::Nearest); m_materialO.setFiltering(linearFiltering ? QSGTexture::Linear : QSGTexture::Nearest); markDirty(DirtyMaterial); } void QSGDefaultPainterNode::setMipmapping(bool mipmapping) { if (mipmapping == m_mipmapping) return; m_mipmapping = mipmapping; m_material.setMipmapFiltering(mipmapping ? QSGTexture::Linear : QSGTexture::None); m_materialO.setMipmapFiltering(mipmapping ? QSGTexture::Linear : QSGTexture::None); m_dirtyTexture = true; } void QSGDefaultPainterNode::setSmoothPainting(bool s) { if (s == m_smoothPainting) return; m_smoothPainting = s; m_dirtyRenderTarget = true; } void QSGDefaultPainterNode::setFillColor(const QColor &c) { if (c == m_fillColor) return; m_fillColor = c; markDirty(DirtyMaterial); } void QSGDefaultPainterNode::setContentsScale(qreal s) { if (s == m_contentsScale) return; m_contentsScale = s; markDirty(DirtyMaterial); } void QSGDefaultPainterNode::setFastFBOResizing(bool fastResizing) { if (m_fastFBOResizing == fastResizing) return; m_fastFBOResizing = fastResizing; } QImage QSGDefaultPainterNode::toImage() const { Q_ASSERT(m_actualRenderTarget == QQuickPaintedItem::Image); return m_image; } QT_END_NAMESPACE