// Copyright (C) 2016 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only #include "qsgdefaultrectanglenode_p.h" #include "qsgflatcolormaterial.h" QT_BEGIN_NAMESPACE // Unlike our predecessor, QSGSimpleRectNode, use QSGVertexColorMaterial // instead of Flat in order to allow better batching in the renderer. QSGDefaultRectangleNode::QSGDefaultRectangleNode() : m_geometry(QSGGeometry::defaultAttributes_ColoredPoint2D(), 4) { QSGGeometry::updateColoredRectGeometry(&m_geometry, QRectF()); setMaterial(&m_material); setGeometry(&m_geometry); setColor(QColor(255, 255, 255)); #ifdef QSG_RUNTIME_DESCRIPTION qsgnode_set_description(this, QLatin1String("rectangle")); #endif } void QSGDefaultRectangleNode::setRect(const QRectF &rect) { QSGGeometry::updateColoredRectGeometry(&m_geometry, rect); markDirty(QSGNode::DirtyGeometry); } QRectF QSGDefaultRectangleNode::rect() const { const QSGGeometry::ColoredPoint2D *pts = m_geometry.vertexDataAsColoredPoint2D(); return QRectF(pts[0].x, pts[0].y, pts[3].x - pts[0].x, pts[3].y - pts[0].y); } void QSGDefaultRectangleNode::setColor(const QColor &color) { if (color != m_color) { float r, g, b, a; color.getRgbF(&r, &g, &b, &a); QSGGeometry::ColoredPoint2D *pts = m_geometry.vertexDataAsColoredPoint2D(); for (int i = 0; i < 4; ++i) { pts[i].r = uchar(qRound(r * a * 255)); pts[i].g = uchar(qRound(g * a * 255)); pts[i].b = uchar(qRound(b * a * 255)); pts[i].a = uchar(qRound(a * 255)); } markDirty(QSGNode::DirtyGeometry); } } QColor QSGDefaultRectangleNode::color() const { return m_color; } QT_END_NAMESPACE