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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QUICKTESTEVENT_P_H
#define QUICKTESTEVENT_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtQuickTest/private/quicktestglobal_p.h>
#include <QtCore/qobject.h>
#include <QtGui/QWindow>
#include <QtQml/qqml.h>
#include <QtTest/qtesttouch.h>
QT_BEGIN_NAMESPACE
class QuickTestEvent;
class Q_QMLTEST_EXPORT QQuickTouchEventSequence : public QObject
{
Q_OBJECT
QML_ANONYMOUS
QML_ADDED_IN_VERSION(1, 0)
public:
explicit QQuickTouchEventSequence(QuickTestEvent *testEvent, QObject *item = nullptr);
public Q_SLOTS:
QObject* press(int touchId, QObject *item, qreal x, qreal y);
QObject* move(int touchId, QObject *item, qreal x, qreal y);
QObject* release(int touchId, QObject *item, qreal x, qreal y);
QObject* stationary(int touchId);
QObject* commit();
private:
QTest::QTouchEventSequence m_sequence;
QuickTestEvent * const m_testEvent;
};
class Q_QMLTEST_EXPORT QuickTestEvent : public QObject
{
Q_OBJECT
Q_PROPERTY(int defaultMouseDelay READ defaultMouseDelay FINAL)
QML_NAMED_ELEMENT(TestEvent)
QML_ADDED_IN_VERSION(1, 0)
public:
QuickTestEvent(QObject *parent = nullptr);
~QuickTestEvent() override;
int defaultMouseDelay() const;
public Q_SLOTS:
bool keyPress(int key, int modifiers, int delay);
bool keyRelease(int key, int modifiers, int delay);
bool keyClick(int key, int modifiers, int delay);
bool keyPressChar(const QString &character, int modifiers, int delay);
bool keyReleaseChar(const QString &character, int modifiers, int delay);
bool keyClickChar(const QString &character, int modifiers, int delay);
Q_REVISION(1, 2) bool keySequence(const QVariant &keySequence);
bool mousePress(QObject *item, qreal x, qreal y, int button,
int modifiers, int delay);
bool mouseRelease(QObject *item, qreal x, qreal y, int button,
int modifiers, int delay);
bool mouseClick(QObject *item, qreal x, qreal y, int button,
int modifiers, int delay);
bool mouseDoubleClick(QObject *item, qreal x, qreal y, int button,
int modifiers, int delay);
bool mouseDoubleClickSequence(QObject *item, qreal x, qreal y, int button,
int modifiers, int delay);
bool mouseMove(QObject *item, qreal x, qreal y, int delay, int buttons, int modifiers);
#if QT_CONFIG(wheelevent)
bool mouseWheel(QObject *item, qreal x, qreal y, int buttons,
int modifiers, int xDelta, int yDelta, int delay);
#endif
QQuickTouchEventSequence *touchEvent(QObject *item = nullptr);
private:
QWindow *eventWindow(QObject *item = nullptr);
QWindow *activeWindow();
QPointingDevice *touchDevice();
Qt::MouseButtons m_pressedButtons;
friend class QQuickTouchEventSequence;
};
QT_END_NAMESPACE
#endif
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