aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/adaptations/software/qsgsoftwarelayer.cpp
blob: 12ee41c55c3c8ee412715e7d55d843429b89fa64 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only

#include "qsgsoftwarelayer_p.h"

#include "qsgsoftwarecontext_p.h"
#include "qsgsoftwarepixmaprenderer_p.h"

QT_BEGIN_NAMESPACE

QSGSoftwareLayer::QSGSoftwareLayer(QSGRenderContext *renderContext)
    : QSGLayer(*(new QSGTexturePrivate(this)))
    , m_item(nullptr)
    , m_context(renderContext)
    , m_renderer(nullptr)
    , m_device_pixel_ratio(1)
    , m_mirrorHorizontal(false)
    , m_mirrorVertical(true)
    , m_live(true)
    , m_grab(true)
    , m_recursive(false)
    , m_dirtyTexture(true)
{

}

QSGSoftwareLayer::~QSGSoftwareLayer()
{
    invalidated();
}

qint64 QSGSoftwareLayer::comparisonKey() const
{
    return 0;
}

QSize QSGSoftwareLayer::textureSize() const
{
    return m_pixmap.size();
}

bool QSGSoftwareLayer::hasAlphaChannel() const
{
    return m_pixmap.hasAlphaChannel();
}

bool QSGSoftwareLayer::hasMipmaps() const
{
    return false;
}

bool QSGSoftwareLayer::updateTexture()
{
    bool doGrab = (m_live || m_grab) && m_dirtyTexture;
    if (doGrab)
        grab();
    if (m_grab)
        emit scheduledUpdateCompleted();
    m_grab = false;
    return doGrab;
}

void QSGSoftwareLayer::setItem(QSGNode *item)
{
    if (item == m_item)
        return;
    m_item = item;

    if (m_live && !m_item)
        m_pixmap = QPixmap();

    markDirtyTexture();
}

void QSGSoftwareLayer::setRect(const QRectF &rect)
{
    if (rect == m_rect)
        return;
    m_rect = rect;
    markDirtyTexture();
}

void QSGSoftwareLayer::setSize(const QSize &size)
{
    if (size == m_size)
        return;
    m_size = size;

    if (m_live && m_size.isNull())
        m_pixmap = QPixmap();

    markDirtyTexture();
}

void QSGSoftwareLayer::scheduleUpdate()
{
    if (m_grab)
        return;
    m_grab = true;
    if (m_dirtyTexture) {
        emit updateRequested();
    }
}

QImage QSGSoftwareLayer::toImage() const
{
    return m_pixmap.toImage();
}

void QSGSoftwareLayer::setLive(bool live)
{
    if (live == m_live)
        return;
    m_live = live;

    if (m_live && (!m_item || m_size.isNull()))
        m_pixmap = QPixmap();

    markDirtyTexture();
}

void QSGSoftwareLayer::setRecursive(bool recursive)
{
    m_recursive = recursive;
}

void QSGSoftwareLayer::setFormat(Format)
{
}

void QSGSoftwareLayer::setHasMipmaps(bool)
{
}

void QSGSoftwareLayer::setDevicePixelRatio(qreal ratio)
{
    m_device_pixel_ratio = ratio;
}

void QSGSoftwareLayer::setMirrorHorizontal(bool mirror)
{
    if (m_mirrorHorizontal == mirror)
        return;
    m_mirrorHorizontal = mirror;
    markDirtyTexture();
}

void QSGSoftwareLayer::setMirrorVertical(bool mirror)
{
    if (m_mirrorVertical == mirror)
        return;
    m_mirrorVertical = mirror;
    markDirtyTexture();
}

void QSGSoftwareLayer::markDirtyTexture()
{
    m_dirtyTexture = true;
    if (m_live || m_grab) {
        emit updateRequested();
    }
}

void QSGSoftwareLayer::invalidated()
{
    delete m_renderer;
    m_renderer = nullptr;
}

void QSGSoftwareLayer::grab()
{
    if (!m_item || m_size.isNull()) {
        m_pixmap = QPixmap();
        m_dirtyTexture = false;
        return;
    }
    QSGNode *root = m_item;
    while (root->firstChild() && root->type() != QSGNode::RootNodeType)
        root = root->firstChild();
    if (root->type() != QSGNode::RootNodeType)
        return;

    if (!m_renderer) {
        m_renderer = new QSGSoftwarePixmapRenderer(m_context);
        connect(m_renderer, SIGNAL(sceneGraphChanged()), this, SLOT(markDirtyTexture()));
    }
    m_renderer->setDevicePixelRatio(m_device_pixel_ratio);
    m_renderer->setRootNode(static_cast<QSGRootNode *>(root));

    if (m_pixmap.size() != m_size) {
        m_pixmap = QPixmap(m_size);
        m_pixmap.setDevicePixelRatio(m_device_pixel_ratio);
    }

    // Render texture.
    root->markDirty(QSGNode::DirtyForceUpdate); // Force matrix, clip and opacity update.
    m_renderer->nodeChanged(root, QSGNode::DirtyForceUpdate); // Force render list update.

    m_dirtyTexture = false;

    m_renderer->setDeviceRect(m_size);
    m_renderer->setViewportRect(m_size);
    QRect mirrored(m_mirrorHorizontal ? m_rect.right() * m_device_pixel_ratio : m_rect.left() * m_device_pixel_ratio,
                   m_mirrorVertical ? m_rect.bottom() * m_device_pixel_ratio : m_rect.top() * m_device_pixel_ratio,
                   m_mirrorHorizontal ? -m_rect.width() * m_device_pixel_ratio : m_rect.width() * m_device_pixel_ratio,
                   m_mirrorVertical ? -m_rect.height() * m_device_pixel_ratio : m_rect.height() * m_device_pixel_ratio);
    m_renderer->setProjectionRect(mirrored);
    m_renderer->setClearColor(Qt::transparent);

    m_renderer->renderScene();
    m_renderer->render(&m_pixmap);

    root->markDirty(QSGNode::DirtyForceUpdate); // Force matrix, clip, opacity and render list update.

    if (m_recursive)
        markDirtyTexture(); // Continuously update if 'live' and 'recursive'.
}

QT_END_NAMESPACE

#include "moc_qsgsoftwarelayer_p.cpp"