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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QQUICKSTATEGROUP_H
#define QQUICKSTATEGROUP_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qquickstate_p.h"
QT_BEGIN_NAMESPACE
class QQuickStateGroupPrivate;
class Q_QUICK_EXPORT QQuickStateGroup : public QObject, public QQmlParserStatus
{
Q_OBJECT
Q_INTERFACES(QQmlParserStatus)
Q_DECLARE_PRIVATE(QQuickStateGroup)
Q_PROPERTY(QString state READ state WRITE setState NOTIFY stateChanged)
Q_PROPERTY(QQmlListProperty<QQuickState> states READ statesProperty DESIGNABLE false)
Q_PROPERTY(QQmlListProperty<QQuickTransition> transitions READ transitionsProperty DESIGNABLE false)
QML_NAMED_ELEMENT(StateGroup)
QML_ADDED_IN_VERSION(2, 0)
public:
QQuickStateGroup(QObject * = nullptr);
virtual ~QQuickStateGroup();
QString state() const;
void setState(const QString &);
QQmlListProperty<QQuickState> statesProperty();
QList<QQuickState *> states() const;
QQmlListProperty<QQuickTransition> transitionsProperty();
QQuickState *findState(const QString &name) const;
void removeState(QQuickState *state);
void classBegin() override;
void componentComplete() override;
Q_SIGNALS:
void stateChanged(const QString &);
private:
friend class QQuickState;
friend class QQuickStatePrivate;
bool updateAutoState();
void stateAboutToComplete();
};
QT_END_NAMESPACE
#endif // QQUICKSTATEGROUP_H
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