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authorJonas Karlsson <jonas.karlsson@qt.io>2023-06-19 15:29:46 +0200
committerQt Cherry-pick Bot <cherrypick_bot@qt-project.org>2023-06-21 03:44:22 +0000
commitadc9b8c4aedae3929b0cb6f9267f95e9ede51d1c (patch)
treec129d2c61a4b68eb1d50a101b42f63026a636acd
parent8bb7db6cf934eec2d0a2ab0c99031c9fceae0466 (diff)
Add the 'dice' example
Fixes: QTBUG-113600 Change-Id: I13b8327f2dcf3e7eaec80c7c10038b22a1656df3 Reviewed-by: Kai Köhne <kai.koehne@qt.io> (cherry picked from commit 34ecd600380c65f65f46e9fe86cfcbb9186b20a1) Reviewed-by: Qt Cherry-pick Bot <cherrypick_bot@qt-project.org>
-rw-r--r--CMakeLists.txt2
-rw-r--r--LICENSES/CC-BY-SA-4.0.txt170
-rw-r--r--examples/demos/CMakeLists.txt3
-rw-r--r--examples/demos/demos.pro3
-rw-r--r--examples/demos/dice/CMakeLists.txt69
-rw-r--r--examples/demos/dice/Carpet.qml51
-rw-r--r--examples/demos/dice/DiceSpawner.qml50
-rw-r--r--examples/demos/dice/Dice_low.qml37
-rw-r--r--examples/demos/dice/PhysicalDie.qml16
-rw-r--r--examples/demos/dice/PhysicalTable.qml23
-rw-r--r--examples/demos/dice/RoundTable.qml41
-rw-r--r--examples/demos/dice/Scene.qml106
-rw-r--r--examples/demos/dice/dice.pro36
-rw-r--r--examples/demos/dice/doc/images/dice-screenshot.webpbin0 -> 65474 bytes
-rw-r--r--examples/demos/dice/doc/src/dice.qdoc21
-rw-r--r--examples/demos/dice/license_carpet.txt11
-rw-r--r--examples/demos/dice/license_table.txt11
-rw-r--r--examples/demos/dice/main.cpp23
-rw-r--r--examples/demos/dice/main.qml210
-rw-r--r--examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_baseColor_small.jpgbin0 -> 213907 bytes
-rw-r--r--examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_metallicRoughness_small.pngbin0 -> 464019 bytes
-rw-r--r--examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_normal_small.pngbin0 -> 574635 bytes
-rw-r--r--examples/demos/dice/maps/carpet_texture_baseColor.jpegbin0 -> 220145 bytes
-rw-r--r--examples/demos/dice/meshes/cube_001.meshbin0 -> 42652 bytes
-rw-r--r--examples/demos/dice/meshes/object_2.meshbin0 -> 3080 bytes
-rw-r--r--examples/demos/dice/meshes/object_3.meshbin0 -> 14812 bytes
-rw-r--r--examples/demos/dice/meshes/side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0.meshbin0 -> 254872 bytes
-rw-r--r--examples/demos/dice/qt_attribution.json49
28 files changed, 932 insertions, 0 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index fa2f54204..96fd1e51f 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -21,6 +21,8 @@ find_package(Qt6 ${PROJECT_VERSION} QUIET CONFIG
PrintSupport
Qml
Quick
+ Quick3D
+ Quick3DPhysics
Test
Sql
Network
diff --git a/LICENSES/CC-BY-SA-4.0.txt b/LICENSES/CC-BY-SA-4.0.txt
new file mode 100644
index 000000000..835a6836b
--- /dev/null
+++ b/LICENSES/CC-BY-SA-4.0.txt
@@ -0,0 +1,170 @@
+Creative Commons Attribution-ShareAlike 4.0 International
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diff --git a/examples/demos/CMakeLists.txt b/examples/demos/CMakeLists.txt
index 05f1292dd..d8d4b7f24 100644
--- a/examples/demos/CMakeLists.txt
+++ b/examples/demos/CMakeLists.txt
@@ -29,6 +29,9 @@ endif()
if(TARGET Qt::Quick AND TARGET Qt::QuickControls2 AND TARGET Qt::Quick3D)
qt_internal_add_example(robotarm)
endif()
+if(TARGET Qt::Quick AND TARGET Qt::QuickControls2 AND TARGET Qt::Quick3D AND TARGET Qt::Quick3DPhysics)
+ qt_internal_add_example(dice)
+endif()
if(TARGET Qt::Quick AND TARGET Qt::QuickControls2 AND TARGET Qt::Multimedia)
qt_internal_add_example(mediaplayer)
endif()
diff --git a/examples/demos/demos.pro b/examples/demos/demos.pro
index 219aa5367..25d28975b 100644
--- a/examples/demos/demos.pro
+++ b/examples/demos/demos.pro
@@ -14,6 +14,9 @@ qtHaveModule(quick) {
colorpaletteclient
android|ios: SUBDIRS += hangman
+ qtHaveModule(quick3d):qtHaveModule(quick3dphysics) {
+ SUBDIRS += dice
+ }
}
qtHaveModule(network) {
diff --git a/examples/demos/dice/CMakeLists.txt b/examples/demos/dice/CMakeLists.txt
new file mode 100644
index 000000000..1d5faffe5
--- /dev/null
+++ b/examples/demos/dice/CMakeLists.txt
@@ -0,0 +1,69 @@
+# Copyright (C) 2023 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+cmake_minimum_required(VERSION 3.14)
+project(dice LANGUAGES CXX)
+
+if(NOT DEFINED INSTALL_EXAMPLESDIR)
+ set(INSTALL_EXAMPLESDIR "examples")
+endif()
+
+set(INSTALL_EXAMPLEDIR "${INSTALL_EXAMPLESDIR}")
+
+find_package(Qt6 REQUIRED COMPONENTS Core Gui Quick Quick3D Quick3DPhysics)
+
+qt_standard_project_setup()
+
+qt_add_executable(dice
+ main.cpp
+)
+
+set_target_properties(dice PROPERTIES
+ WIN32_EXECUTABLE TRUE
+ MACOSX_BUNDLE TRUE
+)
+
+target_link_libraries(dice PRIVATE
+ Qt6::Core
+ Qt6::Gui
+ Qt6::Quick
+ Qt6::Quick3D
+ Qt6::Quick3DPhysics
+)
+
+# Resources:
+set(qml_resource_files
+ main.qml
+ Dice_low.qml
+ DiceSpawner.qml
+ PhysicalDie.qml
+ PhysicalTable.qml
+ Scene.qml
+ RoundTable.qml
+ Carpet.qml
+
+ #maps
+ maps/carpet_texture_baseColor.jpeg
+ maps/M_Side_Table_Natural_Wenge_Wood_4K_baseColor_small.jpg
+ maps/M_Side_Table_Natural_Wenge_Wood_4K_metallicRoughness_small.png
+ maps/M_Side_Table_Natural_Wenge_Wood_4K_normal_small.png
+
+ #meshes
+ meshes/cube_001.mesh
+ meshes/object_2.mesh
+ meshes/object_3.mesh
+ meshes/side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0.mesh
+)
+
+qt_add_resources(dice "qml"
+ PREFIX
+ "/"
+ FILES
+ ${qml_resource_files}
+)
+
+install(TARGETS dice
+ RUNTIME DESTINATION "${INSTALL_EXAMPLEDIR}"
+ BUNDLE DESTINATION "${INSTALL_EXAMPLEDIR}"
+ LIBRARY DESTINATION "${INSTALL_EXAMPLEDIR}"
+)
diff --git a/examples/demos/dice/Carpet.qml b/examples/demos/dice/Carpet.qml
new file mode 100644
index 000000000..98253c171
--- /dev/null
+++ b/examples/demos/dice/Carpet.qml
@@ -0,0 +1,51 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick
+import QtQuick3D
+
+Node {
+ id: sketchfab_model
+ rotation: Qt.quaternion(0.707107, -0.707107, 0, 0)
+
+ Node {
+ id: round_carpet_obj_cleaner_materialmerger_gles
+
+ Model {
+ id: object_2
+ source: "meshes/object_2.mesh"
+
+ PrincipledMaterial {
+ id: carpet_texture_material
+ baseColorMap: Texture {
+ source: "maps/carpet_texture_baseColor.jpeg"
+ tilingModeHorizontal: Texture.Repeat
+ tilingModeVertical: Texture.Repeat
+ }
+ opacityChannel: Material.A
+ metalness: 0
+ roughness: 1
+ cullMode: Material.NoCulling
+ }
+ materials: [
+ carpet_texture_material
+ ]
+ }
+
+ Model {
+ id: object_3
+ source: "meshes/object_3.mesh"
+
+ PrincipledMaterial {
+ id: contour_material
+ baseColor: "#ff1b0a05"
+ metalness: 0
+ roughness: 0.983808
+ cullMode: Material.NoCulling
+ }
+ materials: [
+ contour_material
+ ]
+ }
+ }
+}
diff --git a/examples/demos/dice/DiceSpawner.qml b/examples/demos/dice/DiceSpawner.qml
new file mode 100644
index 000000000..835dabd32
--- /dev/null
+++ b/examples/demos/dice/DiceSpawner.qml
@@ -0,0 +1,50 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick
+import QtQuick3D
+import QtQuick3D.Physics
+import QtQuick3D.Helpers
+
+Node {
+ id: shapeSpawner
+ property var dices: []
+ property var dieComponent: Qt.createComponent("PhysicalDie.qml")
+
+ function randomInRange(min, max) {
+ return Math.random() * (max - min) + min
+ }
+
+ function createDie(position, physicsMaterial) {
+ let rotation = Qt.vector3d(randomInRange(0, 360),
+ randomInRange(0, 360), randomInRange(0, 360))
+ let settings = {
+ "position": position,
+ "eulerRotation": rotation,
+ "physicsMaterial": physicsMaterial
+ }
+ let die = dieComponent.createObject(shapeSpawner, settings)
+ dices.push(die)
+
+ if (die === null) {
+ console.log("Error creating object")
+ }
+ }
+
+ function spawnDice(numberOfDice, physicsMaterial) {
+ reset()
+ for (var index = 0; index < numberOfDice; index++) {
+ let initialPosition = Qt.vector3d(0.11 * Math.cos(
+ index / (Math.PI / 4)),
+ index * 2.1, 0)
+ createDie(initialPosition, physicsMaterial)
+ }
+ }
+
+ function reset() {
+ dices.forEach(die => {
+ die.destroy()
+ })
+ dices = []
+ }
+}
diff --git a/examples/demos/dice/Dice_low.qml b/examples/demos/dice/Dice_low.qml
new file mode 100644
index 000000000..11f56aaaa
--- /dev/null
+++ b/examples/demos/dice/Dice_low.qml
@@ -0,0 +1,37 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick
+import QtQuick3D
+
+Node {
+ id: node
+
+ // Resources
+ PrincipledMaterial {
+ id: base_material
+ baseColor: "#ffb8b8b8"
+ roughness: 0.44999998807907104
+ cullMode: PrincipledMaterial.NoCulling
+ alphaMode: PrincipledMaterial.Opaque
+ }
+ PrincipledMaterial {
+ id: dots_material
+ baseColor: "#ff000000"
+ roughness: 0.15000000596046448
+ cullMode: PrincipledMaterial.NoCulling
+ alphaMode: PrincipledMaterial.Opaque
+ }
+
+ // Nodes:
+ Model {
+ id: cube_001
+ source: "meshes/cube_001.mesh"
+ materials: [
+ base_material,
+ dots_material
+ ]
+ }
+
+ // Animations:
+}
diff --git a/examples/demos/dice/PhysicalDie.qml b/examples/demos/dice/PhysicalDie.qml
new file mode 100644
index 000000000..7d2d0f424
--- /dev/null
+++ b/examples/demos/dice/PhysicalDie.qml
@@ -0,0 +1,16 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick3D
+import QtQuick3D.Physics
+
+DynamicRigidBody {
+ property real diceWidth: 1.9 // cm
+ collisionShapes: BoxShape {
+ id: box
+ extents: Qt.vector3d(1, 1, 1).times(diceWidth)
+ }
+ Dice_low {
+ scale: Qt.vector3d(2.65, 2.65, 2.65).times(diceWidth)
+ }
+}
diff --git a/examples/demos/dice/PhysicalTable.qml b/examples/demos/dice/PhysicalTable.qml
new file mode 100644
index 000000000..225d143af
--- /dev/null
+++ b/examples/demos/dice/PhysicalTable.qml
@@ -0,0 +1,23 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick3D
+import QtQuick3D.Physics
+
+StaticRigidBody {
+ // table radius: 0.482967cm
+ property real tableRadius : 30
+ property real scaleAll: tableRadius/0.482967 // HACK: QTBUG-114183
+ eulerRotation: Qt.vector3d(-90, 0, 0)
+ position: Qt.vector3d(0, -50, 0)
+
+ collisionShapes: TriangleMeshShape {
+ scale: Qt.vector3d(1, 1, 1).times(scaleAll)
+ source: "meshes/side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0.mesh"
+ }
+
+ RoundTable {
+ scale: Qt.vector3d(1, 1, 1).times(scaleAll)
+ }
+}
+
diff --git a/examples/demos/dice/RoundTable.qml b/examples/demos/dice/RoundTable.qml
new file mode 100644
index 000000000..83fb11d10
--- /dev/null
+++ b/examples/demos/dice/RoundTable.qml
@@ -0,0 +1,41 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick
+import QtQuick3D
+
+Model {
+ id: side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0
+ source: "meshes/side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0.mesh"
+
+ PrincipledMaterial {
+ id: m_Side_Table_Natural_Wenge_Wood_4K_material
+ baseColorMap: Texture {
+ source: "maps/M_Side_Table_Natural_Wenge_Wood_4K_baseColor_small.jpg"
+ tilingModeHorizontal: Texture.Repeat
+ tilingModeVertical: Texture.Repeat
+ }
+ opacityChannel: Material.A
+ metalnessMap: Texture {
+ source: "maps/M_Side_Table_Natural_Wenge_Wood_4K_metallicRoughness_small.png"
+ tilingModeHorizontal: Texture.Repeat
+ tilingModeVertical: Texture.Repeat
+ }
+ metalnessChannel: Material.B
+ roughnessMap: Texture {
+ source: "maps/M_Side_Table_Natural_Wenge_Wood_4K_metallicRoughness_small.png"
+ tilingModeHorizontal: Texture.Repeat
+ tilingModeVertical: Texture.Repeat
+ }
+ roughnessChannel: Material.G
+ metalness: 0
+ roughness: 1
+ normalMap: Texture {
+ source: "maps/M_Side_Table_Natural_Wenge_Wood_4K_normal_small.png"
+ tilingModeHorizontal: Texture.Repeat
+ tilingModeVertical: Texture.Repeat
+ }
+ cullMode: Material.NoCulling
+ }
+ materials: [m_Side_Table_Natural_Wenge_Wood_4K_material]
+}
diff --git a/examples/demos/dice/Scene.qml b/examples/demos/dice/Scene.qml
new file mode 100644
index 000000000..8323b53c8
--- /dev/null
+++ b/examples/demos/dice/Scene.qml
@@ -0,0 +1,106 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick
+import QtQuick3D
+import QtQuick3D.Physics
+import QtQuick3D.Helpers
+
+Item {
+ id: item
+ property real settingGravity: 980.7
+ property real settingsStaticFriction: 0.5
+ property real settingsDynamicFriction: 0.5
+ property real settingsRestitution: 0.5
+
+ function spawnDice(numberOfDice) {
+ diceSpawner.spawnDice(numberOfDice, physicsMaterial)
+ }
+
+ PhysicsWorld {
+ id: physicsWorld
+ running: true
+ enableCCD: true
+ scene: viewport.scene
+ gravity: Qt.vector3d(0, -settingGravity, 0)
+ typicalLength: 1
+ typicalSpeed: 1000
+ minimumTimestep: 15
+ maximumTimestep: 20
+ }
+
+ PhysicsMaterial {
+ id: physicsMaterial
+ staticFriction: settingsStaticFriction
+ dynamicFriction: settingsDynamicFriction
+ restitution: settingsRestitution
+ }
+
+ OrbitCameraController {
+ anchors.fill: parent
+ origin: originNode
+ camera: camera
+ }
+
+ View3D {
+ id: viewport
+ anchors.fill: parent
+ camera: camera
+
+ Node {
+ id: originNode
+ eulerRotation: Qt.vector3d(-14.2885, 410.287, 0)
+ PerspectiveCamera {
+ id: camera
+ position: Qt.vector3d(0, -20, 60)
+ clipFar: 1000
+ clipNear: 0.1
+ }
+ }
+
+ environment: SceneEnvironment {
+ clearColor: "white"
+ backgroundMode: SceneEnvironment.SkyBox
+ antialiasingMode: SceneEnvironment.MSAA
+ antialiasingQuality: SceneEnvironment.High
+ lightProbe: proceduralSky
+ }
+
+ Texture {
+ id: proceduralSky
+ textureData: ProceduralSkyTextureData {
+ sunLongitude: -115
+ }
+ }
+
+ Node {
+ id: scene
+
+ DirectionalLight {
+ eulerRotation: Qt.vector3d(-45, 25, 0)
+ castsShadow: true
+ brightness: 1
+ shadowMapQuality: Light.ShadowMapQualityVeryHigh
+ }
+
+ PhysicalTable {
+ id: table
+ }
+
+ DiceSpawner {
+ id: diceSpawner
+ }
+
+ Carpet {
+ position: Qt.vector3d(0, -50, 0)
+ }
+
+ // floor
+ StaticRigidBody {
+ position: Qt.vector3d(0, -50, 0)
+ eulerRotation: Qt.vector3d(-90, 0, 0)
+ collisionShapes: PlaneShape {}
+ }
+ }
+ }
+}
diff --git a/examples/demos/dice/dice.pro b/examples/demos/dice/dice.pro
new file mode 100644
index 000000000..34be731ed
--- /dev/null
+++ b/examples/demos/dice/dice.pro
@@ -0,0 +1,36 @@
+QT += quick quick3d quick3dphysics
+
+target.path = $$[QT_INSTALL_EXAMPLES]/demos/dice
+INSTALLS += target
+
+SOURCES += \
+ main.cpp
+
+qml.files = \
+ Carpet.qml \
+ DiceSpawner.qml \
+ Dice_low.qml \
+ PhysicalDie.qml \
+ PhysicalTable.qml \
+ RoundTable.qml \
+ Scene.qml \
+ main.qml
+
+qml.prefix = /
+
+resources.files = \
+ maps/M_Side_Table_Natural_Wenge_Wood_4K_baseColor_small.jpg \
+ maps/M_Side_Table_Natural_Wenge_Wood_4K_metallicRoughness_small.png \
+ maps/M_Side_Table_Natural_Wenge_Wood_4K_normal_small.png \
+ maps/carpet_texture_baseColor.jpeg \
+ meshes/cube_001.mesh \
+ meshes/object_2.mesh \
+ meshes/object_3.mesh \
+ meshes/side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0.mesh \
+
+qml.prefix = /
+
+RESOURCES += qml resources
+
+OTHER_FILES += \
+ doc/src/*.*
diff --git a/examples/demos/dice/doc/images/dice-screenshot.webp b/examples/demos/dice/doc/images/dice-screenshot.webp
new file mode 100644
index 000000000..63e5626d7
--- /dev/null
+++ b/examples/demos/dice/doc/images/dice-screenshot.webp
Binary files differ
diff --git a/examples/demos/dice/doc/src/dice.qdoc b/examples/demos/dice/doc/src/dice.qdoc
new file mode 100644
index 000000000..5de2f342c
--- /dev/null
+++ b/examples/demos/dice/doc/src/dice.qdoc
@@ -0,0 +1,21 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only
+
+/*!
+ \title Dice
+ \ingroup qtquickdemos
+ \example demos/dice
+ \brief A dice throwing application that demonstrates using Qt Quick 3D Physics
+ and Qt Quick 3D.
+ \examplecategory {Application Examples}
+ \image dice-screenshot.webp
+
+ \e Dice demonstrates using \l{Qt Quick 3D Physics} for physical simulation of dice
+ and a wooden table. The rendering is done with components from the \l{Qt Quick 3D}
+ module.
+
+ The example also has a \l{Qt Quick} UI for configuring the physical material of
+ the simulated dice as well as the number of dice.
+
+ \include examples-run.qdocinc
+*/
diff --git a/examples/demos/dice/license_carpet.txt b/examples/demos/dice/license_carpet.txt
new file mode 100644
index 000000000..7274034b1
--- /dev/null
+++ b/examples/demos/dice/license_carpet.txt
@@ -0,0 +1,11 @@
+Model Information:
+* title: Round carpet
+* source: https://sketchfab.com/3d-models/round-carpet-b78ec509a3824dab91ac6752151ad687
+* author: 1-3D.com (https://sketchfab.com/1-3D.com)
+
+Model License:
+* license type: CC-BY-SA-4.0 (http://creativecommons.org/licenses/by-sa/4.0/)
+* requirements: Author must be credited. Modified versions must have the same license. Commercial use is allowed.
+
+If you use this 3D model in your project be sure to copy paste this credit wherever you share it:
+This work is based on "Round carpet" (https://sketchfab.com/3d-models/round-carpet-b78ec509a3824dab91ac6752151ad687) by 1-3D.com (https://sketchfab.com/1-3D.com) licensed under CC-BY-SA-4.0 (http://creativecommons.org/licenses/by-sa/4.0/) \ No newline at end of file
diff --git a/examples/demos/dice/license_table.txt b/examples/demos/dice/license_table.txt
new file mode 100644
index 000000000..f77c3ce47
--- /dev/null
+++ b/examples/demos/dice/license_table.txt
@@ -0,0 +1,11 @@
+Model Information:
+* title: Wenge Wood Side Table - Low Poly
+* source: https://sketchfab.com/3d-models/wenge-wood-side-table-low-poly-87586ee0beeb435688e32c47f4141e12
+* author: Intermittent Art (https://sketchfab.com/intermittentart)
+
+Model License:
+* license type: CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/)
+* requirements: Author must be credited. Commercial use is allowed.
+
+If you use this 3D model in your project be sure to copy paste this credit wherever you share it:
+This work is based on "Wenge Wood Side Table - Low Poly" (https://sketchfab.com/3d-models/wenge-wood-side-table-low-poly-87586ee0beeb435688e32c47f4141e12) by Intermittent Art (https://sketchfab.com/intermittentart) licensed under CC-BY-4.0 (http://creativecommons.org/licenses/by/4.0/) \ No newline at end of file
diff --git a/examples/demos/dice/main.cpp b/examples/demos/dice/main.cpp
new file mode 100644
index 000000000..ff54d6a82
--- /dev/null
+++ b/examples/demos/dice/main.cpp
@@ -0,0 +1,23 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+#include <QGuiApplication>
+#include <QQmlApplicationEngine>
+
+int main(int argc, char *argv[])
+{
+ QGuiApplication app(argc, argv);
+
+ QQmlApplicationEngine engine;
+ const QUrl url(QStringLiteral("qrc:/main.qml"));
+ QObject::connect(
+ &engine, &QQmlApplicationEngine::objectCreated, &app,
+ [url](QObject *obj, const QUrl &objUrl) {
+ if (!obj && url == objUrl)
+ QCoreApplication::exit(-1);
+ },
+ Qt::QueuedConnection);
+ engine.load(url);
+
+ return app.exec();
+}
diff --git a/examples/demos/dice/main.qml b/examples/demos/dice/main.qml
new file mode 100644
index 000000000..5507ad24a
--- /dev/null
+++ b/examples/demos/dice/main.qml
@@ -0,0 +1,210 @@
+// Copyright (C) 2023 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
+
+import QtQuick
+import QtQml
+import QtQuick.Window
+import QtQuick.Controls
+import QtQuick.Controls.Material
+import QtQuick.Layouts
+
+ApplicationWindow {
+ id: root
+ width: 800
+ height: 600
+ visible: true
+ property real currDrawerWidth: drawer.width * drawer.position
+
+ Scene {
+ id: scene
+ x: currDrawerWidth - 10 // pad 10px for rounded corners
+ width: parent.width - currDrawerWidth + 20
+ height: parent.height
+
+ settingsStaticFriction: staticFrictionSlider.value
+ settingsDynamicFriction: dynamicFrictionSlider.value
+ settingsRestitution: restitutionSlider.value
+
+ Label {
+ id: tapLabel
+ anchors {
+ centerIn: parent
+ }
+
+ text: qsTr("Tap/click to throw dice")
+ font.pixelSize: 32
+ font.bold: true
+ style: Text.Raised
+ color: "white"
+
+ NumberAnimation on opacity {
+ id: tapLabelAnimation
+ running: false
+ from: 1
+ to: 0
+ duration: 300
+ }
+
+ function hide() {
+ if (tapLabel.opacity >= 1) {
+ tapLabelAnimation.running = true
+ }
+ }
+ }
+
+ MouseArea {
+ anchors {
+ fill: parent
+ }
+ onClicked: {
+ tapLabel.hide()
+ scene.spawnDice(diceSlider.value)
+ }
+ }
+
+ function updateGravity() {
+ if (gravityZero.checked) {
+ scene.settingGravity = 0
+ }
+ if (gravityMoon.checked) {
+ scene.settingGravity = 162
+ }
+ if (gravityMars.checked) {
+ scene.settingGravity = 371
+ }
+ if (gravityEarth.checked) {
+ scene.settingGravity = 980.7
+ }
+ }
+ }
+
+ Drawer {
+ id: drawer
+ height: root.height
+ width: column.width + 40
+
+ ColumnLayout {
+ id: column
+ anchors.horizontalCenter: parent.horizontalCenter
+
+ // Static friction
+ RowLayout {
+ Label {
+ text: qsTr("Static friction")
+ Layout.fillWidth: true
+ }
+ Label {
+ font.bold: true
+ }
+ }
+ Slider {
+ id: staticFrictionSlider
+ focusPolicy: Qt.NoFocus
+ from: 0
+ to: 1
+ value: 0.5
+ }
+
+ // Dynamic friction
+ RowLayout {
+ Label {
+ text: qsTr("Dynamic friction")
+ Layout.fillWidth: true
+ }
+ Label {
+ font.bold: true
+ }
+ }
+ Slider {
+ id: dynamicFrictionSlider
+ focusPolicy: Qt.NoFocus
+ from: 0
+ to: 1
+ value: 0.5
+ }
+
+ // Restitution
+ RowLayout {
+ Label {
+ text: qsTr("Restitution")
+ Layout.fillWidth: true
+ }
+ Label {
+ font.bold: true
+ }
+ }
+ Slider {
+ id: restitutionSlider
+ focusPolicy: Qt.NoFocus
+ from: 0
+ to: 1
+ value: 0.8
+ stepSize: 0.05
+ }
+
+ // Gravity
+ Label {
+ text: qsTr("Gravity")
+ }
+ GridLayout {
+ columns: 2
+ RadioButton {
+ id: gravityZero
+ text: qsTr("Zero")
+ onCheckedChanged: scene.updateGravity()
+ }
+ RadioButton {
+ id: gravityMoon
+ text: qsTr("Moon")
+ onCheckedChanged: scene.updateGravity()
+ }
+ RadioButton {
+ id: gravityMars
+ text: qsTr("Mars")
+ onCheckedChanged: scene.updateGravity()
+ }
+ RadioButton {
+ id: gravityEarth
+ text: qsTr("Earth")
+ onCheckedChanged: scene.updateGravity()
+ checked: true
+ }
+ }
+
+ // No. dice
+ RowLayout {
+ Label {
+ text: qsTr("No. dice")
+ Layout.fillWidth: true
+ }
+ }
+ Slider {
+ id: diceSlider
+ focusPolicy: Qt.NoFocus
+ from: 1
+ to: 10
+ value: 5
+ stepSize: 1
+ onValueChanged: scene.spawnDice(value)
+ }
+
+ // Throw dice
+ Button {
+ id: throwButton
+ Layout.alignment: Qt.AlignHCenter
+ text: qsTr("Throw dice")
+ onClicked: scene.spawnDice(diceSlider.value)
+ }
+ }
+ }
+
+ RoundButton {
+ id: iconOpen
+ text: qsTr("\u2630")
+ x: currDrawerWidth
+ onClicked: {
+ tapLabel.hide()
+ drawer.open()
+ }
+ }
+}
diff --git a/examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_baseColor_small.jpg b/examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_baseColor_small.jpg
new file mode 100644
index 000000000..a62210a5e
--- /dev/null
+++ b/examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_baseColor_small.jpg
Binary files differ
diff --git a/examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_metallicRoughness_small.png b/examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_metallicRoughness_small.png
new file mode 100644
index 000000000..f56b6bae1
--- /dev/null
+++ b/examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_metallicRoughness_small.png
Binary files differ
diff --git a/examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_normal_small.png b/examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_normal_small.png
new file mode 100644
index 000000000..efb6553ff
--- /dev/null
+++ b/examples/demos/dice/maps/M_Side_Table_Natural_Wenge_Wood_4K_normal_small.png
Binary files differ
diff --git a/examples/demos/dice/maps/carpet_texture_baseColor.jpeg b/examples/demos/dice/maps/carpet_texture_baseColor.jpeg
new file mode 100644
index 000000000..2e76cfbc8
--- /dev/null
+++ b/examples/demos/dice/maps/carpet_texture_baseColor.jpeg
Binary files differ
diff --git a/examples/demos/dice/meshes/cube_001.mesh b/examples/demos/dice/meshes/cube_001.mesh
new file mode 100644
index 000000000..56ee6b0f9
--- /dev/null
+++ b/examples/demos/dice/meshes/cube_001.mesh
Binary files differ
diff --git a/examples/demos/dice/meshes/object_2.mesh b/examples/demos/dice/meshes/object_2.mesh
new file mode 100644
index 000000000..903136316
--- /dev/null
+++ b/examples/demos/dice/meshes/object_2.mesh
Binary files differ
diff --git a/examples/demos/dice/meshes/object_3.mesh b/examples/demos/dice/meshes/object_3.mesh
new file mode 100644
index 000000000..3f1202ba4
--- /dev/null
+++ b/examples/demos/dice/meshes/object_3.mesh
Binary files differ
diff --git a/examples/demos/dice/meshes/side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0.mesh b/examples/demos/dice/meshes/side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0.mesh
new file mode 100644
index 000000000..ac4521b11
--- /dev/null
+++ b/examples/demos/dice/meshes/side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0.mesh
Binary files differ
diff --git a/examples/demos/dice/qt_attribution.json b/examples/demos/dice/qt_attribution.json
new file mode 100644
index 000000000..387645f1c
--- /dev/null
+++ b/examples/demos/dice/qt_attribution.json
@@ -0,0 +1,49 @@
+[
+ {
+ "Id": "dice-roundcarpet",
+ "Name": "Round carpet",
+ "QDocModule": "qtdoc",
+ "QtUsage": "Used in the Dice example",
+ "QtParts": [
+ "examples"
+ ],
+ "Files": [
+ "maps/carpet_texture_baseColor.jpeg",
+ "meshes/object_2.mesh",
+ "meshes/object_3.mesh"
+ ],
+ "Description": "Texture and mesh of a round carpet",
+ "Homepage": "https://resources.blogscopia.com/category/models/",
+ "DownloadLocation":
+ "https://sketchfab.com/3d-models/round-carpet-b78ec509a3824dab91ac6752151ad687",
+ "Version": "b78ec509a3824dab91ac6752151ad687",
+ "LicenseId": "CC-BY-SA-4.0",
+ "License": "Creative Commons Attribution Share Alike 4.0 International",
+ "LicenseFile": "license_carpet.txt",
+ "Copyright": "1-3D.com"
+ },
+ {
+ "Id": "dice-table",
+ "Name": "Wenge Wood Side Table - Low Poly",
+ "QDocModule": "qtdoc",
+ "QtUsage": "Used in the Dice example",
+ "QtParts": [
+ "examples"
+ ],
+ "Files": [
+ "maps/M_Side_Table_Natural_Wenge_Wood_4K_baseColor_small.jpg",
+ "maps/M_Side_Table_Natural_Wenge_Wood_4K_metallicRoughness_small.png",
+ "maps/M_Side_Table_Natural_Wenge_Wood_4K_normal_small.png",
+ "meshes/side_Table_Pine_LOD0_M_Side_Table_Natural_Wenge_Wood_4K_0.mesh"
+ ],
+ "Description": "Texture and mesh of a round table",
+ "Homepage": "https://sketchfab.com/intermittentart",
+ "DownloadLocation":
+ "https://sketchfab.com/3d-models/wenge-wood-side-table-low-poly-87586ee0beeb435688e32c47f4141e12",
+ "Version": "87586ee0beeb435688e32c47f4141e12",
+ "LicenseId": "CC-BY-4.0",
+ "License": "Creative Commons Attribution 4.0 International (CC BY 4.0) ",
+ "LicenseFile": "license_table.txt",
+ "Copyright": "Intermittent Art"
+ }
+]