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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+
+import "../functions.js" as Functions
+import ClusterDemo 1.0
+
+Item {
+ property alias speedValue: speedgauge.speedValue
+ property alias maxValue: speedgauge.maxValue
+ property real outerRadius: Math.min(width, height) * 0.5
+
+ Image {
+ id: speedBg
+ anchors.centerIn: parent
+ source: "image://etc/Gauge_Speed.png"
+ }
+
+ ShaderEffect {
+ id: speedgauge
+ anchors.fill: speedBg
+
+ property real outerRadius: Math.min(width, height) * 0.5
+ property int animationDurationSpeed: 500
+
+ property real speedValue: 0
+ property int value: startupAnimationStopped ? ValueSource.kph : speedValue
+ property int minValue: 0
+ property int maxValue: 240
+ property int minAngle: 0
+ property int maxAngle: 270
+ property real valueInDegrees: ((maxAngle - minAngle)
+ / (maxValue - minValue)) * (value - minValue)
+
+ property double fCRadSpeed: Functions.degToRad(frontCutSpeed - 180.)
+ property double bCRadSpeed: Functions.degToRad(backCutSpeed - 180.)
+
+ //Fuel gauge
+ property real valueFuel: ValueSource.fuelLevel
+ property int minAngleFuel: 324
+ property int maxAngleFuel: 288
+ property int maxValueFuel: 100
+ property int animationDurationFuel: 100
+ property color shaderColorFuel: "#464749"
+ property real valueInDegreesFuel: ((maxAngleFuel - minAngleFuel)
+ / (maxValueFuel - minValue)) * (valueFuel - minValue)
+ property double _acceleratingFuel: (backCutFuel < frontCutFuel) ? 1. : 0.
+ property double frontCutFuel: minAngleFuel + valueInDegreesFuel
+ property double backCutFuel: minAngleFuel
+
+ property double fCRadFuel: Functions.degToRad(frontCutFuel - 180.)
+ property double bCRadFuel: Functions.degToRad(backCutFuel - 180.)
+
+ //Shader properties
+ property double frontCutSpeed: minAngle + valueInDegrees// new speed
+ property double backCutSpeed: minAngle //starting point
+
+ // INTERNAL BELOW
+ property double _acceleratingSpeed: (backCutSpeed < frontCutSpeed) ? 1. : 0.
+ property variant source: speedBg
+ property color shaderColorSpeed: "#E31E24"
+
+ Behavior on frontCutSpeed {
+ enabled: startupAnimationStopped
+ PropertyAnimation { duration: speedgauge.animationDurationSpeed }
+ }
+
+ Behavior on frontCutFuel {
+ enabled: startupAnimationStopped
+ PropertyAnimation { duration: speedgauge.animationDurationFuel }
+ }
+
+ fragmentShader: "
+ varying highp vec2 qt_TexCoord0;
+ uniform lowp sampler2D source;
+ uniform lowp float qt_Opacity;
+ lowp vec4 c = vec4(0.,0.,0.,0.);
+
+ //Speed
+ uniform lowp vec4 shaderColorSpeed;
+ uniform lowp float frontCutSpeed;
+ uniform lowp float backCutSpeed;
+ uniform lowp float _acceleratingSpeed;
+
+ uniform highp float fCRadSpeed;
+ uniform highp float bCRadSpeed;
+
+ //Fuel
+ uniform lowp vec4 shaderColorFuel;
+ uniform lowp float frontCutFuel;
+ uniform lowp float backCutFuel;
+ uniform lowp float _acceleratingFuel;
+
+ uniform highp float fCRadFuel;
+ uniform highp float bCRadFuel;
+
+ void main() {
+ highp vec2 uv = vec2(.5 - qt_TexCoord0.y, .5 - qt_TexCoord0.x);
+
+ lowp float L = length(uv);
+ lowp float f = 1.;
+
+ f = smoothstep(L - .01, L, .4615);
+ f -= smoothstep(L,L + 0.01, .444);
+
+ lowp float angle = -atan(uv.y,uv.x);
+
+ lowp float fspeed = f * mix((1. - step(bCRadSpeed, angle)) * step(fCRadSpeed, angle),
+ (1. - step(fCRadSpeed, angle)) * step(bCRadSpeed, angle),
+ _acceleratingSpeed);
+
+ if (fspeed > .0) {
+ gl_FragColor = mix(c,shaderColorSpeed,fspeed);
+ return;
+ }
+
+ lowp float ffuel = f * mix((1. - step(bCRadFuel, angle)) * step(fCRadFuel, angle),
+ (1. - step(fCRadFuel, angle)) * step(bCRadFuel, angle),
+ _acceleratingFuel);
+
+ if (ffuel > .0) {
+ gl_FragColor = mix(c, shaderColorFuel, ffuel);
+ return;
+ }
+
+ gl_FragColor = c;
+ }
+ "
+ }
+
+ Text {
+ id: topText
+ anchors.horizontalCenter: parent.horizontalCenter
+ anchors.bottom: parent.verticalCenter
+ font.pixelSize: Functions.toPixels(0.3, speedgauge.outerRadius)
+ color: "white"
+ text: speedgauge.value.toFixed()
+ }
+
+ Text {
+ id: kmText
+ text: "km/h"
+ color: "white"
+ font.pixelSize: Functions.toPixels(0.09, speedgauge.outerRadius)
+ anchors.top: topText.bottom
+ anchors.horizontalCenter: parent.horizontalCenter
+ }
+
+ Image {
+ id: tyreLight
+ anchors.right: parkingLight.left
+ anchors.bottom: parkingLight.bottom
+ anchors.bottomMargin: 18
+ source: ValueSource.flatTire ? "image://etc/Icon_TyreMalfunction_ON.png"
+ : "image://etc/Icon_TyreMalfunction_OFF.png"
+ }
+
+ Image {
+ id: parkingLight
+ anchors.horizontalCenter: parent.horizontalCenter
+ anchors.top: kmText.bottom
+ anchors.topMargin: 20
+
+ source: ValueSource.parkingBrake ? "image://etc/Icon_ParkingBrake_ON.png"
+ : "image://etc/Icon_ParkingBrake_OFF.png"
+ }
+
+ Image {
+ id: fuelLight
+ anchors.left: parkingLight.right
+ anchors.bottom: parkingLight.bottom
+ anchors.bottomMargin: 18
+ source: (ValueSource.fuelLevel <= 15) ? "image://etc/Icon_Fuel_ON.png"
+ : "image://etc/Icon_Fuel_OFF.png"
+ }
+}