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authorAaron McCarthy <aaron.mccarthy@jollamobile.com>2014-02-07 22:44:57 +1000
committerThe Qt Project <gerrit-noreply@qt-project.org>2014-02-10 00:41:39 +0100
commit930de8867937b5a61786e5dc6723b229bf27e529 (patch)
treeecb4ad380a0ebb2dfde276164a363e9369a3460a /src/imports/location/qdeclarativepolygonmapitem.cpp
parente1798015044700cf4286ce2e8b559cced13da826 (diff)
Fix documentation errors.
Change-Id: I16b4f9116a651edaebc54957daf528278785bc55 Reviewed-by: Alex Blasche <alexander.blasche@digia.com>
Diffstat (limited to 'src/imports/location/qdeclarativepolygonmapitem.cpp')
-rw-r--r--src/imports/location/qdeclarativepolygonmapitem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/imports/location/qdeclarativepolygonmapitem.cpp b/src/imports/location/qdeclarativepolygonmapitem.cpp
index 59fc21bf..9ba9c4e7 100644
--- a/src/imports/location/qdeclarativepolygonmapitem.cpp
+++ b/src/imports/location/qdeclarativepolygonmapitem.cpp
@@ -115,7 +115,7 @@ QT_BEGIN_NAMESPACE
or removing points.
Like the other map objects, MapPolygon is normally drawn without a smooth
- appearance. Setting the \l {QtQuick2::Item::opacity}{opacity} property will force the object to
+ appearance. Setting the \l {QtQuick::Item::opacity}{opacity} property will force the object to
be blended, which decreases performance considerably depending on the hardware in use.
\section2 Example Usage