/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt Quick Controls module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qquickandroid9patch_p.h" #include #include QT_BEGIN_NAMESPACE class QQuickAndroid9PatchNode1 : public QSGGeometryNode { public: QQuickAndroid9PatchNode1(); ~QQuickAndroid9PatchNode1(); void initialize(QSGTexture *texture, const QRectF &bounds, const QSize &sourceSize, const QQuickAndroid9PatchDivs1 &xDivs, const QQuickAndroid9PatchDivs1 &yDivs); private: QSGGeometry m_geometry; QSGTextureMaterial m_material; }; QQuickAndroid9PatchNode1::QQuickAndroid9PatchNode1() : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4) { m_geometry.setDrawingMode(GL_TRIANGLES); setGeometry(&m_geometry); setMaterial(&m_material); } QQuickAndroid9PatchNode1::~QQuickAndroid9PatchNode1() { delete m_material.texture(); } void QQuickAndroid9PatchNode1::initialize(QSGTexture *texture, const QRectF &bounds, const QSize &sourceSize, const QQuickAndroid9PatchDivs1 &xDivs, const QQuickAndroid9PatchDivs1 &yDivs) { delete m_material.texture(); m_material.setTexture(texture); const int xlen = xDivs.data.size(); const int ylen = yDivs.data.size(); if (xlen > 0 && ylen > 0) { const int quads = (xlen - 1) * (ylen - 1); static const int verticesPerQuad = 6; m_geometry.allocate(xlen * ylen, verticesPerQuad * quads); QSGGeometry::TexturedPoint2D *vertices = m_geometry.vertexDataAsTexturedPoint2D(); QList xCoords = xDivs.coordsForSize(bounds.width()); QList yCoords = yDivs.coordsForSize(bounds.height()); for (int y = 0; y < ylen; ++y) { for (int x = 0; x < xlen; ++x, ++vertices) vertices->set(xCoords[x], yCoords[y], xDivs.data[x] / sourceSize.width(), yDivs.data[y] / sourceSize.height()); } quint16 *indices = m_geometry.indexDataAsUShort(); int n = quads; for (int q = 0; n--; ++q) { if ((q + 1) % xlen == 0) // next row ++q; // Bottom-left half quad triangle indices[0] = q; indices[1] = q + xlen; indices[2] = q + xlen + 1; // Top-right half quad triangle indices[3] = q; indices[4] = q + xlen + 1; indices[5] = q + 1; indices += verticesPerQuad; } } markDirty(QSGNode::DirtyGeometry | QSGNode::DirtyMaterial); } QList QQuickAndroid9PatchDivs1::coordsForSize(qreal size) const { // n = number of stretchable sections // We have to compensate when adding 0 and/or // the source image width to the divs vector. const int l = data.size(); const int n = (inverted ? l - 1 : l) >> 1; const qreal stretchAmount = (size - data.last()) / n; QList coords; coords.reserve(l); coords.append(0); bool stretch = !inverted; for (int i = 1; i < l; ++i) { qreal advance = data[i] - data[i - 1]; if (stretch) advance += stretchAmount; coords.append(coords.last() + advance); stretch = !stretch; } return coords; } void QQuickAndroid9PatchDivs1::fill(const QVariantList &divs, qreal size) { if (!data.isEmpty()) return; inverted = divs.isEmpty() || divs.first().toInt() != 0; // Reserve an extra item in case we need to add the image width/height if (inverted) { data.reserve(divs.size() + 2); data.append(0); } else { data.reserve(divs.size() + 1); } for (const QVariant &div : divs) data.append(div.toReal()); data.append(size); } void QQuickAndroid9PatchDivs1::clear() { data.clear(); } QQuickAndroid9Patch1::QQuickAndroid9Patch1(QQuickItem *parent) : QQuickItem(parent) { connect(this, SIGNAL(widthChanged()), this, SLOT(updateDivs())); connect(this, SIGNAL(heightChanged()), this, SLOT(updateDivs())); } QQuickAndroid9Patch1::~QQuickAndroid9Patch1() { } QUrl QQuickAndroid9Patch1::source() const { return m_source; } void QQuickAndroid9Patch1::setSource(const QUrl &source) { if (m_source != source) { m_source = source; m_xDivs.clear(); m_yDivs.clear(); loadImage(); m_sourceSize = m_image.size(); emit sourceChanged(source); emit sourceSizeChanged(m_sourceSize); } } QVariantList QQuickAndroid9Patch1::xDivs() const { return m_xVars; } void QQuickAndroid9Patch1::setXDivs(const QVariantList &divs) { if (m_xVars != divs) { m_xVars = divs; m_xDivs.clear(); updateDivs(); emit xDivsChanged(divs); } } QVariantList QQuickAndroid9Patch1::yDivs() const { return m_yVars; } void QQuickAndroid9Patch1::setYDivs(const QVariantList &divs) { if (m_yVars != divs) { m_yVars = divs; m_yDivs.clear(); updateDivs(); emit yDivsChanged(divs); } } QSize QQuickAndroid9Patch1::sourceSize() const { return m_sourceSize; } void QQuickAndroid9Patch1::classBegin() { QQuickItem::classBegin(); } void QQuickAndroid9Patch1::componentComplete() { QQuickItem::componentComplete(); loadImage(); } QSGNode *QQuickAndroid9Patch1::updatePaintNode(QSGNode *node, UpdatePaintNodeData *data) { Q_UNUSED(data); if (m_image.isNull()) { delete node; return 0; } QQuickAndroid9PatchNode1 *patchNode = static_cast(node); if (!patchNode) patchNode = new QQuickAndroid9PatchNode1; #ifdef QSG_RUNTIME_DESCRIPTION qsgnode_set_description(patchNode, QString::fromLatin1("Android9Patch: '%1'").arg(m_source.toString())); #endif QSGTexture *texture = window()->createTextureFromImage(m_image); patchNode->initialize(texture, boundingRect(), m_image.size(), m_xDivs, m_yDivs); return patchNode; } void QQuickAndroid9Patch1::loadImage() { if (!isComponentComplete()) return; if (m_source.isEmpty()) m_image = QImage(); else m_image = QImage(m_source.toLocalFile()); setFlag(QQuickItem::ItemHasContents, !m_image.isNull()); setImplicitSize(m_image.width(), m_image.height()); updateDivs(); } void QQuickAndroid9Patch1::updateDivs() { if (!isComponentComplete() || m_image.isNull() || width() <= 0 || height() <= 0) return; m_xDivs.fill(m_xVars, m_image.width()); m_yDivs.fill(m_yVars, m_image.height()); update(); } QT_END_NAMESPACE