diff options
Diffstat (limited to 'Source/WebCore/platform/graphics/ANGLEWebKitBridge.h')
-rw-r--r-- | Source/WebCore/platform/graphics/ANGLEWebKitBridge.h | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h b/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h index 19c504eb3..178d3bddc 100644 --- a/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h +++ b/Source/WebCore/platform/graphics/ANGLEWebKitBridge.h @@ -50,15 +50,17 @@ enum ANGLEShaderSymbolType { struct ANGLEShaderSymbol { ANGLEShaderSymbolType symbolType; String name; + String mappedName; ShDataType dataType; int size; bool isSampler() { - return dataType == SH_SAMPLER_2D + return symbolType == SHADER_SYMBOL_TYPE_UNIFORM + && (dataType == SH_SAMPLER_2D || dataType == SH_SAMPLER_CUBE || dataType == SH_SAMPLER_2D_RECT_ARB - || dataType == SH_SAMPLER_EXTERNAL_OES; + || dataType == SH_SAMPLER_EXTERNAL_OES); } }; @@ -71,12 +73,7 @@ public: ShBuiltInResources getResources() { return m_resources; } void setResources(ShBuiltInResources); - bool validateShaderSource(const char* shaderSource, ANGLEShaderType, String& translatedShaderSource, String& shaderValidationLog, int extraCompileOptions = 0); - - // Get the uniforms for the last validated shader of type ShShaderType. - // For this function to work, you must use the SH_ATTRIBUTES_UNIFORMS compile option during validation. - // Returns false if an unexpected error occurred in ANGLE. - bool getUniforms(ShShaderType, Vector<ANGLEShaderSymbol> &symbols); + bool compileShaderSource(const char* shaderSource, ANGLEShaderType, String& translatedShaderSource, String& shaderValidationLog, Vector<ANGLEShaderSymbol>& symbols, int extraCompileOptions = 0); private: |