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Diffstat (limited to 'Source/WebCore/platform/graphics/surfaces/GraphicsSurfaceToken.h')
-rw-r--r-- | Source/WebCore/platform/graphics/surfaces/GraphicsSurfaceToken.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/Source/WebCore/platform/graphics/surfaces/GraphicsSurfaceToken.h b/Source/WebCore/platform/graphics/surfaces/GraphicsSurfaceToken.h new file mode 100644 index 000000000..45342f141 --- /dev/null +++ b/Source/WebCore/platform/graphics/surfaces/GraphicsSurfaceToken.h @@ -0,0 +1,80 @@ +/* + Copyright (C) 2012 Digia Corporation and/or its subsidiary(-ies) + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public License + along with this library; see the file COPYING.LIB. If not, write to + the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + Boston, MA 02110-1301, USA. + */ + +#ifndef GraphicsSurfaceToken_h +#define GraphicsSurfaceToken_h + +#include "GraphicsContext.h" +#include "IntRect.h" +#include <wtf/OwnPtr.h> +#include <wtf/PassOwnPtr.h> +#include <wtf/RefCounted.h> +#include <wtf/RefPtr.h> + +#if USE(GRAPHICS_SURFACE) + +namespace WebCore { + +struct GraphicsSurfaceToken { + +typedef uint32_t BufferHandle; + +#if HAVE(GLX) + GraphicsSurfaceToken(uint32_t windowID = 0) + : frontBufferHandle(windowID) + { } + + bool operator!=(const GraphicsSurfaceToken &rhs) const + { + return frontBufferHandle != rhs.frontBufferHandle; + } + + bool isValid() const + { + return frontBufferHandle; + } + +#endif + +#if OS(DARWIN) + GraphicsSurfaceToken(BufferHandle frontBuffer = 0, BufferHandle backBuffer = 0) + : frontBufferHandle(frontBuffer) + , backBufferHandle(backBuffer) + { } + + bool operator!=(const GraphicsSurfaceToken &rhs) const + { + return (frontBufferHandle != rhs.frontBufferHandle || backBufferHandle != rhs.backBufferHandle); + } + + bool isValid() const + { + return frontBufferHandle && backBufferHandle; + } + + BufferHandle backBufferHandle; +#endif + + BufferHandle frontBufferHandle; +}; + +} +#endif // USE(GRAPHICS_SURFACE) + +#endif // GraphicsSurfaceToken_h |