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/*
* Copyright (C) 2012 Igalia S.L.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#ifndef GLContextGLX_h
#define GLContextGLX_h
#if USE(GLX)
#include "GLContext.h"
typedef struct __GLXcontextRec* GLXContext;
typedef struct __GLXcontextRec *GLXContext;
typedef unsigned long GLXPbuffer;
typedef unsigned long GLXPixmap;
typedef unsigned char GLubyte;
typedef unsigned long Pixmap;
typedef unsigned long XID;
typedef void* ContextKeyType;
namespace WebCore {
class GLContextGLX : public GLContext {
WTF_MAKE_NONCOPYABLE(GLContextGLX);
public:
static PassOwnPtr<GLContextGLX> createContext(XID window, GLContext* sharingContext);
static PassOwnPtr<GLContextGLX> createWindowContext(XID window, GLContext* sharingContext);
virtual ~GLContextGLX();
virtual bool makeContextCurrent();
virtual void swapBuffers();
virtual void waitNative();
virtual bool canRenderToDefaultFramebuffer();
virtual IntSize defaultFrameBufferSize();
#if USE(3D_GRAPHICS)
virtual PlatformGraphicsContext3D platformContext();
#endif
private:
static PassOwnPtr<GLContextGLX> createPbufferContext(GLXContext sharingContext);
static PassOwnPtr<GLContextGLX> createPixmapContext(GLXContext sharingContext);
GLContextGLX(GLXContext);
GLContextGLX(GLXContext, Pixmap, GLXPixmap);
GLXContext m_context;
XID m_window;
GLXPbuffer m_pbuffer;
Pixmap m_pixmap;
GLXPixmap m_glxPixmap;
};
} // namespace WebCore
#endif // USE(GLX)
#endif // GLContextGLX_h
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