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Diffstat (limited to 'examples/3dstudioruntime2/scenemanip/main.cpp')
-rw-r--r-- | examples/3dstudioruntime2/scenemanip/main.cpp | 155 |
1 files changed, 155 insertions, 0 deletions
diff --git a/examples/3dstudioruntime2/scenemanip/main.cpp b/examples/3dstudioruntime2/scenemanip/main.cpp new file mode 100644 index 0000000..a59c123 --- /dev/null +++ b/examples/3dstudioruntime2/scenemanip/main.cpp @@ -0,0 +1,155 @@ +/**************************************************************************** +** +** Copyright (C) 2018 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of Qt 3D Studio. +** +** $QT_BEGIN_LICENSE:BSD$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of The Qt Company Ltd nor the names of its +** contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <QGuiApplication> +#include <QQmlContext> +#include <QQuickView> +#include <QTime> +#include <QTimer> +#include <Q3DSPresentation> + +#include <private/q3dsengine_p.h> +#include <private/q3dsuippresentation_p.h> + +class SceneManipulator : public QObject +{ + Q_OBJECT + +public slots: + void doIt(Q3DSPresentation *pres); + +private: + QTimer m_timer; + int m_dynCount = 0; +}; + +void SceneManipulator::doIt(Q3DSPresentation *pres) +{ + Q3DSEngine *engine = pres->engine(); + Q3DSUipPresentation *presentation = engine->presentation(); + Q3DSSlide *slide1 = static_cast<Q3DSSlide *>(presentation->masterSlide()->firstChild()); + + Q3DSModelNode *prim = presentation->newObject<Q3DSModelNode>(QByteArrayLiteral("dynmodel") + QByteArray::number(m_dynCount)); + switch (qrand() % 4) { + case 0: + prim->setMesh(QLatin1String("#Cube")); + break; + case 1: + prim->setMesh(QLatin1String("#Sphere")); + break; + case 2: + prim->setMesh(QLatin1String("#Cylinder")); + break; + case 3: + prim->setMesh(QLatin1String("#Cone")); + break; + } + + Q3DSDefaultMaterial *primMat = presentation->newObject<Q3DSDefaultMaterial>(QByteArrayLiteral("dynmat") + QByteArray::number(m_dynCount)); + prim->appendChildNode(primMat); + + prim->setPosition(QVector3D((qrand() % 600) - 300, (qrand() % 600) - 300, 0)); + prim->setRotation(QVector3D(30, 45, 0)); + const float scale = ((qrand() % 100) + 1) / 100.0f; + prim->setScale(QVector3D(scale, scale, scale)); + + slide1->addObject(primMat); + slide1->addObject(prim); + + ++m_dynCount; + + // go live + presentation->objectByName<Q3DSLayerNode>(QLatin1String("Layer"))->appendChildNode(prim); + + // Animations cannot be managed dynamically for now. However, nothing + // prevents us from changing properties as we see fit: + m_timer.setInterval(30); + connect(&m_timer, &QTimer::timeout, this, [prim] { + QVector3D v = prim->position(); + v.setX(v.x() - 1); + QVector3D r = prim->rotation(); + r.setY(r.y() + 1); + prim->notifyPropertyChanges({ + prim->setPosition(v), + prim->setRotation(r) + }); + }); + m_timer.start(); +} + +int main(int argc, char *argv[]) +{ + QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); + qputenv("QSG_INFO", "1"); + QGuiApplication app(argc, argv); + + qsrand(QTime::currentTime().msec()); + + // Use the ideal format (i.e. OpenGL version and profile) recommended by + // the Qt 3D Studio runtime. Without this the format set on the QQuickView + // would be used instead. + QSurfaceFormat::setDefaultFormat(Q3DS::surfaceFormat()); + + QQuickView viewer; + + SceneManipulator manip; + viewer.rootContext()->setContextProperty("sceneManipulator", &manip); + + viewer.setSource(QUrl("qrc:/main.qml")); + + viewer.setTitle(QStringLiteral("Qt 3D Studio Example")); + viewer.setResizeMode(QQuickView::SizeRootObjectToView); + viewer.resize(1280, 720); + viewer.show(); + + return app.exec(); +} + +#include "main.moc" |