diff options
Diffstat (limited to 'res/effectlib/diffuseTransmissionBSDF.glsllib')
-rw-r--r-- | res/effectlib/diffuseTransmissionBSDF.glsllib | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/res/effectlib/diffuseTransmissionBSDF.glsllib b/res/effectlib/diffuseTransmissionBSDF.glsllib index 09d9a7e..c588f14 100644 --- a/res/effectlib/diffuseTransmissionBSDF.glsllib +++ b/res/effectlib/diffuseTransmissionBSDF.glsllib @@ -30,13 +30,13 @@ vec4 diffuseTransmissionBSDF( in vec3 N, in vec3 L, in vec3 viewDir, in vec3 lightDiffuse, in vec4 transmissiveColor, in float translucentFalloff, float lightWrap ) { - float cosThetaI = max( 0.0f, (dot( N, L ) + lightWrap) / (1.0 + lightWrap) ); + float cosThetaI = max( 0.0, (dot( N, L ) + lightWrap) / (1.0 + lightWrap) ); float factor = cosThetaI; - float l = 0.2126f * transmissiveColor.r + 0.7152f * transmissiveColor.g + 0.0722f * transmissiveColor.b; + float l = 0.2126 * transmissiveColor.r + 0.7152 * transmissiveColor.g + 0.0722 * transmissiveColor.b; float translucent_thickness = l * l; float translucent_thickness_exp = exp( translucent_thickness * translucentFalloff); - return( translucent_thickness_exp * vec4( factor * lightDiffuse, 1.0f ) ); + return( translucent_thickness_exp * vec4( factor * lightDiffuse, 1.0 ) ); } |