diff options
Diffstat (limited to 'res/effectlib/flakeNoiseBumpTexture.glsllib')
-rw-r--r-- | res/effectlib/flakeNoiseBumpTexture.glsllib | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/res/effectlib/flakeNoiseBumpTexture.glsllib b/res/effectlib/flakeNoiseBumpTexture.glsllib index 6bd5f7e..e8e427c 100644 --- a/res/effectlib/flakeNoiseBumpTexture.glsllib +++ b/res/effectlib/flakeNoiseBumpTexture.glsllib @@ -34,7 +34,7 @@ vec3 flakeNoiseBumpTexture( in texture_coordinate_info uvw, in float scale, in f vec3 grad = miNoise( tex ).xyz; // displace coordinate according to noise value - tex += 2.0f * grad; + tex += 2.0 * grad; // then use only integer coordinates, to make flakes transients harder and not wobbly grad = miNoise( round( tex ) ).xyz; |