/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Free Documentation License Usage ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \page qt3d-runtime-cpp.html \title Qt 3D Studio Runtime C++ Classes \keyword C++ API \ingroup modules \brief Qt 3D Studio provides a number of C++ classes to view and control the presentation. To include the definitions of the module's classes, use the following directive: \badcode #include \endcode To link against the module, add this line to your \l qmake \c .pro file: \badcode QT += 3dstudioruntime2 \endcode \section1 Classes \generatelist {classesbymodule 3dstudioruntime2} */ /*! \page qt3d-runtime-qml.html \title Qt 3D Studio Runtime QML Types \keyword QML API \ingroup qmlmodules \noautolist \brief QML Types for the Qt 3D Studio Runtime module. Qt 3D Studio provides a number of QML types to view and control the presentation. These types can be imported into your application using the following import statement in your .qml file: \badcode import QtStudio3D 2.0 \endcode \section1 QML Types \generatelist {qmltypesbymodule QtStudio3D} */