/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef Q3DSBEHAVIOROBJECT_P_H #define Q3DSBEHAVIOROBJECT_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include #include #include QT_BEGIN_NAMESPACE class Q3DSEngine; class Q3DSUipPresentation; class Q3DSGraphObject; class Q3DSBehaviorInstance; class Q3DSBehaviorObject : public QObject { Q_OBJECT public: Q3DSBehaviorObject(QObject *parent = nullptr); void init(Q3DSEngine *engine, Q3DSUipPresentation *presentation, Q3DSBehaviorInstance *behaviorInstance); void prepareUpdate(float dt); void call(const QString &function); Q_INVOKABLE float getDeltaTime(); Q_INVOKABLE QVariant getAttribute(const QString &attribute); Q_REVISION(2) Q_INVOKABLE QVariant getAttribute(const QString &handle, const QString &attribute); Q_INVOKABLE void setAttribute(const QString &attribute, const QVariant &value); Q_INVOKABLE void setAttribute(const QString &handle, const QString &attribute, const QVariant &value); Q_INVOKABLE void fireEvent(const QString &event); Q_INVOKABLE void registerForEvent(const QString &event, const QJSValue &function); Q_INVOKABLE void registerForEvent(const QString &handle, const QString &event, const QJSValue &function); Q_INVOKABLE void unregisterForEvent(const QString &event); Q_INVOKABLE void unregisterForEvent(const QString &handle, const QString &event); Q_REVISION(1) Q_INVOKABLE void setDataInputValue(const QString &name, const QVariant &value); signals: void initialize(); void activate(); void update(); void deactivate(); private: void eventHandler(const Q3DSGraphObject::Event &ev); Q3DSEngine *m_engine = nullptr; Q3DSUipPresentation *m_presentation = nullptr; Q3DSBehaviorInstance *m_behaviorInstance = nullptr; float m_deltaTime = 0; typedef QPair EventDef; struct EventHandlerData { int callbackId; QJSValue function; }; QHash m_eventHandlers; }; QT_END_NAMESPACE #endif // Q3DSBEHAVIOROBJECT_P_H