#ifndef __dom150Fx_samplerCUBE_h__ #define __dom150Fx_samplerCUBE_h__ #include #include <1.5/dom/domTypes.h> #include <1.5/dom/domElements.h> #include <1.5/dom/domFx_sampler.h> class DAE; namespace ColladaDOM150 { #include <1.5/dom/domFx_sampler.h> /** * A texture sampler for cube maps. */ class domFx_samplerCUBE : public domFx_sampler { public: virtual COLLADA_TYPE::TypeEnum getElementType() const { return COLLADA_TYPE::FX_SAMPLERCUBE; } static daeInt ID() { return 126; } virtual daeInt typeID() const { return ID(); } protected: /** * Constructor */ domFx_samplerCUBE(DAE& dae) : domFx_sampler(dae) {} /** * Destructor */ virtual ~domFx_samplerCUBE() {} /** * Overloaded assignment operator */ virtual domFx_samplerCUBE &operator=( const domFx_samplerCUBE &cpy ) { (void)cpy; return *this; } public: // STATIC METHODS /** * Creates an instance of this class and returns a daeElementRef referencing it. * @return a daeElementRef referencing an instance of this object. */ static DLLSPEC daeElementRef create(DAE& dae); /** * Creates a daeMetaElement object that describes this element in the meta object reflection framework. * If a daeMetaElement already exists it will return that instead of creating a new one. * @return A daeMetaElement describing this COLLADA element. */ static DLLSPEC daeMetaElement* registerElement(DAE& dae); }; } // ColladaDOM150 #endif