/**************************************************************************** ** ** Copyright (C) 2004 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef INCLUDED_BREADCRUMBCONTROL_H #define INCLUDED_BREADCRUMBCONTROL_H 1 #pragma once //============================================================================== // Includes //============================================================================== #include "FlowLayout.h" #include "ProceduralButton.h" #include "ToggleButton.h" #include "TextButton.h" #include "Bindings/IBreadCrumbProvider.h" //============================================================================== // Forwards //============================================================================== class IDoc; class CRenderer; class CBreadCrumbControl : public CFlowLayout { public: typedef CProceduralButton> TButtonType; typedef CTextButton TSeparatorButtonType; struct SBreadCrumbItem { TButtonType *m_BreadCrumb; TSeparatorButtonType *m_Separator; SBreadCrumbItem(TButtonType *inBreadCrumb, TSeparatorButtonType *inSeparator) { m_BreadCrumb = inBreadCrumb; m_Separator = inSeparator; } }; typedef std::vector TBreadCrumbList; // Construction public: CBreadCrumbControl(); virtual ~CBreadCrumbControl(); DEFINE_OBJECT_COUNTER(CBreadCrumbControl) // CControl public: virtual void Draw(CRenderer *inRenderer); void RefreshTrail(IBreadCrumbProvider *inBreadCrumbProvider); void OnUpdateBreadCrumb(); // Implementation protected: void GenerateButtonText(const SBreadCrumb &inBreadCrumb, TButtonType *inButton); void OnButtonToggled(CToggleButton *inButton, CButtonControl::EButtonState inState); void RemoveButton(SBreadCrumbItem &inBreadCrumb); void RemoveAllButtons(); protected: IBreadCrumbProvider *m_BreadCrumbProvider; TBreadCrumbList m_BreadCrumbList; }; #endif // INCLUDED_BREADCRUMBCONTROL_H