/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef CHOOSEIMAGEPROPERTYDLG_H #define CHOOSEIMAGEPROPERTYDLG_H #include "Qt3DSDMHandles.h" #include #ifdef QT_NAMESPACE using namespace QT_NAMESPACE; #endif QT_BEGIN_NAMESPACE namespace Ui { class ChooseImagePropertyDlg; } QT_END_NAMESPACE class ChooseImagePropertyDlg : public QDialog { Q_OBJECT public: explicit ChooseImagePropertyDlg(qt3dsdm::Qt3DSDMInstanceHandle instance, bool isRefMaterial = false, QWidget *parent = 0); ~ChooseImagePropertyDlg(); int getSelectedPropertyHandle() const; bool detachMaterial() const; private: Ui::ChooseImagePropertyDlg *m_ui; qt3dsdm::Qt3DSDMInstanceHandle m_instance; int m_selectedPropHandle = -1; void fillList(); }; #endif // CHOOSEIMAGEPROPERTYDLG_H