/**************************************************************************** ** ** Copyright (C) 2018 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "TimelineControl.h" #include "TimelineGraphicsScene.h" #include "RowManager.h" #include "RowTree.h" #include "Bindings/ITimelineItemBinding.h" #include "DurationEditDlg.h" #include "StudioApp.h" #include "Core.h" #include "Doc.h" TimelineControl::TimelineControl(TimelineGraphicsScene *scene) : m_scene(scene) { } void TimelineControl::setRowTimeline(RowTimeline *rowTimeline) { m_rowTimeline = rowTimeline; m_timebar = m_rowTimeline->rowTree()->getBinding()->GetTimelineItem()->GetTimebar(); m_startTime = m_rowTimeline->getStartTime(); m_endTime = m_rowTimeline->getEndTime(); } void TimelineControl::showDurationEditDialog() { CDurationEditDlg theDurationEditDlg; theDurationEditDlg.showDialog(m_startTime * 1000, m_endTime * 1000, g_StudioApp.GetCore()->GetDoc(), this); } void TimelineControl::ChangeStartTime(long inTime) { double time = (double)inTime / 1000; m_rowTimeline->setStartTime(time); } void TimelineControl::ChangeEndTime(long inTime) { double time = (double)inTime / 1000; m_rowTimeline->setEndTime(time); m_scene->rowManager()->updateRulerDuration(); } void TimelineControl::Commit() { long startTime = m_rowTimeline->getStartTime() * 1000; m_timebar->ChangeTime(startTime, true); long endTime = m_rowTimeline->getEndTime() * 1000; m_timebar->ChangeTime(endTime, false); m_timebar->CommitTimeChange(); } void TimelineControl::Rollback() { m_rowTimeline->setStartTime(m_startTime); m_rowTimeline->setEndTime(m_endTime); m_scene->rowManager()->updateRulerDuration(); }