/**************************************************************************** ** ** Copyright (C) 2002 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ //============================================================================= // Prefix //============================================================================= #ifndef INCLUDED_MOUSE_CURSOR_H #define INCLUDED_MOUSE_CURSOR_H 1 #pragma once #include //============================================================================= // Includes //============================================================================= //============================================================================= /** * Cross-platform cursor class. */ class CMouseCursor { public: typedef long Qt3DSMouseCursor; static const Qt3DSMouseCursor CURSOR_ARROW; static const Qt3DSMouseCursor CURSOR_WAIT; static const Qt3DSMouseCursor CURSOR_RESIZE_LEFTRIGHT; static const Qt3DSMouseCursor CURSOR_RESIZE_UPDOWN; static const Qt3DSMouseCursor CURSOR_GROUP_MOVE; static const Qt3DSMouseCursor CURSOR_GROUP_ROTATE; static const Qt3DSMouseCursor CURSOR_GROUP_SCALE; static const Qt3DSMouseCursor CURSOR_ITEM_MOVE; static const Qt3DSMouseCursor CURSOR_ITEM_ROTATE; static const Qt3DSMouseCursor CURSOR_ITEM_SCALE; static const Qt3DSMouseCursor CURSOR_EDIT_CAMERA_PAN; static const Qt3DSMouseCursor CURSOR_EDIT_CAMERA_ROTATE; static const Qt3DSMouseCursor CURSOR_EDIT_CAMERA_ZOOM; static const Qt3DSMouseCursor CURSOR_BLANK; static const Qt3DSMouseCursor CURSOR_DROP_INVALID; static const Qt3DSMouseCursor CURSOR_DROP_MOVE; static const Qt3DSMouseCursor CURSOR_DROP_COPY; static const Qt3DSMouseCursor CURSOR_IBEAM; CMouseCursor(); virtual ~CMouseCursor(); QCursor GetHandle(); void Show(); void Hide(); void SetCursorPos(long inXPos, long inYPos); bool Load(Qt3DSMouseCursor inCursor); protected: void Destroy(); QCursor m_Handle; private: bool m_IsThemeCursor; short m_ThemeCursor; }; #endif // INCLUDED_MOUSE_CURSOR_H