/**************************************************************************** ** ** Copyright (C) 2002 NVIDIA Corporation. ** Copyright (C) 2017 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt 3D Studio. ** ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "Qt3DSCommonPrecompile.h" #include "CoreUtils.h" #include "StudioPreferences.h" #include "StudioClipboard.h" #include "Pt.h" #include "StudioUtils.h" #include #include #include #include #include #include QString StudioUtils::resourcePath() { return QStringLiteral(":/res"); } QString StudioUtils::resourceImagePath() { return QStringLiteral(":/images/"); } QString StudioUtils::resourceImageUrl() { return QStringLiteral("qrc:/images/"); } // Returns the qml import path required for binary installations QString StudioUtils::qmlImportPath() { QString extraImportPath(QStringLiteral("%1/qml")); return extraImportPath.arg(QApplication::applicationDirPath()); } qreal StudioUtils::devicePixelRatio() { qreal pixelRatio = 1.0; const QWindowList list = QGuiApplication::topLevelWindows(); if (list.size() > 0) pixelRatio = list[0]->devicePixelRatio(); return pixelRatio; }