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-// Copyright 2011 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef V8_GLOBAL_HANDLES_H_
-#define V8_GLOBAL_HANDLES_H_
-
-#include "../include/v8-profiler.h"
-
-#include "list.h"
-
-namespace v8 {
-namespace internal {
-
-// Structure for tracking global handles.
-// A single list keeps all the allocated global handles.
-// Destroyed handles stay in the list but is added to the free list.
-// At GC the destroyed global handles are removed from the free list
-// and deallocated.
-
-// An object group is treated like a single JS object: if one of object in
-// the group is alive, all objects in the same group are considered alive.
-// An object group is used to simulate object relationship in a DOM tree.
-class ObjectGroup {
- public:
- static ObjectGroup* New(Object*** handles,
- size_t length,
- v8::RetainedObjectInfo* info) {
- ASSERT(length > 0);
- ObjectGroup* group = reinterpret_cast<ObjectGroup*>(
- malloc(OFFSET_OF(ObjectGroup, objects_[length])));
- group->length_ = length;
- group->info_ = info;
- CopyWords(group->objects_, handles, static_cast<int>(length));
- return group;
- }
-
- void Dispose() {
- if (info_ != NULL) info_->Dispose();
- free(this);
- }
-
- size_t length_;
- v8::RetainedObjectInfo* info_;
- Object** objects_[1]; // Variable sized array.
-
- private:
- void* operator new(size_t size);
- void operator delete(void* p);
- ~ObjectGroup();
- DISALLOW_IMPLICIT_CONSTRUCTORS(ObjectGroup);
-};
-
-
-// An implicit references group consists of two parts: a parent object and
-// a list of children objects. If the parent is alive, all the children
-// are alive too.
-class ImplicitRefGroup {
- public:
- static ImplicitRefGroup* New(HeapObject** parent,
- Object*** children,
- size_t length) {
- ASSERT(length > 0);
- ImplicitRefGroup* group = reinterpret_cast<ImplicitRefGroup*>(
- malloc(OFFSET_OF(ImplicitRefGroup, children_[length])));
- group->parent_ = parent;
- group->length_ = length;
- CopyWords(group->children_, children, static_cast<int>(length));
- return group;
- }
-
- void Dispose() {
- free(this);
- }
-
- HeapObject** parent_;
- size_t length_;
- Object** children_[1]; // Variable sized array.
-
- private:
- void* operator new(size_t size);
- void operator delete(void* p);
- ~ImplicitRefGroup();
- DISALLOW_IMPLICIT_CONSTRUCTORS(ImplicitRefGroup);
-};
-
-
-class GlobalHandles {
- public:
- ~GlobalHandles();
-
- // Creates a new global handle that is alive until Destroy is called.
- Handle<Object> Create(Object* value);
-
- // Destroy a global handle.
- void Destroy(Object** location);
-
- // Make the global handle weak and set the callback parameter for the
- // handle. When the garbage collector recognizes that only weak global
- // handles point to an object the handles are cleared and the callback
- // function is invoked (for each handle) with the handle and corresponding
- // parameter as arguments. Note: cleared means set to Smi::FromInt(0). The
- // reason is that Smi::FromInt(0) does not change during garage collection.
- void MakeWeak(Object** location,
- void* parameter,
- WeakReferenceCallback weak_reference_callback,
- NearDeathCallback near_death_callback);
-
- void RecordStats(HeapStats* stats);
-
- // Returns the current number of weak handles.
- int NumberOfWeakHandles();
-
- // Returns the current number of weak handles to global objects.
- // These handles are also included in NumberOfWeakHandles().
- int NumberOfGlobalObjectWeakHandles();
-
- // Returns the current number of handles to global objects.
- int NumberOfGlobalHandles() {
- return number_of_global_handles_;
- }
-
- // Clear the weakness of a global handle.
- void ClearWeakness(Object** location);
-
- // Clear the weakness of a global handle.
- void MarkIndependent(Object** location);
-
- // Mark the reference to this object externaly unreachable.
- void MarkPartiallyDependent(Object** location);
-
- static bool IsIndependent(Object** location);
-
- // Tells whether global handle is near death.
- static bool IsNearDeath(Object** location);
-
- // Tells whether global handle is weak.
- static bool IsWeak(Object** location);
-
- // Process pending weak handles.
- // Returns true if next major GC is likely to collect more garbage.
- bool PostGarbageCollectionProcessing(GarbageCollector collector,
- GCTracer* tracer);
-
- // Iterates over all strong handles.
- void IterateStrongRoots(ObjectVisitor* v);
-
- // Iterates over all handles.
- void IterateAllRoots(ObjectVisitor* v);
-
- // Iterates over all handles that have embedder-assigned class ID.
- void IterateAllRootsWithClassIds(ObjectVisitor* v);
-
- // Iterates over all handles in the new space that have embedder-assigned
- // class ID.
- void IterateAllRootsInNewSpaceWithClassIds(ObjectVisitor* v);
-
- // Iterates over all weak roots in heap.
- void IterateWeakRoots(ObjectVisitor* v);
-
- // Find all weak handles satisfying the callback predicate, mark
- // them as pending.
- void IdentifyWeakHandles(WeakSlotCallback f);
-
- // NOTE: Three ...NewSpace... functions below are used during
- // scavenge collections and iterate over sets of handles that are
- // guaranteed to contain all handles holding new space objects (but
- // may also include old space objects).
-
- // Iterates over strong and dependent handles. See the node above.
- void IterateNewSpaceStrongAndDependentRoots(ObjectVisitor* v);
-
- // Finds weak independent or partially independent handles satisfying
- // the callback predicate and marks them as pending. See the note above.
- void IdentifyNewSpaceWeakIndependentHandles(WeakSlotCallbackWithHeap f);
-
- // Iterates over weak independent or partially independent handles.
- // See the note above.
- void IterateNewSpaceWeakIndependentRoots(ObjectVisitor* v);
-
- // Iterate over objects in object groups that have at least one object
- // which requires visiting. The callback has to return true if objects
- // can be skipped and false otherwise.
- bool IterateObjectGroups(ObjectVisitor* v, WeakSlotCallbackWithHeap can_skip);
-
- // Add an object group.
- // Should be only used in GC callback function before a collection.
- // All groups are destroyed after a garbage collection.
- void AddObjectGroup(Object*** handles,
- size_t length,
- v8::RetainedObjectInfo* info);
-
- // Add an implicit references' group.
- // Should be only used in GC callback function before a collection.
- // All groups are destroyed after a mark-compact collection.
- void AddImplicitReferences(HeapObject** parent,
- Object*** children,
- size_t length);
-
- // Returns the object groups.
- List<ObjectGroup*>* object_groups() { return &object_groups_; }
-
- // Returns the implicit references' groups.
- List<ImplicitRefGroup*>* implicit_ref_groups() {
- return &implicit_ref_groups_;
- }
-
- // Remove bags, this should only happen after GC.
- void RemoveObjectGroups();
- void RemoveImplicitRefGroups();
-
- // Tear down the global handle structure.
- void TearDown();
-
- Isolate* isolate() { return isolate_; }
-
-#ifdef DEBUG
- void PrintStats();
- void Print();
-#endif
-
- private:
- explicit GlobalHandles(Isolate* isolate);
-
- // Internal node structures.
- class Node;
- class NodeBlock;
- class NodeIterator;
-
- Isolate* isolate_;
-
- // Field always containing the number of handles to global objects.
- int number_of_global_handles_;
-
- // List of all allocated node blocks.
- NodeBlock* first_block_;
-
- // List of node blocks with used nodes.
- NodeBlock* first_used_block_;
-
- // Free list of nodes.
- Node* first_free_;
-
- // Contains all nodes holding new space objects. Note: when the list
- // is accessed, some of the objects may have been promoted already.
- List<Node*> new_space_nodes_;
-
- int post_gc_processing_count_;
-
- List<ObjectGroup*> object_groups_;
- List<ImplicitRefGroup*> implicit_ref_groups_;
-
- friend class Isolate;
-
- DISALLOW_COPY_AND_ASSIGN(GlobalHandles);
-};
-
-
-} } // namespace v8::internal
-
-#endif // V8_GLOBAL_HANDLES_H_