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-// Copyright 2012 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
-#define V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_
-
-#include "ia32/assembler-ia32.h"
-#include "ia32/assembler-ia32-inl.h"
-
-namespace v8 {
-namespace internal {
-
-#ifndef V8_INTERPRETED_REGEXP
-class RegExpMacroAssemblerIA32: public NativeRegExpMacroAssembler {
- public:
- RegExpMacroAssemblerIA32(Mode mode, int registers_to_save, Zone* zone);
- virtual ~RegExpMacroAssemblerIA32();
- virtual int stack_limit_slack();
- virtual void AdvanceCurrentPosition(int by);
- virtual void AdvanceRegister(int reg, int by);
- virtual void Backtrack();
- virtual void Bind(Label* label);
- virtual void CheckAtStart(Label* on_at_start);
- virtual void CheckCharacter(uint32_t c, Label* on_equal);
- virtual void CheckCharacterAfterAnd(uint32_t c,
- uint32_t mask,
- Label* on_equal);
- virtual void CheckCharacterGT(uc16 limit, Label* on_greater);
- virtual void CheckCharacterLT(uc16 limit, Label* on_less);
- virtual void CheckCharacters(Vector<const uc16> str,
- int cp_offset,
- Label* on_failure,
- bool check_end_of_string);
- // A "greedy loop" is a loop that is both greedy and with a simple
- // body. It has a particularly simple implementation.
- virtual void CheckGreedyLoop(Label* on_tos_equals_current_position);
- virtual void CheckNotAtStart(Label* on_not_at_start);
- virtual void CheckNotBackReference(int start_reg, Label* on_no_match);
- virtual void CheckNotBackReferenceIgnoreCase(int start_reg,
- Label* on_no_match);
- virtual void CheckNotCharacter(uint32_t c, Label* on_not_equal);
- virtual void CheckNotCharacterAfterAnd(uint32_t c,
- uint32_t mask,
- Label* on_not_equal);
- virtual void CheckNotCharacterAfterMinusAnd(uc16 c,
- uc16 minus,
- uc16 mask,
- Label* on_not_equal);
- virtual void CheckCharacterInRange(uc16 from,
- uc16 to,
- Label* on_in_range);
- virtual void CheckCharacterNotInRange(uc16 from,
- uc16 to,
- Label* on_not_in_range);
- virtual void CheckBitInTable(Handle<ByteArray> table, Label* on_bit_set);
-
- // Checks whether the given offset from the current position is before
- // the end of the string.
- virtual void CheckPosition(int cp_offset, Label* on_outside_input);
- virtual bool CheckSpecialCharacterClass(uc16 type, Label* on_no_match);
- virtual void Fail();
- virtual Handle<HeapObject> GetCode(Handle<String> source);
- virtual void GoTo(Label* label);
- virtual void IfRegisterGE(int reg, int comparand, Label* if_ge);
- virtual void IfRegisterLT(int reg, int comparand, Label* if_lt);
- virtual void IfRegisterEqPos(int reg, Label* if_eq);
- virtual IrregexpImplementation Implementation();
- virtual void LoadCurrentCharacter(int cp_offset,
- Label* on_end_of_input,
- bool check_bounds = true,
- int characters = 1);
- virtual void PopCurrentPosition();
- virtual void PopRegister(int register_index);
- virtual void PushBacktrack(Label* label);
- virtual void PushCurrentPosition();
- virtual void PushRegister(int register_index,
- StackCheckFlag check_stack_limit);
- virtual void ReadCurrentPositionFromRegister(int reg);
- virtual void ReadStackPointerFromRegister(int reg);
- virtual void SetCurrentPositionFromEnd(int by);
- virtual void SetRegister(int register_index, int to);
- virtual bool Succeed();
- virtual void WriteCurrentPositionToRegister(int reg, int cp_offset);
- virtual void ClearRegisters(int reg_from, int reg_to);
- virtual void WriteStackPointerToRegister(int reg);
-
- // Called from RegExp if the stack-guard is triggered.
- // If the code object is relocated, the return address is fixed before
- // returning.
- static int CheckStackGuardState(Address* return_address,
- Code* re_code,
- Address re_frame);
-
- private:
- // Offsets from ebp of function parameters and stored registers.
- static const int kFramePointer = 0;
- // Above the frame pointer - function parameters and return address.
- static const int kReturn_eip = kFramePointer + kPointerSize;
- static const int kFrameAlign = kReturn_eip + kPointerSize;
- // Parameters.
- static const int kInputString = kFrameAlign;
- static const int kStartIndex = kInputString + kPointerSize;
- static const int kInputStart = kStartIndex + kPointerSize;
- static const int kInputEnd = kInputStart + kPointerSize;
- static const int kRegisterOutput = kInputEnd + kPointerSize;
- // For the case of global regular expression, we have room to store at least
- // one set of capture results. For the case of non-global regexp, we ignore
- // this value.
- static const int kNumOutputRegisters = kRegisterOutput + kPointerSize;
- static const int kStackHighEnd = kNumOutputRegisters + kPointerSize;
- static const int kDirectCall = kStackHighEnd + kPointerSize;
- static const int kIsolate = kDirectCall + kPointerSize;
- // Below the frame pointer - local stack variables.
- // When adding local variables remember to push space for them in
- // the frame in GetCode.
- static const int kBackup_esi = kFramePointer - kPointerSize;
- static const int kBackup_edi = kBackup_esi - kPointerSize;
- static const int kBackup_ebx = kBackup_edi - kPointerSize;
- static const int kSuccessfulCaptures = kBackup_ebx - kPointerSize;
- static const int kInputStartMinusOne = kSuccessfulCaptures - kPointerSize;
- // First register address. Following registers are below it on the stack.
- static const int kRegisterZero = kInputStartMinusOne - kPointerSize;
-
- // Initial size of code buffer.
- static const size_t kRegExpCodeSize = 1024;
-
- // Load a number of characters at the given offset from the
- // current position, into the current-character register.
- void LoadCurrentCharacterUnchecked(int cp_offset, int character_count);
-
- // Check whether preemption has been requested.
- void CheckPreemption();
-
- // Check whether we are exceeding the stack limit on the backtrack stack.
- void CheckStackLimit();
-
- // Generate a call to CheckStackGuardState.
- void CallCheckStackGuardState(Register scratch);
-
- // The ebp-relative location of a regexp register.
- Operand register_location(int register_index);
-
- // The register containing the current character after LoadCurrentCharacter.
- inline Register current_character() { return edx; }
-
- // The register containing the backtrack stack top. Provides a meaningful
- // name to the register.
- inline Register backtrack_stackpointer() { return ecx; }
-
- // Byte size of chars in the string to match (decided by the Mode argument)
- inline int char_size() { return static_cast<int>(mode_); }
-
- // Equivalent to a conditional branch to the label, unless the label
- // is NULL, in which case it is a conditional Backtrack.
- void BranchOrBacktrack(Condition condition, Label* to);
-
- // Call and return internally in the generated code in a way that
- // is GC-safe (i.e., doesn't leave absolute code addresses on the stack)
- inline void SafeCall(Label* to);
- inline void SafeReturn();
- inline void SafeCallTarget(Label* name);
-
- // Pushes the value of a register on the backtrack stack. Decrements the
- // stack pointer (ecx) by a word size and stores the register's value there.
- inline void Push(Register source);
-
- // Pushes a value on the backtrack stack. Decrements the stack pointer (ecx)
- // by a word size and stores the value there.
- inline void Push(Immediate value);
-
- // Pops a value from the backtrack stack. Reads the word at the stack pointer
- // (ecx) and increments it by a word size.
- inline void Pop(Register target);
-
- MacroAssembler* masm_;
-
- // Which mode to generate code for (ASCII or UC16).
- Mode mode_;
-
- // One greater than maximal register index actually used.
- int num_registers_;
-
- // Number of registers to output at the end (the saved registers
- // are always 0..num_saved_registers_-1)
- int num_saved_registers_;
-
- // Labels used internally.
- Label entry_label_;
- Label start_label_;
- Label success_label_;
- Label backtrack_label_;
- Label exit_label_;
- Label check_preempt_label_;
- Label stack_overflow_label_;
-};
-#endif // V8_INTERPRETED_REGEXP
-
-}} // namespace v8::internal
-
-#endif // V8_IA32_REGEXP_MACRO_ASSEMBLER_IA32_H_