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-// Copyright 2012 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-#ifndef V8_SCOPES_H_
-#define V8_SCOPES_H_
-
-#include "ast.h"
-#include "zone.h"
-
-namespace v8 {
-namespace internal {
-
-class CompilationInfo;
-
-
-// A hash map to support fast variable declaration and lookup.
-class VariableMap: public ZoneHashMap {
- public:
- explicit VariableMap(Zone* zone);
-
- virtual ~VariableMap();
-
- Variable* Declare(Scope* scope,
- Handle<String> name,
- VariableMode mode,
- bool is_valid_lhs,
- Variable::Kind kind,
- InitializationFlag initialization_flag,
- Interface* interface = Interface::NewValue());
-
- Variable* Lookup(Handle<String> name);
-
- Zone* zone() const { return zone_; }
-
- private:
- Zone* zone_;
-};
-
-
-// The dynamic scope part holds hash maps for the variables that will
-// be looked up dynamically from within eval and with scopes. The objects
-// are allocated on-demand from Scope::NonLocal to avoid wasting memory
-// and setup time for scopes that don't need them.
-class DynamicScopePart : public ZoneObject {
- public:
- explicit DynamicScopePart(Zone* zone) {
- for (int i = 0; i < 3; i++)
- maps_[i] = new(zone->New(sizeof(VariableMap))) VariableMap(zone);
- }
-
- VariableMap* GetMap(VariableMode mode) {
- int index = mode - DYNAMIC;
- ASSERT(index >= 0 && index < 3);
- return maps_[index];
- }
-
- private:
- VariableMap *maps_[3];
-};
-
-
-// Global invariants after AST construction: Each reference (i.e. identifier)
-// to a JavaScript variable (including global properties) is represented by a
-// VariableProxy node. Immediately after AST construction and before variable
-// allocation, most VariableProxy nodes are "unresolved", i.e. not bound to a
-// corresponding variable (though some are bound during parse time). Variable
-// allocation binds each unresolved VariableProxy to one Variable and assigns
-// a location. Note that many VariableProxy nodes may refer to the same Java-
-// Script variable.
-
-class Scope: public ZoneObject {
- public:
- // ---------------------------------------------------------------------------
- // Construction
-
- Scope(Scope* outer_scope, ScopeType type, Zone* zone);
-
- // Compute top scope and allocate variables. For lazy compilation the top
- // scope only contains the single lazily compiled function, so this
- // doesn't re-allocate variables repeatedly.
- static bool Analyze(CompilationInfo* info);
-
- static Scope* DeserializeScopeChain(Context* context, Scope* global_scope,
- Zone* zone);
-
- // The scope name is only used for printing/debugging.
- void SetScopeName(Handle<String> scope_name) { scope_name_ = scope_name; }
-
- void Initialize();
-
- // Checks if the block scope is redundant, i.e. it does not contain any
- // block scoped declarations. In that case it is removed from the scope
- // tree and its children are reparented.
- Scope* FinalizeBlockScope();
-
- Zone* zone() const { return zone_; }
-
- // ---------------------------------------------------------------------------
- // Declarations
-
- // Lookup a variable in this scope. Returns the variable or NULL if not found.
- Variable* LocalLookup(Handle<String> name);
-
- // This lookup corresponds to a lookup in the "intermediate" scope sitting
- // between this scope and the outer scope. (ECMA-262, 3rd., requires that
- // the name of named function literal is kept in an intermediate scope
- // in between this scope and the next outer scope.)
- Variable* LookupFunctionVar(Handle<String> name,
- AstNodeFactory<AstNullVisitor>* factory);
-
- // Lookup a variable in this scope or outer scopes.
- // Returns the variable or NULL if not found.
- Variable* Lookup(Handle<String> name);
-
- // Declare the function variable for a function literal. This variable
- // is in an intermediate scope between this function scope and the the
- // outer scope. Only possible for function scopes; at most one variable.
- void DeclareFunctionVar(VariableDeclaration* declaration) {
- ASSERT(is_function_scope());
- function_ = declaration;
- }
-
- // Declare a parameter in this scope. When there are duplicated
- // parameters the rightmost one 'wins'. However, the implementation
- // expects all parameters to be declared and from left to right.
- void DeclareParameter(Handle<String> name, VariableMode mode);
-
- // Declare a local variable in this scope. If the variable has been
- // declared before, the previously declared variable is returned.
- Variable* DeclareLocal(Handle<String> name,
- VariableMode mode,
- InitializationFlag init_flag,
- Interface* interface = Interface::NewValue());
-
- // Declare an implicit global variable in this scope which must be a
- // global scope. The variable was introduced (possibly from an inner
- // scope) by a reference to an unresolved variable with no intervening
- // with statements or eval calls.
- Variable* DeclareDynamicGlobal(Handle<String> name);
-
- // Create a new unresolved variable.
- template<class Visitor>
- VariableProxy* NewUnresolved(AstNodeFactory<Visitor>* factory,
- Handle<String> name,
- Interface* interface = Interface::NewValue(),
- int position = RelocInfo::kNoPosition) {
- // Note that we must not share the unresolved variables with
- // the same name because they may be removed selectively via
- // RemoveUnresolved().
- ASSERT(!already_resolved());
- VariableProxy* proxy =
- factory->NewVariableProxy(name, false, interface, position);
- unresolved_.Add(proxy, zone_);
- return proxy;
- }
-
- // Remove a unresolved variable. During parsing, an unresolved variable
- // may have been added optimistically, but then only the variable name
- // was used (typically for labels). If the variable was not declared, the
- // addition introduced a new unresolved variable which may end up being
- // allocated globally as a "ghost" variable. RemoveUnresolved removes
- // such a variable again if it was added; otherwise this is a no-op.
- void RemoveUnresolved(VariableProxy* var);
-
- // Creates a new internal variable in this scope. The name is only used
- // for printing and cannot be used to find the variable. In particular,
- // the only way to get hold of the temporary is by keeping the Variable*
- // around.
- Variable* NewInternal(Handle<String> name);
-
- // Creates a new temporary variable in this scope. The name is only used
- // for printing and cannot be used to find the variable. In particular,
- // the only way to get hold of the temporary is by keeping the Variable*
- // around. The name should not clash with a legitimate variable names.
- Variable* NewTemporary(Handle<String> name);
-
- // Adds the specific declaration node to the list of declarations in
- // this scope. The declarations are processed as part of entering
- // the scope; see codegen.cc:ProcessDeclarations.
- void AddDeclaration(Declaration* declaration);
-
- // ---------------------------------------------------------------------------
- // Illegal redeclaration support.
-
- // Set an expression node that will be executed when the scope is
- // entered. We only keep track of one illegal redeclaration node per
- // scope - the first one - so if you try to set it multiple times
- // the additional requests will be silently ignored.
- void SetIllegalRedeclaration(Expression* expression);
-
- // Visit the illegal redeclaration expression. Do not call if the
- // scope doesn't have an illegal redeclaration node.
- void VisitIllegalRedeclaration(AstVisitor* visitor);
-
- // Check if the scope has (at least) one illegal redeclaration.
- bool HasIllegalRedeclaration() const { return illegal_redecl_ != NULL; }
-
- // For harmony block scoping mode: Check if the scope has conflicting var
- // declarations, i.e. a var declaration that has been hoisted from a nested
- // scope over a let binding of the same name.
- Declaration* CheckConflictingVarDeclarations();
-
- // ---------------------------------------------------------------------------
- // Scope-specific info.
-
- // Inform the scope that the corresponding code contains a with statement.
- void RecordWithStatement() { scope_contains_with_ = true; }
-
- // Inform the scope that the corresponding code contains an eval call.
- void RecordEvalCall() { if (!is_global_scope()) scope_calls_eval_ = true; }
-
- // Set the strict mode flag (unless disabled by a global flag).
- void SetLanguageMode(LanguageMode language_mode) {
- language_mode_ = language_mode;
- }
-
- // Enable qml mode for this scope
- void EnableQmlModeFlag() {
- qml_mode_flag_ = kQmlMode;
- }
-
- // Position in the source where this scope begins and ends.
- //
- // * For the scope of a with statement
- // with (obj) stmt
- // start position: start position of first token of 'stmt'
- // end position: end position of last token of 'stmt'
- // * For the scope of a block
- // { stmts }
- // start position: start position of '{'
- // end position: end position of '}'
- // * For the scope of a function literal or decalaration
- // function fun(a,b) { stmts }
- // start position: start position of '('
- // end position: end position of '}'
- // * For the scope of a catch block
- // try { stms } catch(e) { stmts }
- // start position: start position of '('
- // end position: end position of ')'
- // * For the scope of a for-statement
- // for (let x ...) stmt
- // start position: start position of '('
- // end position: end position of last token of 'stmt'
- int start_position() const { return start_position_; }
- void set_start_position(int statement_pos) {
- start_position_ = statement_pos;
- }
- int end_position() const { return end_position_; }
- void set_end_position(int statement_pos) {
- end_position_ = statement_pos;
- }
-
- // ---------------------------------------------------------------------------
- // Predicates.
-
- // Specific scope types.
- bool is_eval_scope() const { return type_ == EVAL_SCOPE; }
- bool is_function_scope() const { return type_ == FUNCTION_SCOPE; }
- bool is_module_scope() const { return type_ == MODULE_SCOPE; }
- bool is_global_scope() const { return type_ == GLOBAL_SCOPE; }
- bool is_catch_scope() const { return type_ == CATCH_SCOPE; }
- bool is_block_scope() const { return type_ == BLOCK_SCOPE; }
- bool is_with_scope() const { return type_ == WITH_SCOPE; }
- bool is_declaration_scope() const {
- return is_eval_scope() || is_function_scope() ||
- is_module_scope() || is_global_scope();
- }
- bool is_classic_mode() const {
- return language_mode() == CLASSIC_MODE;
- }
- bool is_extended_mode() const {
- return language_mode() == EXTENDED_MODE;
- }
- bool is_strict_or_extended_eval_scope() const {
- return is_eval_scope() && !is_classic_mode();
- }
- bool is_qml_mode() const { return qml_mode_flag() == kQmlMode; }
-
- // Information about which scopes calls eval.
- bool calls_eval() const { return scope_calls_eval_; }
- bool calls_non_strict_eval() {
- return scope_calls_eval_ && is_classic_mode();
- }
- bool outer_scope_calls_non_strict_eval() const {
- return outer_scope_calls_non_strict_eval_;
- }
-
- // Is this scope inside a with statement.
- bool inside_with() const { return scope_inside_with_; }
- // Does this scope contain a with statement.
- bool contains_with() const { return scope_contains_with_; }
-
- // ---------------------------------------------------------------------------
- // Accessors.
-
- // The type of this scope.
- ScopeType type() const { return type_; }
-
- // The language mode of this scope.
- LanguageMode language_mode() const { return language_mode_; }
-
- // The strict mode of this scope.
- QmlModeFlag qml_mode_flag() const { return qml_mode_flag_; }
-
- // The variable corresponding the 'this' value.
- Variable* receiver() { return receiver_; }
-
- // The variable holding the function literal for named function
- // literals, or NULL. Only valid for function scopes.
- VariableDeclaration* function() const {
- ASSERT(is_function_scope());
- return function_;
- }
-
- // Parameters. The left-most parameter has index 0.
- // Only valid for function scopes.
- Variable* parameter(int index) const {
- ASSERT(is_function_scope());
- return params_[index];
- }
-
- int num_parameters() const { return params_.length(); }
-
- // The local variable 'arguments' if we need to allocate it; NULL otherwise.
- Variable* arguments() const { return arguments_; }
-
- // Declarations list.
- ZoneList<Declaration*>* declarations() { return &decls_; }
-
- // Inner scope list.
- ZoneList<Scope*>* inner_scopes() { return &inner_scopes_; }
-
- // The scope immediately surrounding this scope, or NULL.
- Scope* outer_scope() const { return outer_scope_; }
-
- // The interface as inferred so far; only for module scopes.
- Interface* interface() const { return interface_; }
-
- // ---------------------------------------------------------------------------
- // Variable allocation.
-
- // Collect stack and context allocated local variables in this scope. Note
- // that the function variable - if present - is not collected and should be
- // handled separately.
- void CollectStackAndContextLocals(ZoneList<Variable*>* stack_locals,
- ZoneList<Variable*>* context_locals);
-
- // Current number of var or const locals.
- int num_var_or_const() { return num_var_or_const_; }
-
- // Result of variable allocation.
- int num_stack_slots() const { return num_stack_slots_; }
- int num_heap_slots() const { return num_heap_slots_; }
-
- int StackLocalCount() const;
- int ContextLocalCount() const;
-
- // For global scopes, the number of module literals (including nested ones).
- int num_modules() const { return num_modules_; }
-
- // For module scopes, the host scope's internal variable binding this module.
- Variable* module_var() const { return module_var_; }
-
- // Make sure this scope and all outer scopes are eagerly compiled.
- void ForceEagerCompilation() { force_eager_compilation_ = true; }
-
- // Determine if we can use lazy compilation for this scope.
- bool AllowsLazyCompilation() const;
-
- // Determine if we can use lazy compilation for this scope without a context.
- bool AllowsLazyCompilationWithoutContext() const;
-
- // True if the outer context of this scope is always the native context.
- bool HasTrivialOuterContext() const;
-
- // True if the outer context allows lazy compilation of this scope.
- bool HasLazyCompilableOuterContext() const;
-
- // The number of contexts between this and scope; zero if this == scope.
- int ContextChainLength(Scope* scope);
-
- // Find the innermost global scope.
- Scope* GlobalScope();
-
- // Find the first function, global, or eval scope. This is the scope
- // where var declarations will be hoisted to in the implementation.
- Scope* DeclarationScope();
-
- Handle<ScopeInfo> GetScopeInfo();
-
- // Get the chain of nested scopes within this scope for the source statement
- // position. The scopes will be added to the list from the outermost scope to
- // the innermost scope. Only nested block, catch or with scopes are tracked
- // and will be returned, but no inner function scopes.
- void GetNestedScopeChain(List<Handle<ScopeInfo> >* chain,
- int statement_position);
-
- // ---------------------------------------------------------------------------
- // Strict mode support.
- bool IsDeclared(Handle<String> name) {
- // During formal parameter list parsing the scope only contains
- // two variables inserted at initialization: "this" and "arguments".
- // "this" is an invalid parameter name and "arguments" is invalid parameter
- // name in strict mode. Therefore looking up with the map which includes
- // "this" and "arguments" in addition to all formal parameters is safe.
- return variables_.Lookup(name) != NULL;
- }
-
- // ---------------------------------------------------------------------------
- // Debugging.
-
-#ifdef DEBUG
- void Print(int n = 0); // n = indentation; n < 0 => don't print recursively
-#endif
-
- // ---------------------------------------------------------------------------
- // Implementation.
- protected:
- friend class ParserFactory;
-
- Isolate* const isolate_;
-
- // Scope tree.
- Scope* outer_scope_; // the immediately enclosing outer scope, or NULL
- ZoneList<Scope*> inner_scopes_; // the immediately enclosed inner scopes
-
- // The scope type.
- ScopeType type_;
-
- // Debugging support.
- Handle<String> scope_name_;
-
- // The variables declared in this scope:
- //
- // All user-declared variables (incl. parameters). For global scopes
- // variables may be implicitly 'declared' by being used (possibly in
- // an inner scope) with no intervening with statements or eval calls.
- VariableMap variables_;
- // Compiler-allocated (user-invisible) internals.
- ZoneList<Variable*> internals_;
- // Compiler-allocated (user-invisible) temporaries.
- ZoneList<Variable*> temps_;
- // Parameter list in source order.
- ZoneList<Variable*> params_;
- // Variables that must be looked up dynamically.
- DynamicScopePart* dynamics_;
- // Unresolved variables referred to from this scope.
- ZoneList<VariableProxy*> unresolved_;
- // Declarations.
- ZoneList<Declaration*> decls_;
- // Convenience variable.
- Variable* receiver_;
- // Function variable, if any; function scopes only.
- VariableDeclaration* function_;
- // Convenience variable; function scopes only.
- Variable* arguments_;
- // Interface; module scopes only.
- Interface* interface_;
-
- // Illegal redeclaration.
- Expression* illegal_redecl_;
-
- // Scope-specific information computed during parsing.
- //
- // This scope is inside a 'with' of some outer scope.
- bool scope_inside_with_;
- // This scope contains a 'with' statement.
- bool scope_contains_with_;
- // This scope or a nested catch scope or with scope contain an 'eval' call. At
- // the 'eval' call site this scope is the declaration scope.
- bool scope_calls_eval_;
- // The language mode of this scope.
- LanguageMode language_mode_;
- // This scope is a qml mode scope.
- QmlModeFlag qml_mode_flag_;
- // Source positions.
- int start_position_;
- int end_position_;
-
- // Computed via PropagateScopeInfo.
- bool outer_scope_calls_non_strict_eval_;
- bool inner_scope_calls_eval_;
- bool force_eager_compilation_;
-
- // True if it doesn't need scope resolution (e.g., if the scope was
- // constructed based on a serialized scope info or a catch context).
- bool already_resolved_;
-
- // Computed as variables are declared.
- int num_var_or_const_;
-
- // Computed via AllocateVariables; function, block and catch scopes only.
- int num_stack_slots_;
- int num_heap_slots_;
-
- // The number of modules (including nested ones).
- int num_modules_;
-
- // For module scopes, the host scope's internal variable binding this module.
- Variable* module_var_;
-
- // Serialized scope info support.
- Handle<ScopeInfo> scope_info_;
- bool already_resolved() { return already_resolved_; }
-
- // Create a non-local variable with a given name.
- // These variables are looked up dynamically at runtime.
- Variable* NonLocal(Handle<String> name, VariableMode mode);
-
- // Variable resolution.
- // Possible results of a recursive variable lookup telling if and how a
- // variable is bound. These are returned in the output parameter *binding_kind
- // of the LookupRecursive function.
- enum BindingKind {
- // The variable reference could be statically resolved to a variable binding
- // which is returned. There is no 'with' statement between the reference and
- // the binding and no scope between the reference scope (inclusive) and
- // binding scope (exclusive) makes a non-strict 'eval' call.
- BOUND,
-
- // The variable reference could be statically resolved to a variable binding
- // which is returned. There is no 'with' statement between the reference and
- // the binding, but some scope between the reference scope (inclusive) and
- // binding scope (exclusive) makes a non-strict 'eval' call, that might
- // possibly introduce variable bindings shadowing the found one. Thus the
- // found variable binding is just a guess.
- BOUND_EVAL_SHADOWED,
-
- // The variable reference could not be statically resolved to any binding
- // and thus should be considered referencing a global variable. NULL is
- // returned. The variable reference is not inside any 'with' statement and
- // no scope between the reference scope (inclusive) and global scope
- // (exclusive) makes a non-strict 'eval' call.
- UNBOUND,
-
- // The variable reference could not be statically resolved to any binding
- // NULL is returned. The variable reference is not inside any 'with'
- // statement, but some scope between the reference scope (inclusive) and
- // global scope (exclusive) makes a non-strict 'eval' call, that might
- // possibly introduce a variable binding. Thus the reference should be
- // considered referencing a global variable unless it is shadowed by an
- // 'eval' introduced binding.
- UNBOUND_EVAL_SHADOWED,
-
- // The variable could not be statically resolved and needs to be looked up
- // dynamically. NULL is returned. There are two possible reasons:
- // * A 'with' statement has been encountered and there is no variable
- // binding for the name between the variable reference and the 'with'.
- // The variable potentially references a property of the 'with' object.
- // * The code is being executed as part of a call to 'eval' and the calling
- // context chain contains either a variable binding for the name or it
- // contains a 'with' context.
- DYNAMIC_LOOKUP
- };
-
- // Lookup a variable reference given by name recursively starting with this
- // scope. If the code is executed because of a call to 'eval', the context
- // parameter should be set to the calling context of 'eval'.
- Variable* LookupRecursive(Handle<String> name,
- BindingKind* binding_kind,
- AstNodeFactory<AstNullVisitor>* factory);
- MUST_USE_RESULT
- bool ResolveVariable(CompilationInfo* info,
- VariableProxy* proxy,
- AstNodeFactory<AstNullVisitor>* factory);
- MUST_USE_RESULT
- bool ResolveVariablesRecursively(CompilationInfo* info,
- AstNodeFactory<AstNullVisitor>* factory);
-
- // Scope analysis.
- bool PropagateScopeInfo(bool outer_scope_calls_non_strict_eval);
- bool HasTrivialContext() const;
-
- // Predicates.
- bool MustAllocate(Variable* var);
- bool MustAllocateInContext(Variable* var);
- bool HasArgumentsParameter();
-
- // Variable allocation.
- void AllocateStackSlot(Variable* var);
- void AllocateHeapSlot(Variable* var);
- void AllocateParameterLocals();
- void AllocateNonParameterLocal(Variable* var);
- void AllocateNonParameterLocals();
- void AllocateVariablesRecursively();
- void AllocateModulesRecursively(Scope* host_scope);
-
- // Resolve and fill in the allocation information for all variables
- // in this scopes. Must be called *after* all scopes have been
- // processed (parsed) to ensure that unresolved variables can be
- // resolved properly.
- //
- // In the case of code compiled and run using 'eval', the context
- // parameter is the context in which eval was called. In all other
- // cases the context parameter is an empty handle.
- MUST_USE_RESULT
- bool AllocateVariables(CompilationInfo* info,
- AstNodeFactory<AstNullVisitor>* factory);
-
- private:
- // Construct a scope based on the scope info.
- Scope(Scope* inner_scope, ScopeType type, Handle<ScopeInfo> scope_info,
- Zone* zone);
-
- // Construct a catch scope with a binding for the name.
- Scope(Scope* inner_scope, Handle<String> catch_variable_name, Zone* zone);
-
- void AddInnerScope(Scope* inner_scope) {
- if (inner_scope != NULL) {
- inner_scopes_.Add(inner_scope, zone_);
- inner_scope->outer_scope_ = this;
- }
- }
-
- void SetDefaults(ScopeType type,
- Scope* outer_scope,
- Handle<ScopeInfo> scope_info);
-
- Zone* zone_;
-};
-
-} } // namespace v8::internal
-
-#endif // V8_SCOPES_H_